Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Supreme Versatility (3.5e Feat) + (Must be able to cast 3rd level spell or high)
- Unaging Mystic (3.5e Feat) + (Must be able to cast 3rd level spell or manifest 3rd level power)
- Cloud Rider (3.5e Feat) + (Must be able to cast 3rd level spells.)
- Mystic Arts Synthesis (3.5e Feat) + (Must be able to cast 3rd-level arcane spells)
- Spell Cascade (3.5e Feat) + (Must be able to cast 4rd-level spells)
- Secret of the Black Lightning (3.5e Feat) + (Must be able to cast 7th level [electricity] arcane spells and [[Bolt of Indra (3.5e Spell)|''bolt of indra'']].)
- Utterdark Necromancer (3.5e Feat) + (Must be able to cast [[SRD:Animate Dead|''animate dead'']] as a spell or spell-like ability.)
- Deep Divination (3.5e Feat) + (Must be able to cast [[SRD:Augury|''augury'']] or [[SRD:Divination|''divination'']] or their psionic equivalent.)
- Hydromancy (3.5e Feat) + (Must be able to cast [[SRD:Control Water|''control water'']])
- Telempathic Sense (3.5e Feat) + (Must be able to cast [[SRD:Detect Thoughts|''detect thoughts'']] or manifest [[SRD:Read Thoughts|''read thoughts'']])
- Reactive Jaunter (3.5e Feat) + (Must be able to cast [[SRD:Dimension Door|''dimension door'']] or use an ability which replicate [[SRD:Dimension Door|''dimension door'']].)
- Scion of Annihilation (3.5e Feat) + (Must be able to cast [[SRD:Disintegrate|''disintegrate'']] as a spell)
- Deflection Barrier (3.5e Feat) + (Must be able to cast [[SRD:Protection from Arrows|''protection from arrows'']] or [https://www.d20pfsrd.com/magic/all-spells/m/mental-barrier/ ''mental barrier''])
- Telekinetic Proficiency (3.5e Feat) + (Must be able to cast [[SRD:Telekinesis|''telekinesis'']].)
- Wintersmith (3.5e Feat) + (Must be able to cast a 1st level [cold] spell or spell-like ability)
- Elemental Surge (3.5e Feat) + (Must be able to cast a 1st level spell or spell-like ability.)
- Supercell Reactor (3.5e Feat) + (Must be able to cast a 1st level spell with the [electricity] descriptor)
- Hostile Figment (3.5e Feat) + (Must be able to cast a 2nd level illusion (figment) spell)
- Necromantic Immortality (3.5e Feat) + (Must be able to cast a 5th level necromancy spell.)
- Fey Curse (3.5e Feat) + (Must be able to cast a Curse-like spell (or [Curse] spell if you play Pathfinder).)
- Evil Ghost Possession (3.5e Feat) + (Must be able to cast a Enchantment (Compulsion) spell of 1st level or higher)
- Gloomy Apparition (3.5e Feat) + (Must be able to cast a Illusion spell of 1st level or higher)
- Tracerlight Spell (3.5e Feat) + (Must be able to cast a [Light] spell.)
- Augment Summoning, Variant (3.5e Feat) + (Must be able to cast a [summoning] spell or effect.)
- Angled Dimensional Attack (3.5e Feat) + (Must be able to cast a [teleportation] spell)
- Electrical Torment (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [electricity] descriptor of 2nd level or higher.)
- Spontaneous Combustion (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [fire] descriptor of 7th level or higher.)
- Rune Focus (3.5e Feat) + (Must be able to cast an Abjuration [Force] spell.)
- Scarification Magic (3.5e Feat) + (Must be able to cast any kind of magic with limited uses.)
- Spontaneous Metamagic (3.5e Feat) + ([[SRD:Intelligence|Int]]: 13)
- Magical Scholar of Sorcery (3.5e Feat) + (Must be able to cast arcane spells spontaneously.)
- Skeletal Lord (3.5e Feat) + (Must be able to cast at least 1st level necromancy spells and have the Corpsecrafter feat and already be an undead)
- Symbol Specialist (3.5e Feat) + (Must be able to cast at least one ''Symbol'' spell.)
- Reinforce Compulsion (3.5e Skill Trick) + (Must be able to cast at least one [Compulsion] spell.)
- Extra Dark Invocation (3.5e Feat) + (Must be able to cast dark invocations; Character Level 21)
- Holy Bonekeeper (3.5e Feat) + (Must be able to cast divine spell with a holy symbol.)
- True Disciple (3.5e Feat) + (Must be able to cast divine spells)
- Stolen Powers (3.5e Feat) + (Must be able to cast divine spells.)
- Secret of the Mightiest Wave (3.5e Feat) + (Must be able to cast level 7th [water] spells)
- Teleport on your Feet (3.5e Feat) + (Must be able to cast or use a [Teleportation] ability.)
- Exalted Spell Learning (3.5e Feat) + (Must be able to cast spells)
- Instantaneous Jaunting (3.5e Feat) + (Must be able to cast spells from the [Teleportation] subschool)
- Spontaneous Prodigy (3.5e Feat) + (Must be able to cast spells spontaneously)
- Wishcasting (3.5e Feat) + (Must be able to cast spells spontaneously or use invocations.)
- Evolving Sorcerous Lore (3.5e Feat) + (Must be able to cast spells spontaneously.)
- Efficient Casting (3.5e Feat) + (Must be able to cast spells.)
- Improved Channeling (3.5e Feat) + (Must be able to cast spells.)
- Scaling Spell Focus (3.5e Feat) + (Must be able to cast three spells of the chosen school.)
- Direct Undead Control (3.5e Feat) + (Must be able to control undead via spells or rebuking.)
- Intelligent Design (3.5e Feat) + (Must be able to create or summon construct in some way.)
- Devoted Arrow (3.5e Feat) + ([[SRD:Precise Shot|Precise Shot]])
- Arcane Swordsage (3.5e Feat) + (Must be able to initiate 1st level maneuvers.)
- Full-Power Burst (3.5e Feat) + (Must be able to initiate [[Anima Wave (3.5e Maneuver)|''anima wave'']])
- Intellectual Grip (3.5e Feat) + (Must be able to initiate at least 2 [[Mental Grip (3.5e Martial Discipline)|Mental Grip]] maneuvers.)
- Crippling Poker (3.5e Feat) + (Must be able to make unarmed attacks)
- Hurtling Hitter (3.5e Feat) + (Must be able to make unarmed attacks)
- Knockout Punching (3.5e Feat) + (Must be able to make unarmed attacks)
- Special Combo (3.5e Feat) + (Must be able to make unarmed attacks.)
- Illithid Heritage (3.5e Feat) + (Must be able to manifest 1st level Powers)
- Transcendent Sight (3.5e Feat) + (Must be able to manifest 3rd level Clairsentience power)
- Astral Power Armor (3.5e Feat) + (Must be able to manifest [[SRD:Astral Construct (Power)|''astral construct'']])
- Crystal Master (3.5e Feat) + (Must be able to manifest [[SRD:Crystal Shard|Crystal Shard]])
- Influence of the Entity (3.5e Feat) + (Must be able to manifest [[SRD:Microcosm|''microcosm'']])
- Brain Thrust (3.5e Feat) + (Must be able to manifest [[SRD:Mind Thrust|''mind thrust'']].)
- Precognitive Instinct (3.5e Feat) + (Must be able to manifest [[SRD:Precognition|''precognition'']].)
- Adept Mindreader (3.5e Feat) + (Must be able to manifest [[SRD:Read Thoughts|''read thoughts'']])
- Existential Power (3.5e Feat) + (Must be able to manifest [[SRD:Reality Revision|''reality revision'']].)
- Temporal Interaction (3.5e Feat) + (Must be able to manifest [[SRD:Temporal Acceleration|''temporal acceleration'']])
- TK Specialist (3.5e Feat) + (Must be able to manifest [[TK Force (3.5e Power)|''TK Force'']])
- Telekinetic Puppet (3.5e Feat) + (Must be able to manifest [[TK Force (3.5e Power)|''TK force'']])
- Psionic Precognition (3.5e Feat) + (Must be able to manifest at least one power from the Seer discipline list.)
- Psionic Energy Surge (3.5e Feat) + (Must be able to manifest one ''energy'' power (such as [[SRD:Energy Ray|''energy ray'']]).)
- Relentless Combo Surge (3.5e Feat) + (Must be able to perform a [[Surge Fighter (3.5e Class)#Combat Surge|combat surge]])
- Chain-Smoking Badass (3.5e Feat) + (Must be able to physically smoke and have the means to support such a habit.)
- Independent Mage of the Arcane Order (3.5e Feat) + (Must be able to prepare 2nd level spells.)
- Eldritch Wizard (3.5e Feat) + (Must be able to prepare evocation spells.)
- Readied Initiator (3.5e Feat) + (Must be able to ready and initiate maneuvers.)
- Sleep Standing Up (3.5e Feat) + (Must be able to sleep.)
- Insomnia (3.5e Feat) + (Must be able to sleep.)
- Sleepwalker (3.5e Feat) + (Must be able to sleep.)
- Charismatic Blood (3.5e Feat) + (Must be able to spontaneously cast arcane spells.)
- Improved Familiar (3.5e Feat) + (Must be able to summon a Familiar.)
- Efficient Ki Consumption (3.5e Feat) + (Must be able to use 3rd level [[Shinobi (3.5e Class)|Kuji-in Seals]])
- Perpetual Magic (3.5e Feat) + (Must be able to use [[SRD:Permanency|permanency]] as a spell or spell like ability)
- Extra Surging (3.5e Feat) + (Must be able to use [[Surge Fighter (3.5e Class)#Combat Surge|combat surges]].)
- Dark Hand (3.5e Feat) + (Must be able to use a Undead Touch Attack or cast [[SRD:Vampiric Touch|''vampiric touch'']])
- Nocturnomancer (3.5e Feat) + (Must be able to use a [Darkness] spells)
- Painfire (3.5e Feat) + (Must be able to use a [fire] spell)
- Hex Focus (3.5e Feat) + (Must be able to use a spell)
- Access Primal Utterance (3.5e Feat) + (Must be able to use at least one 3rd level Utterance.)
- Meta-Invoker (3.5e Feat) + (Must be able to use least invocation)
- Reinvocation (3.5e Feat) + (Must be able to use least invocation.)
- Warlock of the Dark Codex (3.5e Feat) + (Must be able to use least invocations.)
- Tricky Invoking (3.5e Feat) + (Must be able to use lesser invocations.)
- Sublime Focus (3.5e Feat) + (Must be able to use martial maneuvers.)
- Impressive Reach (3.5e Feat) + (Must be able to wield weapons of a size category larger than your own without penalty.)
- Drop Dead (3.5e Feat) + (Must be alive.)
- Wartrained Companion (3.5e Feat) + (Must be an animal companion)
- Mystical Mount (3.5e Feat) + (Must be an animal companion)
- Fey Heritage (3.5e Feat) + (Must be an elf or otherwise have fey blood.)
- Cremation (3.5e Feat) + (Must be capable of casting 1st level [fire] spell or higher.)
- Pressured Fire Blast (3.5e Feat) + (Must be capable of casting 1st level spell or power with the [Fire] descriptor.)
- Arcane Bolt (3.5e Feat) + (Must be capable of casting 2nd level arcane spells.)
- Crystallizing Wounds (3.5e Feat) + (Must be corporeal)
- Wretched Existence (3.5e Feat) + (Must be corporeal)
- Wrapped in Scars (3.5e Feat) + (Must be corporeal.)
- Grafted Arsenal (3.5e Feat) + (Must be corporeal.)
- Living Phantom (3.5e Feat) + (Must be corporeal.)
- Sword Saint Genius (3.5e Feat) + (INT 13)
- Radiance Absorption (3.5e Feat) + (Must be immune to [Light] effect as a virtue of your race.)
- Dhampir Blood (3.5e Feat) + (Must be living.)
- Favored by a Kingseeker (3.5e Feat) + (Must be nobility or descended from a great monarch.)
- Organic Spell (3.5e Feat) + (Must be pretentious.)
- Melee Arrow Style (3.5e Feat) + (Must be proficient in at bows or crossbows)
- Advanced Sword Technique (3.5e Feat) + (Must be proficient in at least one sword-like one or two handed weapon.)
- Martial Weapon Master (3.5e Feat) + (Must be proficient with all martial weapons.)
- Buckler Bash (3.5e Feat) + (Must be proficient with bucklers.)
- Armored Tank (3.5e Feat) + (Must be proficient with heavy armor.)
- Axe Mastery (3.5e Feat) + (Must be proficient with some sort of axe.)
- Shielded Killer (3.5e Feat) + (Must be proficient with some sort of shield)
- Quaking Terror (3.5e Feat) + ([[Frightful Presence]])
- Polydipsia (3.5e Feat) + (Must be required to drink and be able to drink)
- Esurience (3.5e Feat) + (Must be required to eat and be able to eat)
- Fearless Leader (3.5e Feat) + (Must be the leader or spokeperson for a group of allies)
- Daywalker (3.5e Feat) + (Must be vulnerable to the light of the sun.)
- Attune Domain (3.5e Feat) + (Caster Level 1)
- Form of the Nosferatu (3.5e Feat) + (Must have 10 hit dice or more and be a vampire.)
- Spontaneous Abundance (3.5e Feat) + (Must have 1st least one level in a class which grants spontaneous casting.)
- Tough as Nails (3.5e Feat) + (Must have 3 or more d12 Hit Dice)
- Multiclassing Hero (3.5e Feat) + (Must have 4 or more level in the [[Transforming Hero (3.5e Class)|transforming hero]] class.)
- Skin Recoil (3.5e Feat) + (Must have DR/- or DR/adamantine.)
- Eternal Shikai (3.5e Feat) + (Must have Shikai class ability.)
- SRD:Improved Spell Resistance + (Must have [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] from a feat; class feature; or other permanent effect.)
- Devastating Claws (3.5e Feat) + (Must have a Claw attack)
- Condition Resistance (3.5e Feat) + (Must have a Constitution score)
- Dark Witness (3.5e Feat) + (Must have a Dark Insight score.)
- Level Adjustment Adjustment (3.5e Feat) + (Must have a Level Adjustment.)
- Power Slam (3.5e Feat) + (Must have a Slam/Slap attack)
- Teleportation Focus (3.5e Feat) + (Must have a [Teleportation] effect known.)
- Mirroring Presence (3.5e Feat) + (Must be corporeal)
- Promethian Breath (3.5e Feat) + (Must have a [[SRD:Breath Weapon|breath weapon]] that deals damage.)
- Wide Eye (3.5e Feat) + (Must have a [[SRD:Gaze|gaze attack]])
- Leech Bite (3.5e Feat) + (Must have a bite attack)
- Greedy Leech Bite (3.5e Feat) + (Must have a bite attack)
- Really Greedy Leech Bite (3.5e Feat) + (Must have a bite attack)
- Recharge Breath Weapon (3.5e Feat) + (Must have a breath weapon.)
- Oversurge (3.5e Feat) + (Must have a con score.)
- Ghost-Touched (3.5e Feat) + (Must have a corporeal body)
- Ghostly Body (3.5e Feat) + (Must have a corporeal body)
- Advanced Dark Companion (3.5e Feat) + (Must have a dark companion.)
- Increased Essentia (3.5e Feat) + (Must have a essentia pool.)
- Share Intellect (3.5e Feat) + (3 HD)
- Throw Familiar (3.5e Feat) + (Must have a familiar.)
- Deformity, Malformed Beak (3.5e Feat) + (Must have a mouth)
- Augmented Damage Reduction (3.5e Feat) + (Must have a persistent source of damage reduction.)
- Supernatural Virulence (3.5e Feat) + (Must have a poisonous natural weapon)
- Extra Racial Trait (3.5e Feat) + (Must have a racial or template trait with a limited number of uses.)
- Skeletongue (3.5e Feat) + (Must have a skeletal system)
- Swift Swim (3.5e Feat) + (Must have a swim speed.)
- From a Shrine of an Ancient Nature (3.5e Feat) + ((Earth) Subtype)
- Hidden Power (3.5e Feat) + (Must have a virtual size increase.)
- Expanded Racial Trait (3.5e Feat) + (Must have alternative racial or template traits from which to choose from.)
- Adaptive Energy Resistance (3.5e Feat) + (Must be corporeal)
- Burst of Wrath (3.5e Feat) + (Any non-Good alignment)
- Power Animal (3.5e Feat) + (Must have an animal companion)
- Advanced Companion (3.5e Feat) + (Must have an animal companion)
- Practiced Initiator (3.5e Feat) + (Must have at least 1 level in a class that grants Maneuvers or have taken the Martial Study feat.)
- Busy Multiclasser (3.5e Feat) + (Must have at least 3 levels in one base class and 1 level in another.)
- Extreme Strength (3.5e Feat) + (Strength 20+)
- Ascended Progression (3.5e Feat) + (Must have at least one level in a class granting partial spellcasting.)
- Multiclass Progression (3.5e Feat) + (Must have at least one level in two classes.)
- Hard Freeze (3.5e Feat) + (Must have at least one spell-like ability with the [Cold] descriptor.)
- Rich Parent (3.5e Feat) + (Must have at least one very influential or wealthy parent)
- Sublime Progression (3.5e Feat) + (Must have at least two levels in an initiator class)
- Lighter Than Air (3.5e Feat) + (Must have been affected by a ''[[SRD:Levitate|levitate]]'' spell)
- Swan Song (3.5e Feat) + (Must have been brought to negative hit points and survived)
- From the Breach the Chaos Spread Out (3.5e Feat) + (Chaotic Alignment)
- Absorb Ally (3.5e Feat) + (Must have been exposed to ''[[SRD:Death Knell|death knell]]'')
- As Young As You Feel (3.5e Feat) + (Must have been exposed to ''[[SRD:Disguise Self|disguise self]]''.)
- Ghostly Hands (3.5e Feat) + (Must have been exposed to ''[[SRD:Telekinesis|telekinesis]]''.)
- Parasitic Arm (3.5e Feat) + (Must have been exposed to [[SRD:Vampiric Touch|''vampiric touch'']])
- Petrified in Death (3.5e Feat) + (Must have been exposed to a [[SRD:Flesh to Stone|''flesh to stone'']] spell.)
- Temporal Reflex (3.5e Feat) + (Must have been exposed to a ''Haste'' spell or similar)
- Dramatic Slowdown (3.5e Feat) + (Must have been exposed to a ''[[SRD:Slow|slow]]'' spell)
- Animalistic Transformation (3.5e Feat) + (Must have been exposed to a [[SRD:Baleful Polymorph|''baleful polymorph'']] spell.)
- Ectoplasmic Apparel (3.5e Feat) + (Must have been exposed to a [[SRD:Disguise Self|''disguise self'']] spell.)
- Ideal Form (3.5e Feat) + (Must have been exposed to a [[SRD:Heroism|''heroism'']] spell.)
- Coin Shot (3.5e Feat) + (Must have been exposed to a [[SRD:Magic Weapon|''magic weapon'']] spell.)
- Sustained by Shadow (3.5e Feat) + (Must have been exposed to a [[SRD:Shadow Walk|''shadow walk'']] spell.)
- Temporal Stutter (3.5e Feat) + (Must have been exposed to a [[SRD:Time Stop|''time stop'']] spell.)
- A Shard of Eternity (3.5e Feat) + (Must have been exposed to a [[SRD:Wish|''wish'']] spell.)
- All-Around Sight (3.5e Feat) + (Must have been exposed to a divination spell of 3rd level or higher.)
- Ionize - Overwhelmed (3.5e Feat) + ([[Ionize - Supercharged (3.5e Feat)|Ionize - Supercharged]])
- Ionize - Amplified (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize - Energized (3.5e Feat) + ([[Ionize (3.5e Feat)|Ionize]])
- Ionize - Charged (3.5e Feat) + ([[Ionize (3.5e Feat)|Ionize]])
- Ionize - Supercharged (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize - Intensified (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Revert Location (3.5e Feat) + (Must have been exposed to time altering or teleportation effects of at least 3rd level.)
- Host Zonder Core (3.5e Feat) + (Must have been infected by a Zonder Core)
- Aura of Decay (3.5e Feat) + (Must have been subjected to ''[[SRD:Desecrate|desecrate]]''.)
- Magic Word (3.5e Feat) + (Must have been visited by an epic level wizard.)
- Friend of the Shadows (3.5e Feat) + ([[SRD:Knowledge|Knowledge]] (The Planes) 4 Ranks)
- Preservative Body (3.5e Feat) + (Must have consumed at least two [[SRD:Unguent of Timelessness|Unguent of Timelessness]] within a 24 hours period.)
- Fairy Eater (3.5e Feat) + (A Feast Unknown)
- Improved Damage Reduction (3.5e Feat) + (Must have damage reduction bypassed by either cold iron)
- Devil Preparation (3.5e Feat) + (Character Level 10)
- Heavenly Desserts (3.5e Feat) + (Character Level 10)
- Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style + (You must have consumed the rapidly cooling flesh of an intelligent mortal creature. Must be evil.)
- Mystic Eye Inheritor (3.5e Feat) + (Must have eyes)
- Antimagic Gaze (3.5e Feat) + (Must have eyes)
- Hellscarred (3.5e Feat) + (Must have failed a saving throw to a spell or effect associated with a fiend)
- Hunter Killer (3.5e Feat) + (Must have favored enemy class feature.)
- Deformity, Preying Talons (3.5e Feat) + (Must have feet)
- Weapon Enhancement Specialization (3.5e Feat) + (Must have held a magically enhanced weapon.)
- Enhancement Power Attack (3.5e Feat) + (Must have held a weapon with a minimum +2 enhancement bonus.)
- Loser of The Game (3.5e Feat) + (Must have knowledge of [http://en.wikipedia.org/wiki/The_Game_(mind_game) The Game])
- Devour the Soul (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]])
- Poison Sacs (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]])
- Carrier (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]].)
- Go for the Eyes (3.5e Feat) + (Must have one of the listed feats or abilities)
- Blinding Speed, Balmz (3.5e Feat) + (Must have one of the scores at 25)
- LA Progression (3.5e Feat) + (Must have one or more [[Level Adjustment Dice (3.5e Variant Rule)|level adjustment dice]] and one class level)
- Automail Adaptation (3.5e Feat) + ([[Constitution]] 15)
- Child of feat (3.5e Feat) + (1st level only)
- Improved Spell Resistance-CE (3.5e Feat) + (Must have spell resistance from a feat)
- Bonus Spell Slot (3.5e Feat) + (Must have spellcasting.)
- Magical Depth (3.5e Feat) + (Must have spellcasting.)
- Desert Dweller, Tome (3.5e Feat) + (Must have spent at least 1 year in the desert.)
- Desert Commando (3.5e Feat) + (Must have spent at least a year living in the desert.)
- Telekinetic Champion (3.5e Feat) + (Must have telekinetic ability (able to cast [[SRD:Mage Hand|''mage hand'']])
- Extra Dragon Secret (3.5e Feat) + (Must have the ''Dragon Secret'' feature.)
- Shape Innate Incarnum (3.5e Feat) + (Must have the Incarnum subtype and no levels in a class which grant Incarnum)
- Innate Invisibility (3.5e Feat) + (Must have the [Air] subtype)
- Frozen Heart (3.5e Feat) + (Must have the [Cold] subtype.)
- Unearthly Flames (3.5e Feat) + (Must have the [Fire] subtype)
- Stable Lycanthropy (3.5e Feat) + (Must have the [[Bloodcursed Lycanthrope (3.5e Template)|bloodcursed lycanthrope]] or [[Variant Lycanthrope (3.5e Template)|variant lycanthrope]] template.)
- Twisted Logic (3.5e Feat) + (Must have the [[Century Child (3.5e Template)|century child]] template.)
- Inhabit Corpse (3.5e Feat) + (Must have the [[Geist (3.5e Template)|Possession ]] ability.)
- Inhabit Object (3.5e Feat) + (Must have the [[Geist (3.5e Template)|Possession]] ability.)
- Augment Shielding (3.5e Feat) + (Must have the [[Shield (3.5e Creature Ability)|shield]] [[SRD:Special Attacks and Special Qualities (Creature Statistic)|special quality]].)
- Extra Stolen Feat (3.5e Feat) + (Must have the [[Spirit Thief (3.5e Template)|spirit thief]] template.)
- Controlled Touch (3.5e Feat) + (Must have the [[Spirit Thief (3.5e Template)|spirit thief]] template.)
- Ravenous Spirit Theft (3.5e Feat) + (Must have the [[Spirit Thief (3.5e Template)|spirit thief]] template.)
- Ravenlord (3.5e Feat) + (Must have the ability to summon a familiar.)
- Xeno Warlock (3.5e Feat) + (Must have the eldritch blast class feature and able to use least invocations.)
- Improved Pact Augmentation (3.5e Feat) + (Must have the pact augmentation (2 abilities) class features.)
- Greater Pact Augmentation (3.5e Feat) + (Must have the pact augmentation (3 abilities) class features)
- Superior Pact Augmentation (3.5e Feat) + (Must have the pact augmentation (4 abilities) class features)
- Dominions of the Infernal (3.5e Feat) + (Must have the signature summon ability of the great Fiendish Houses)
- Extra Summons (3.5e Feat) + (Must have the signature summon ability of the great Fiendish Houses)
- Scaling Familiar (3.5e Feat) + (Must have the summon familiar class feature.)
- Psionic Energy Specialization (3.5e Feat) + (Must have two "Energy" powers known)
- Spirit Host (3.5e Feat) + (Must have undergone a ritual to bind a spirit to your form (See Binding Ritual below))
- Flame Dancer (3.5e Feat) + ([https://dndtools.net/feats/complete-mage--58/fiery-burst--1123/ Fiery Burst] (Complete Mage))
- Frost Warden (3.5e Feat) + ([https://dndtools.net/feats/complete-mage--58/winters-blast--3156/ Winter's Blast] (Complete Mage))
- Hidden Wing (3.5e Feat) + (Must have wings)
- Variant Vow of Poverty (3.5e Feat) + (Sacred Vow<sup>BoED</sup>)
- Manystance (3.5e Feat) + (Must know a 1st-level stance and a stance of 2nd level or higher.)
- Finish Him! (3.5e Feat) + (BAB +1 or [[SRD:Heal Skill|heal]] 4 ranks.)
- Sandbender (3.5e Feat) + (Must know at least four Earth bends)
- Disbelieve the Reality (3.5e Skill Trick) + (Must know at least one [Shadow] spell.)
- Firecraft (3.5e Feat) + (Must know at least one [[Fire]] spell and the [[SRD:Minor Creation|''minor creation'']] or [[SRD:Major Creation|''major creation'']] spell.)
- Lightbending (3.5e Feat) + (Must know at least one [[Light]] spell and the [[SRD:Invisibility (Spell)|''invisibility'']] spell.)
- Master of Many (3.5e Feat) + (Must know at least one maneuver from at least four different disciplines.)
- Child Necromancer (3.5e Feat) + (Caster Level 1+)
- Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style + (You must have consumed the rapidly cooling flesh of an intelligent mortal creature. Must be evil.)
- Skill Trick Genius (3.5e Feat) + (Must know at least one skill trick.)
- Refresh Skill Trick (3.5e Feat) + (Must know at least one skill trick.)
- Lasting Symbol (3.5e Feat) + (Must know at least two [[SRD:Symbol|Symbol]] spells)
- Mixed Stance (3.5e Feat) + (Must know at least two martial stances of two different discipline)
- Skill Trick Mastery (3.5e Feat) + (Must know at least two skill trick.)
- Gravity Control (3.5e Feat) + (Must know three or more ''Unseen Shackles'' maneuvers.)
- Quadrupedal (3.5e Feat) + (Must not already have four legs or more)
- Protective Beast (3.5e Feat) + (Must not be a Humanoid)
- Smell of Fear (3.5e Skill Trick) + (Must not be immune to fear and must have a digestive system.)
- Down to Earth (3.5e Feat) + (Must not have the ability to cast spells. If it later gains it)
- Astroadaptation (3.5e Feat) + ([[SRD:Constitution|Con]] 15)
- Hexward Tattoo (3.5e Feat) + (Must not possess any [Curse] feat.)
- Sublime Training (3.5e Feat) + (Must not take this feat while taking a level in a martial adept class.)
- Weapon of Legacy Focus (3.5e Feat) + (Must own a weapon of legacy and meet the prerequisite of the first ritual.)
- Feral Striker Monk (3.5e Feat) + (Must possess a [[Feral Strike (3.5e Variant Rule)|Feral Strike]])
- Improved Feral Strike (3.5e Feat) + (Must possess a [[Feral Strike (3.5e Variant Rule)|Feral Strike]].)
- Advanced Familiar (3.5e Feat) + (Must possess a base familiar (not an Improved Familiar).)
- Project Breath Weapon (3.5e Feat) + (Must possess a breath weapon)
- Sticky Breath Weapon (3.5e Feat) + (Must possess a breath weapon)
- Pushing Breath Weapon (3.5e Feat) + (Must possess a breath weapon)
- Reverse Breath Weapon (3.5e Feat) + (Must possess a breath weapon)
- Hellflare Breath (3.5e Feat) + (Must possess a breath weapon which deal damage.)
- Familiar Companion (3.5e Feat) + (Must possess a familiar and animal companion)
- Stinging Charge (3.5e Feat) + (Must possess a sting attack.)
- Heighten Senses (3.5e Feat) + (Must possess an alternative sense such as [[SRD:Scent|Scent]])
- Improved Racial Hit Dice (3.5e Feat) + (Must possess at least one racial hit dice)
- Talent Enthusiast (3.5e Feat) + (Must possess either the [[Talent Dilettante (3.5e Feat) | Talent Dilettante]] feat)
- Greater Pseudonatural Form (3.5e Feat) + (Must possess the Pseudonatural Form abiliy)
- Greater Web Shot (3.5e Feat) + (Must possess the [[Arane (3.5e Race)|Web Shot]] ability.)
- Mindsight, Variant (3.5e Feat) + (Must possess the [[SRD:Telepathy|Telepathy]] special ability.)
- Nubian Fury (3.5e Feat) + (Must possess the rage class feature.)
- Abundant Spell-like Ability (3.5e Feat) + (Must possesses a spell-like ability)
- Improved Domain Preparation (3.5e Feat) + (Must prepare spells as a cleric and have access to domains.)
- Divine Cohort (3.5e Feat) + (Must select a devoted alignment)
- Psalmist (3.5e Feat) + (Must worship a god.)
- Extended Mimicry (3.5e Feat) + (Cunning Brilliance (Factotum))
- Improved Mystic Facsimile (3.5e Feat) + (Mystic Facsimile)
- Jade Phoenix Inheritor (3.5e Feat) + ([[Legacy Inheritor (3.5e Class) | Legacy Apparition class feature]])
- Persistent Shapechange Attack (3.5e Feat) + (Shapechanger subtype)
- SRD:Improved Natural Armor + (Natural armor)
- Touch of Shadow (3.5e Feat) + (Shadow Elemental Creature ([[Psuedoelemental Being (3.5e Feat)|Psuedoelemental Being]] (Shadow))
- Silk Spray (3.5e Feat) + (Nerubian)
- Spider Web (3.5e Feat) + (Nerubian)
- Web Mastery (3.5e Feat) + (Nerubian)
- Reinforced Carapace (3.5e Feat) + (Nerubian)
- Spiderhost (3.5e Feat) + (Nerubian)
- Underground Ambush (3.5e Feat) + (Nerubian)
- Self-Taught Chemist (3.5e Feat) + (No Levels in the [[Chemist (3.5e Class)|Chemist]] class.)
- Hedge Witch (3.5e Feat) + (No Levels in the [[Codex Witch (3.5e Class)|Codex Witch]] class.)
- Improved Anima Toughness (3.5e Feat) + ([[Anima Toughness (3.5e Feat)|Anima Toughness]])
- Anima Toughness (3.5e Feat) + (No [[Con]] Score)
- Ideal Creature (3.5e Feat) + (No [[Publication:Unearthed Arcana/Character Flaws|Flaws]] (see text))
- Sublime Disciple (3.5e Feat) + (No levels in a class that grant maneuvers)
- It Was Meant For Me (3.5e Feat) + (No prerequisites)
- Flourishing Toughness (3.5e Feat) + (Con 15+)
- Epic Flourishing Toughness (3.5e Feat) + (Con 20+)
- Dark Atoner (3.5e Feat) + (Antipaladin<sup>Pathfinder</sup>)
- From a Shrine of an Ancient Nature (3.5e Feat) + ((Earth) Subtype)
- Magic of the Stars Canvas (3.5e Feat) + (Non-Evil alignment)
- Magic of the Planetary Alignment (3.5e Feat) + (Non-Evil alignment)
- Devilish Trickster (3.5e Feat) + (Non-Good alignment)
- Eater of Souls (3.5e Feat) + (Non-Good alignment.)
- Flying Laser Squirrel (3.5e Monster) + (Non-Undead, Caster Level 5th, and [[SRD:Improved Familiar|Improved Familiar]])
- Enervate Spell (4e Feat) + (Non-[[4e Index (4e Other)#alignment|good]] [[4e Index (4e Other)#alignment|alignment]])
- Mind Rampage (3.5e Feat) + (Non-[[Good]] alignment)
- Sister of Battle (3.5e Feat) + (Non-evil)
- Minor Divinity (3.5e Feat) + (Non-evil alignment)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Maximum hit points of at least 40)
- Sociopath (3.5e Feat) + (Non-good alignment)
- Spark Plushie (3.5e Monster) + (Non-lawful)
- Extra Weapon (3.5e Feat) + (None)
- Infinite Spell (3.5e Feat) + (None)
- Occam's Duelist (3.5e Feat) + (None)
- World-Shaker (3.5e Feat) + (None)
- Protected by Fate (3.5e Feat) + (None)
- Infallible (3.5e Feat) + (None)
- Coiled Spring (3.5e Feat) + (None)
- Warp Seeker (3.5e Feat) + (None)
- Gear Tainted Soul (3.5e Feat) + (None)
- Weapon Focus, MS Variant (3.5e Feat) + (None)
- Rituals (3.5e Variant Rule) + (None)
- Synchronize Magic Item (3.5e Feat) + (None)
- Incarnum Devotion (3.5e Feat) + (None)
- Crit Fisher (3.5e Feat) + (None)
- Dynamic Potential (3.5e Feat) + (None)
- Unarmed Combat (3.5e Feat) + (None)
- Natural Heavyweight, Tome (3.5e Feat) + (None)
- Mad Skills (3.5e Feat) + (None)
- Rapid Fire (3.5e Feat) + (None)
- Shoulder Riding (3.5e Feat) + (None)
- Combat Reflexes, Grimoire (3.5e Feat) + (None)
- Publication:Dragon (magazine)/Dragon 304/Sculpt Self (3.5e Feat) + (None)
- Saddleborn Warrior (3.5e Feat) + (None)
- Obtain Sphere (3.5e Feat) + (None)
- Theologist (3.5e Feat) + (None)
- Blood Magister (3.5e Feat) + (None)
- Shaman of the Land (3.5e Feat) + (None)
- Beastmaster (3.5e Feat) + (None)
- Dilettante Necromancer (3.5e Feat) + (None)
- Unseen Assailant (3.5e Feat) + (None)
- Dread Chill (3.5e Feat) + (None)
- Trendsetting Xenophile (3.5e Feat) + (None)
- Master of Minds (3.5e Feat) + (None)
- Legion Spell (3.5e Feat) + (None)
- Publication:Dragon (magazine)/Dragon 304/Prestige Races + (None)
- Martial Study, Variant (3.5e Feat) + (None)
- Accelerate Spell (3.5e Feat) + (None)
- Weapon Focus Eiji Variant (3.5e Feat) + (None)
- Battlefield Apothecary (3.5e Feat) + (None)
- Dimensional Wrangler (3.5e Feat) + (None)
- Leap of the Heavens (3.5e Feat) + (None)
- Super Scaler (3.5e Feat) + (None)
- Earth Diver (3.5e Feat) + (None)
- Enduring Physiology (3.5e Feat) + (None)
- Skin Like Armour (3.5e Feat) + (None)
- Touch Me If You Can (3.5e Feat) + (None)
- Spell Resistance (3.5e Feat) + (None)
- Master of the Sea (3.5e Feat) + (None)
- Competent Sailor (3.5e Feat) + (None)
- Competent Blacksmith (3.5e Feat) + (None)
- Competent Scholar (3.5e Feat) + (None)
- Competent Healer (3.5e Feat) + (None)
- Metaphysical Escapist (3.5e Feat) + (None)
- Competent Musician (3.5e Feat) + (None)
- Subtle Spells (3.5e Feat) + (None)
- Spellfire (3.5e Feat) + (None)
- Mark of Perfection (3.5e Feat) + (None)
- Flexible Achiever (3.5e Feat) + (None)
- Spell Tenacity (3.5e Feat) + (None)
- Combat Casting, Prowess (3.5e Feat) + (None)
- Publication:World of Warcraft: The Role Playing Game/Feats + (Bluff 3 ranks.)
- Con Man (3.5e Feat) + (None)
- Scimitar Mastery (4e Feat) + (None)
- Zen Warrior (3.5e Feat) + (None)
- Talk:Zen Warrior (3.5e Feat) + (None)
- Cleave, Grimoire (3.5e Feat) + (None)
- Gatecrasher (3.5e Feat) + (None)
- Feint Attack (3.5e Feat) + (None)
- Fortune's Friend (3.5e Feat) + (None)
- Purple Dragon Knight (3.5e Feat) + (None)
- Tattooed Monk (3.5e Feat) + (None)
- Acolyte of the Skin (3.5e Feat) + (None)
- Improved Improvised Weapons (3.5e Feat) + (None)
- Cult Spell (3.5e Feat) + (None)
- Astrological Spell (3.5e Feat) + (None)
- Sacrifice Spell (3.5e Feat) + (None)
- Superconducting Spell (3.5e Feat) + (None)
- Corrosive Spell (3.5e Feat) + (None)
- Cacophonous Spell (3.5e Feat) + (None)
- Immediate Reaction (3.5e Feat) + (None)
- Simply Exotic (3.5e Feat) + (None)
- Icewalker (3.5e Feat) + (None)
- Traceless Stalker (3.5e Feat) + (None)
- Toughness, Eiji (3.5e Feat) + (None)
- Tatzy (3.5e Monster) + (None)
- Additional Magic Item Space-CE (3.5e Feat) + (None)
- Armor Skin-CE (3.5e Feat) + (None)
- Dire Charge-CE (3.5e Feat) + (None)
- Energy Resistance-CE (3.5e Feat) + (None)
- Epic Prowess-CE (3.5e Feat) + (None)
- Great Charisma-CE (3.5e Feat) + (None)
- Great Wisdom-CE (3.5e Feat) + (None)
- Great Intelligence-CE (3.5e Feat) + (None)
- Great Constitution-CE (3.5e Feat) + (None)
- Great Dexterity-CE (3.5e Feat) + (None)
- Great Strength-CE (3.5e Feat) + (None)
- Extended Life Span-CE (3.5e Feat) + (None)
- Penetrate Damage Reduction-CE (3.5e Feat) + (None)
- Potion Sipper (3.5e Feat) + (None)
- Heightened Potion (3.5e Feat) + (None)
- Warded Defense (3.5e Feat) + (None)
- Eyeball (3.5e Monster) + (None)
- Siege Shot, Combat (3.5e Feat) + (None)
- User:Paleomancer/Emerald Sun (3.5e Campaign Setting)/Character Options + (None)
- Willing Deformity, Variant (3.5e Feat) + (None)
- Anger Point (3.5e Feat) + (None)
- Cute Charm (3.5e Feat) + (None)
- Vital Spirit (3.5e Feat) + (None)
- Super Snipe (3.5e Feat) + (None)
- Scrappy (3.5e Feat) + (None)
- Versatile Saves (3.5e Feat) + (None)
- Primal Enchanter (3.5e Feat) + (None)
- Runic Ward (3.5e Feat) + (None)
- Hostile Mind (3.5e Feat) + (None)
- Vampire Hunter (3.5e Feat) + (None)
- Cock Fighting (3.5e Feat) + (None)
- Overwhelming Energy (3.5e Feat) + (None)
- Cystic Magic (3.5e Feat) + (None)
- Enervation Explosion (3.5e Feat) + (None)
- Spymaster (3.5e Feat) + (None)
- Molten Spell (3.5e Feat) + (None)
- Access Divine Power (3.5e Feat) + (None)
- Danger Intuition (3.5e Feat) + (None)
- Covenant of the Warp (3.5e Feat) + (None)
- Psionic Meditation, Variant (3.5e Feat) + (None)
- Necessary Strike (3.5e Feat) + (None)
- Aegis of Health, Tome (3.5e Feat) + (None)
- Jack of All Trades, Prowess Variant (3.5e Feat) + (None)
- Background-Based Skills (3.5e Variant Rule) + (None)
- Secret Identity (3.5e Feat) + (None)
- Grapple Defense (3.5e Feat) + (None)
- My Loss Is Your Gain (3.5e Feat) + (None)
- Master of Illusion (3.5e Feat) + (None)
- Phantom Health (3.5e Feat) + (None)
- Awareness (3.5e Feat) + (None)
- Weapon Finesse, Tome (3.5e Feat) + (None)
- Eye Jellyfish (3.5e Monster) + (None)
- Chickfowl (3.5e Monster) + (None)
- Touch Spell Focus (3.5e Feat) + (None)
- Debris Spell (3.5e Feat) + (None)