Intellectual Grip (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 1st August 2019
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Intellectual Grip [General] Through intense focus and dedication, you are able to manifest your mental energy through your intellect.Prerequisites: Must be able to initiate at least 2 Mental Grip maneuvers.Benefit: You use your Intelligence instead of your Charisma for all intent and purposes in regards to Mental Grip's maneuvers and stances (such as DCs, extra damage, etc). Special: You may take this feat as “Instinctual Grip”, replacing Charisma with your Wisdom instead of Intelligence.


Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4513 Articles)
Leziadv
Article BalanceLow +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be able to initiate at least 2 Mental Grip maneuvers. +
RatingUndiscussed +
SummaryYou draw your mental energy from your intellect rather than personality. +
TitleIntellectual Grip +
TypeGeneral +