Dark Hand (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Dark Hand [General]
Prerequisites: Must be able to use a Undead Touch Attack or cast vampiric touchBenefit: Upon selecting this feat choose one of your hand, you enhance that hand with a dark power, granting you dire abilities. Whenever you use this hand to deliver a touch ability (such as an Undead Touch or a Touch Spell) you increase the save DC by 1 and if the touch dealt no inherent damage you deal an additional 1d8 + your Highest mental ability score in damage.
The hand may be enhanced as a manufactured weapon, applying on unarmed strike delivered with it as well as touch abilities delivered with it.
Special: This feat may be taken as an [Undead] feat or a [Vile] feat.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv |
---|
Facts about "Dark Hand (3.5e Feat)"
Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to use a Undead Touch Attack or cast vampiric touch + |
Rating | Undiscussed + |
Summary | You enhance one of your hand with a dark power, granting you dire abilities. + |
Title | Dark Hand + |
Type | General + |