Hostile Figment (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Hostile Figment [Reserve]
Prerequisites: Must be able to cast a 2nd level illusion (figment) spellBenefit: As long as you have an illusion (figment) spell of 2nd level or higher available to cast, you are able to produce threatening figments. As a swift action you can choose a 5-ft square within 5 ft per highest level illusion (figment) available to cast to be the originating point of an hostile figment. The hostile figment threaten opponents, although it is unable to attack, it does allow allies to flank and alter the DC of Tumble checks as threatening opponents normally would. The hostile figment lasts for 1 round before disappearing. A threatened creature is allowed a Will save (DC 10 + level of the highest level illusion (figment) available to cast + your casting ability modifier) to disbelieve the figment, negating its effect against that creature.
As a standard action, you can have the hostile figment lash out at an opponent it threatens. This deals 1d4 damage per level of the highest level illusion (figment) available to cast and deal acid, bludgeoning, cold, electricity, fire, piercing, or slashing damage, as appropriate to the illusion. You cannot target an opponent that has successfully disbelieved the hostile figment.
As a secondary benefit, you gain a +1 competence bonus to your caster level when casting figment spells.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv [Expand] |
---|
Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to cast a 2nd level illusion (figment) spell + |
Rating | Undiscussed + |
Summary | You create a dangerous figment effect, which threatens opponents and can even damage them. + |
Title | Hostile Figment + |
Type | Reserve + |