Condition Resistance (3.5e Feat)
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Condition Resistance [General]
Prerequisites: Must have a Constitution scoreBenefit: Choose 1 condition (Blinded, Blown away, Confused, Cowering, Dazed, Dazzled, Deafened, Entangled, Exhausted, Fascinated, Fatiged, Frightened, Nauseated, Panicked, Paralysed, Petrified, Prone, Shaken, Sickened, Staggered, or Stunned) for which you don't have immunity. You gain a bonus of +4 to all your saving throws against any effect that inflicts the condition you have choosen for this feat.
Normal: You gain no bonus against condition inflicted to you.Special: You can take this feat multiple times, and each time you take it, you choose another condition
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Facts about "Condition Resistance (3.5e Feat)"
Article Balance | Moderate + |
Author | Neostar + |
Identifier | 3.5e Feat + |
Prerequisite | Must have a Constitution score + |
Rating | Undiscussed + |
Summary | Choose a condition for which you become more resistant. + |
Title | Condition Resistance + |
Type | General + |