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The query [[:+]] [[Category:3.5e]] [[Category:User]] [[Category:Feat]] was answered by the SMWSQLStore3 in 0.0640 seconds.


Results 1,501 – 2,000    (Previous 500 | Next 500)   (20 | 50 | 100 | 250 | 500)   (JSON | CSV | RSS | RDF)
NameTypeDescriptionPrerequisitesBalance Point
FlexibleGeneralYou are very flexible, like literally, you can bend your spine in impossible angle and lick your elbows.Dex 13+Low
Flexible AchieverGeneralYou've figured out how to qualify for feats with different ability scores.NoneModerate
Flexible InvocationGeneralgain an invocation you can exchange for anotherinvocation class featureVery High
Flexing StrikeFighterYou kill enemies by flexing your muscles.Bab +6, Improved Unarmed StrikeHigh
Flight MasteryRacialWith enough training and practice your gliding or rudimentary flight ability has now become effective flight.6 HD, racial ability to glide or fly speed with average or worse maneuverability.High
Flourishing ToughnessGeneralCon 15+, Non-Evil AlignementHigh
Flowing Style CounterMonkRather than step away you may strike at your foe.Monk 3rd, Combat ReflexesFlowing Style MonkVery High
Flowing Style MonkMonkYour monastery taught you to be light and agile in combat.Monk 1stVery High
Fluid DodgeFighterThe bonus of both the dodge and mobility feat in a single feat.Dex 13+Moderate
Flurry of StepsMonkWhen you run, you really run.Fast Movement class featureModerate
Flying FighterFighter, TacticalAccess tactical maneuvers while flying.Bab +3, must have a fly speed, flyby attackHigh
FlyweightGeneralYou don't have the eye of the tiger, but you do have the eye of... something.STR or CON 13, one or more levels in a class which grants Medium or Poor BAB progressionLow
Focus of the EdgemasterMantra, PsionicWhile in this mantra, you improve your chances of scoring critical hit and ignore immunity to critical hit.Improved CriticalWeapon FocusAutohypnosis or Concentration 8 RanksHigh
Focused AutohypnosisGeneralYou gain a +2 bonus on autohypnosis check and may use your Int or Con instead of Wis when making them.Autohypnosis 4 RanksLow
Focused EnergyGeneralThe destruction you wreak with spells of the chosen energy type increases by leaps and bounds.Access to a spell or spell-like ability that deals energy damage.High
Focused MindPsionicYou've learned how to push your psionic talents to the limit.One Mental Grip strike, Manifester level 1Moderate
Focused RiderGeneralYou gain a bonus on ride checks, and may grant your animal focus class feature to any creatures you ride.Hunter’s Animal Focus class featureModerate
Focused StrikeFighterYou make a single blow, which deal double weapon damage and some additional damage. This scales to triple and quadruple damage at BAB +11 and BAB +16.BAB +6High
Focused Weapon DefenseFighterYou gain extra AC against a specific type of weapon.NoneLow
Focusing StaffGeneralYou can channel your weapon-like spells through your staff.Weapon Focus (quarterstaff or short staff)High
Fog BankRacialWhen you blow your horn, you can emit even more fog than others.Foghorn racial trait., 3 HDModerate
Fog StalkerReserveYou can see through fog effects you created.Ability to cast 2nd level spells.Very High
FoghornMonstrous, WeatherThe fog is deep...[Air], [Cold], or [Water] subtype or Knowledge Nature 6 ranks and Auran language knownHigh
Foliar EfficiencyRacialYrthes photosynthesis ability is now more efficient.Yrthes race, 6 HDModerate
Follow-Up BashFighterYou make a shield bash after a charge or full-attack.BAB +6, Improved Shield BashHigh
Font of Power StyleArcane CombatAny weapon you use is a +1 magic item, and previous magic items gain an energy effect. Opens up the path of channeling energy in blasts or as augments, among other things.Fighter level 4, Spellcraft 2 ranksHigh
Fool Me OnceGeneralAutomatically refresh expended counter once per encounterOne martial counter.High
FootsoreSalient AbilityCreate difficult terrain 10 feet per divine rank away from you.Divine Rank 1, Minor Travel domain portfolioHigh
Forbidden KnowledgeGeneralYou gain a bonus on knowledge checks and spellcraft checks when dealing with forbidden subjects. You can take wisdom burn to gain a bonus on any knowledge check.Knowledge (The Planes) 4 ranks, Spellcraft 4 ranksModerate
Forbidden NameVileYour true name is unspeakable, an aberration unto reality, rendering you immune to its lexicon based manipulations.Evil Alignment, Decipher Script 8 ranks, Knowledge (Arcana)Knowledge (Dungeoneering), or Knowledge (The Planes) 4 ranksHigh
Force AdeptGeneralYou gain a +1 bonus on caster level and DC of evocation [force] spells.Spell Focus (Evocation)High
Force Devastation WaveGeneralYou can increase the damage dealt by force blast and gain access to a few more form infusions.Force Blast kineticist blastOAHigh
Force SubstitutionMetamagicYou alter an energy spell into a [force] spell.Any other metamagic featKnowledge (arcana) 5 ranks.Very High
Forced RegenerationMonstrousYou greatly empower you regeneration, allowing you to heal and regrow limbs instantly.Regeneration or Similar AbilityHigh
Forcefield PulseReserveYou fire a pulse of protective energy which deal force damage and push creatures away.Ability to cast 2nd level spellsHigh
Forceful InvocationGeneralBy force of will alone abilities invoked by a warlock can be made more potent, and more deadly.Access to lesser invocations.Moderate
Forceful StrikeGeneralYou add Strength to damage when you normally wouldn't.Str 13, BAB +1High
ForgebenderBendingYou can manipulate heat in combination with minerals, allowing you to heat metal, weld metal together, or even fuse sand into glass.Any three Fire bends, one of which must be Guaranteed Ignition; Any three Earth bends, one of which must be the Bend Metal passive; Strength 15+, Constitution 15+.High
Form Mind FullbladePsionicYou can shape your mind blade into a larger greatsword with reach, but that cannot be used to take attacks of opportunity with.Shape Mind BladeVery High
Form of the NosferatuVileYou can turn into a hulking horrible creature, granting you raw power if not finesse.Must have 10 hit dice or more and be a vampire.High
Forsaken BarrierCurseYou have a powerful force field around yourself, but your actual body is quite weak.One other [Curse] feat.Very High
Fortitude SurgeGeneralGain a +1 bonus to Fort saves, and once per encounter always succeed on a Fort save... at a price.+2 base Fort save, Con 13High
Fortunate FateGeneralWhenever you receive a luck bonus increase it by 1 point.NoneLow
Fortunate FumbleLuckYou automatically hit on a natural 1.Bab +1High
Fortunate SonLuckDeeply expand the usability of your luck rerolls.Gambler 10 Levels, Profession (Gambling) 13 RanksVery High
Fossilized MinionNecromantic CreationYour skeletal minion has Ancient Power!Skeletal Minion, Profession (Archeologist or Paleontologist) 8 ranksHigh
Frankenstein MonsterNecromantic CreationIt ALIVE! It ALIVE!Variant Body Assemblage or other ability to use animate dead innatelyVery High
Fraz-Urb'luu's DualityMinionYou become like a devil, but not, just like your master Fraz-Urb'luu.Thrall to Demon (Fraz-Urb'luu) OR Diabolic Disciple (Fraz-Urb'luu)High
Free MoveSalient AbilityThe deity can move up to its speed once a round as a free action.Divine Rank 6, Dex 29, Divine CelerityRunHigh
Free PowerMetapsionicManifest a power as a free action usable outside of your turn and concentrate on it as a free action.Manifester Level 11th, Quicken PowerVery High
Free Psionic FocusPsionicAlways have 1 extra power point you can only use to obtain psionic focus.NoneLow
Freehand BowFighterYou can change the handedness of your bow as a free action outside of your turn.Martial Proficiency (Shortbow or Longbow)Low
Freehand ShieldFighterYour hand is considered free even if wielding a shield.Improved Shield BashModerate
Freeze FrameFighterYou can force foes to stumble in the face of danger.Combat Reflexes, Base Attack Bonus +5.High
Freezing BreezeMonstrous, ElementalTurn a simple cold creature to a deadly cold creature.(Cold) Subtype, 8 HD or more, Huge size or more, must have a Constitution ScoreHigh
Freezing WatersRacialYou can chill your body to gain bear's endurance and gain frigid benefits.Elnade, 5 HDHigh
Friend of the ShadowsGeneralBy spending time in the Plane of Shadows with a Tamastin Shadowmancer (3.5e Class) you learn their secretsKnowledge (The Planes) 4 Ranks, Must have befriended a Tamastin (3.5e Race) and remained friends after the Tamastin willingly revealed his true nature to you. Must have lived and survived in the Plane of Shadow for 1 month. While there, the Tamastin must willingly teach you the secrets of the ShadowmancerHigh
Friends FateGeneralYour Lucky One Luck Bonus can be turned upon your allies so they succeed admirably, making your own character look even more useless.Luck Bonus +4High
Frieza ClanRacial1st Level, Frost Demon, any non-good alignment
Frightful PresenceSalient AbilityGet a frightful presence which ignores fear immunity, as well as have intimidate ignore fear immunity.Divine Rank 1, Cha 25 or Intimidate 23 ranksHigh
Frog Chant, Wildmage VariantAnarchicYou have learned or been cursed with the power of frog chantAny Chaotic Allignment, INT 15, CHA 15, base Will save bonus +5.High
From the Breach the Chaos Spread OutMetamagic, SpelltouchedSpread chaos and darkness from high in a stormy sky and conjure lightning in your enemies.Chaotic Alignment, Able to cast Stormclouds of Dark Omens spell, Must have been cast Stormclouds of Dark Omens at least 10 times.High
From the Brink of DeathSpelltouchedRecover rapidly when brought under.Having been exposed to any spell from the Healing subschool that restores hit point damage.Moderate
Frost WardenReserve, Spelltouched, TacticalThey say you're as cold as ice... They're not wrong.Winter's Blast (Complete Mage),  Polar Chill Improved Polar Chill, Must have used your Winter's Blast on a target that fell prone because of your Polar Chill.Very High
Frozen RainGeneralStop your projectiles in mid-air, then release them all at once!Weapon Focus (any ranged weapon), Ability to cast either haste or slowHigh
Full Moon StanceFighter, TacticalYou have practiced the art of iaido and can use it's style to perform defensive counters .Sense Motive 9 ranks, Weapon Focus (any one-handed slashing weapon)Quick Draw.High
Full Power FormRacialMutated Frost DemonFrieza Clan feat, 12th Level, Ki Demon class
Full Power Super SaiyanRacialYou have acclimated yourself to the strains of your Super Saiyan transformation , and have made it as tho it were your natural form. In doing so you have learned to conserve your energy.Unlocked Super Saiyan transformation, Remaining in the Super Saiyan transformation for one whole week continuously, while eating sleeping, playing, fighting, etc., 12th level Saiyan WarriorLow
Full Power Telekinetic BlastGeneralYou can use your telekinetic blast as a composite blast.Telekinetic Blast, Kineticist 7thHigh
Full of SurprisesRacialYou are full of surprises; your spell-like abilities are more versatile.Plushie subtypeLow
Full-Power BurstGeneralYou have learned how to properly use your full power on Anima River ki blasts.Must be able to initiate anima waveanima blast or anima explosionHigh
Fungal SummonsGeneralSummon creatures that are plagued by agarican sporesAbility to cast spells.High
Furious BlowGeneralYour eldritch might allows you to fight in the midst of combat, lashing out at foes quickly with your eldritch weapon.Hideous Blow blast shapeHigh
Furious CastingFuryCast spells while raging.Rage or Frenzy, 1st level spells, Concentration 8 ranksHigh
Furious FistFighterYou can negate the penalty from power attack for a single unarmed strike, and increase its damage.Improved Unarmed StrikePower AttackHigh
Furtive AssaultRacialAs a hunting mantis, you take advantage of your natural prowess in ambushes.Hide 8 ranks, Improved GrappleShirrecHigh
Future ForesightReserveYou use your divination to predict incoming attacks.Ability to cast 2nd level spellsHigh
GaleforceFighterGain an extra standard action after downing a foe.Cleave, BAB 11+Very High
Gallant HeraldGeneralYou gain paladin spell-like ability but must follow a code of conduct.Any Good-alignment, character level 5thModerate
Gallipot of My BloodRacialArmor made armordener now better synchronized with his body.Sylvari, Craft (armorsmithing) 9, Knowledge (Nature) 5, Leaves of My Skin feat, Bark of My Bones featModerate
GamballRacialTransform into a ball of gum and roll down your foes.Bouncy racial traitModerate
Gangsta ArcheryFighterYou can shoot your bows (even longbows) when prone or mounted, and hit multiple targets easier.BAB +1Moderate
Gate InvokerGeneralYou are able to call upon other powers as a Gate Knight.1st level Gate KnightVery High
Gatling SpellMetamagicBy focusing your power, you can cast spells in quick succession.NoneVery High
Gaze Into MadnessDeformity, VileYou put out your eyes, but still you can only see mad visions of the future to come.Evil Alignment, Willing DeformityBoVD, 5 HD, 2 Vile or Deformity feats, You must put out both your eyesVery High
Gear Tainted SoulGeneralYour body is animated in an unnatural way, resulting in a disconnect between your life force and your health.NoneModerate
Gecko StepFighter, MonkYou can stick to walls, briefly.Balance 4 ranks or Climb 4 ranksModerate
Genetic EngineeringGeneralYou learned the art of genetic engineering from your studies of the Elder Things.Knowledge (Xeno) 15 ranks, Forbidden KnowledgeDark Insight 5Very High
Gentle ArrowFighterPoint Blank ShotGentle Fist StyleMystic Eyes: White Eyes of the DivineHigh
Gentle Fist FlurryFighterFlurry touch!Gentle Fist StyleHigh
Gentle Fist StyleFighter, MonkDon't let him touch you!Improved Unarmed Strike and BAB +4, or Mystic Eyes: White Eyes of the DivineVery High
Gentle RotationFighterDeflect ranged attacks with attacks of opportunity.Stunning Fist and Combat Reflexes, or Gentle Fist StyleHigh
GeologistGeneralBecome a real rocks analyzerKnowledge (Nature) 1 rankLow
GeomancySpelltouchedForm a magic circle which enhances magic.Caster level 3rd, Knowledge Geography 6 ranks, exposure to an [Air], [Earth], [Fire], and [Water] spellVery High
Gestalt TrainingGeneralYou are gestalted with an NPC class, gaining several of its class features but not HDs, skills, save and whatnot.NoneVery High
Get Over Here!FighterYou hook your opponent with your spiked chain and drag him towards you.Proficiency with spiked chains.High
Ghastly HideUndeadGain DR and use your undead touch against foe which attack you unarmed.Unliving HideVery High
Ghost Cut TechniqueGeneralStudy of the ephemeral essence of incorporeal undead has taught you combat techniques that transcend the limitations of the flesh.Whispers of the OtherworldVery High
Ghost of Misdeeds PastUndeadYou can change someone's life with a clever curse.9 HD, Ghost or GeistVery High
Ghostflame ExorcismGeneralFree possessed creatures from the grasp of fiends and ghosts using ghostflame energy.NoneHigh
Ghostflame SpellMetamagicTurn fire damage into ghostflame.NoneModerate
Ghostly BodySpelltouchedYou gain the ability to become quasi-incorporeal, but become unable to attack while doing so.Must have a corporeal body, must be exposed to an ethereal jaunt spell.High
Ghostly HandsSpelltouchedYou can levitate and wield items near you instead of near your hands.Must have been exposed to telekinesis.Moderate
Ghostly ReachUndeadYour touch attacks gain terrifying reach.incorporeal undead, 9HDVery High
GhostwalkerMulticlassYou've combined your Riftwalker and Cryptic training.Baleful Rift +1 [W], Unraveling Strike +1, Knowledge (The Planes) 7 ranks, Knowledge (Psionics) 7 ranks.Very High
Giant Avian CompanionGeneralYou can have a giant eagle or giant owl as your animal companion. Instead of the regular animal companion benefits, it gains class levels.Animal companion class feature as a 7th level druidHigh
Giant Weapon TrainingGeneralThey laughed when you slaved away swinging around that sword bigger than you were. But your hard work paid off. Now everyone will know what you're compensating for!Weapon Focus, Str 13 (Str 15 for Bastard Sword and Dwarven Waraxe)Moderate
Gift Of LifeSalient AbilityCast true resurrection at will, with scaling benefits based on your divine rank.Divine Rank 1High
GigantismRacialYou are extremely tall and strong for being a more human.Human Race, 1st Level OnlyHigh
Gigaton BlowFighterYou unleash a truly powerful blow, but always last in initiative.BAB+6, Power AttackHigh
Gloomy ApparitionGeneralYou treat all Illusion (Phantasm) effect as Necromancy spells, removing the mind-affecting descriptor from them.Must be able to cast a Illusion spell of 1st level or higherVery High
Glow in the DarkGeneralYou glow in the dark.NoneLow
Glowing SpellMetamagicYour spells glow, and leave glowing residue behind.At least one [Light] spell knownLow
Gnome Illusion TrickGeneralYou gain a +1 bonus to the DCs of your illusion spells and count as a gnome for the purpose of qualifying for some feats and prestige class.Spell Focus (Illusion), must be non-gnomeHigh
Gnomish IllusionRacialYou gain additional spell-like abilities.GnomeUnquantifiable
Go for the EyesFighter, GeneralBlind your targetsMust have one of the listed feats or abilities, cleave, Improved Unarmed Strike, precise shot, rake
GoadFighterYour voice rings in the ears of enemies, irritating them to no end until they have a chance to put you down.BAB +1High
God's GraceGeneralYou have been blessed by the gods and you can easily show for it.This feat can only be taken at character creation.Very High
Gokiburi GripRacialYour multiple leg allow you to grapple surfaces and climb like a spider.Gokiburi, Str 13 or Dex 13, Climb 4 ranksModerate
Gokiburi PersistenceRacialEven mortal wounds will not stop you from your goal.Gokiburi, Con 13, Concentration 4 ranksModerate
Gokiburi SensitivityRacialYour keen sense of sound improves.Gokiburi, Wis 13, Listen 4 ranksModerate
Golden Psychic PotentialPsionic, RacialAs a Golden One, you can tap into your incredible psionic potential.Must be a Golden One.Very High
Golem Heart BondGeneralGain the benefit of repair spells as a non-construct, or repair yourself more effectively as a construct.One Golem Heart maneuver, Golem Heart focus, Knowledge Arcana 4 ranksHigh
Good Is Not SoftExaltedWhen evil TRULY crosses the line, you know the only way to decrease net suffering is to destroy those who forsake redemption.Any good alignment, Vow of Nonviolence, Wisdom 17Unquantifiable
Gorgonzola's GazeMonstrousGaze attack that turns targets into cheese.Eyes, Not BlindHigh
Grab AirGeneralOther monks need to touch a surface in order to slow their fall. You scorn such physically sensible measures.Slow Fall class featureModerate
Grab and ThrowFighterWhen you grapple someone you can throw them like a projectile.Improved Grapple or Improved Grab.High
Grace of AphroditeMinionThe blessing of Aphrodite make you more extremely graceful and grant you the ability to affect the emotions of others.Favored of AphroditeHigh
Graft FleshItem CreationYou take bits from one creature and add it to others.Character level 3rd, must be instructed by another creature with this featVery High
Grafted ArsenalMonstrousYou gain inbuilt weapon inside your arms.Must be corporeal.Moderate
Graham BodyRacialYour body is specifically designed to resist crashes.Human race, 1st level onlyModerate
Grand ArtificeGeneralYou're so good at crafting, you get fabricate at will.Craft (any) 14 ranks, Knowledge Engineering 7 ranksHigh
Grand Wish DealerRacial12 HD at least, Make a WishHigh
Grapple DefenseFighterUse your character level as your BAB for opposing grapple checks.NoneLow
Grapple NinjaGeneralA improved Grapple feat for the shinobi, it offer more kuji-in seals options as well.Shinobi 1stHigh
Grappling Hook StyleFighter, StyleYou can use a spiked chain to start grapples and may even use it to move.Weapon Focus (Spiked Chain), Use Rope 5 RanksHigh
Grasp of the MindflayerPsionicYou gain the ability to manifest in a grapple, and manifest while attempting to pin a creature.Illithid or Illithid HeritageCPVery High
Gravatic ChargeXenothericYou can lay Eggs! Only instead of eggs, it's semi-formed rifts between planes that go BOOM!Constitution 15Very High
Gravatic NodeXenothericBy controlling your DNA which grants you your Gravatic Charge ability, you can make gravity cry even more.Con 17, Gravatic ChargeVery High
Gravetender's VowGeneralTreat things that have died as Undead.NoneUnquantifiable
Gravitic SpellMetamagicYou modify spells with intense gravity, dealing bludgeoning damage and bending gravity around it.NoneHigh
GravitomancerTacticalYou have mastered enough of unseen shackles to be able to manipulate gravity itself.Two Unseen Shackles maneuvers, Knowledge (Math & Physic) 8 ranks, Gravity ControlVery High
Gravity ControlFighterMust know three or more Unseen Shackles maneuvers.Very High
Gravity FieldRacialCosmins can train their ability to manipulate gravity to overcome their weakness in normal and heavy gravity.Alter Gravity featureModerate
Gravity Field TrainingGeneralyou have learned a mystic ritual that creates a small area of dense gravity.BAB +1, Knowledge (The Planes) 4 ranks, Concentration 4 ranks.High
Graz'zt's ShadowsMinionThe ghosts of Graz'zt protect you.Thrall to Demon (Graz'zt)High
Grazing DodgeFighterIf an opponent just barely hits your AC, then you take less damage and make a 5 ft step.BAB +1 or Dexterity 13+Moderate
Great Ability VariantEpicVariant epic ability increase.NoneUnquantifiable
Great Bull RushFighterYou gain a +2 bonus on bull rush checks and may render your opponent prone if you succeed by 10 or more.Improved Bull RushHigh
Great CleaveFighterWhen you down an enemy, other creatures you threaten need to watch out.Power AttackCleaveHigh
Great EnduranceFighterWhile above half hit points you can possibly ignore negative status effects.Great Fortitude or Iron WillHigh
Great Fortitude, BalmzGeneralBetter version of great fortitudeconstitution 13High
Great Fortitude, FPLCombatA version of Great Fortitude meant for feat-per-level 3.Tome games. Inspired by SisterAcacia/Koumei, but scaled back a bit.NoneHigh
Great Fortitude, VariantGeneralYou gain a bonus on Fortitude checks, climb and swim check as well as the ability to partially ignore constitution penalty. You are also able to perform strenuous activities without tiring much easier.NoneHigh
Great GripFighterYou can wield a two-handed weapon as a one-handed weapon.Str 16Moderate
Great InitiativeFighterGet an additional bonus to initiative and some extra action during the first turn of combat.Improved InitiativeHigh
Great RicochetFighterBounce your killing shot between multiple targets so long as you drop them all.Dex 15, Ricochet, BAB +4Moderate
Great SavesGeneralYou get a +1 bonus to all saving throws.NoneLow
Great Swamp MageGeneralYou have a flame that aid you in casting spells.Great Swamp CasterHigh
Great VisionaryGeneralOnce per hour you can spontaneously cast a divination spell without expending a spell slot.Spell Focus (Divination) or Future Foresight, spontaneous caster level 4thVery High
Greater Armor FocusFighterEven greater AC and Reflex saves in certain armor.Fighter 8th, Armor Focus in the chosen categoryModerate
Greater Bag Full of Knick KnacksGeneralYou get a greater allowance each day used for pulling out just the item you need, the most of them all.Appraise 9 ranks, Sleight of Hand 18 ranks, Improved Bag Full of Knick KnacksHigh
Greater Combat FocusFighter, Combat FormYou are more calm and collected than even the best in the business.Combat Focus, Wis 13, Base attack Bonus +10High
Greater Combat TrickFighterGet a +4 bonus to all the various combat tricks you can pull off.Improved Combat TrickHigh
Greater Draining KissRacialYour draining kiss is much more potent.Must be a FellionHigh
Greater Energy Blade BeamArcane CombatNow you can fire cones, long range bursts, cylinders, and a powerful touch attack!Fighter level 12, Energy Blade BeamFont of Power StyleHigh
Greater Envelope SpellMetamagicEncase a spell inside another spellEnvelope Spell, Quicken Spell or a means of casting two spells in the same turnVery High
Greater FeintFighterFeint as a swift action.BAB +8, Combat Expertise, Improved FeintLow
Greater Find the Weak SpotGeneralYou are able to find the weak spot on non-living entity allowing you to critically damage it.Base Attack Bonus +16, Find the Weak SpotImproved Find the Weak SpotModerate
Greater HotheadFuryNow you've made me angry!Improved Hothead, character level 15Very High
Greater Improvised WeaponsGeneralYour skill in wielding any non-weapon object you handle as a weapon is vastly improved.Base Attack Bonus +6, Improved Improvised WeaponsModerate
Greater Knight's ChallengeGeneralYour challenge make opponents regrets ever crossing you.Intimidate 5 Ranks, KnightPHIII.High
Greater Mark of the Ska'drinRacialYour racial Ska'drin mark improves again, building upon your ancient, innate power. Ska'drin Improved Mark of the Ska'drin, 10 HD.Very High
White Eyes of the DivineHeritageSpot 14 ranks, Mystic Eyes: White Eyes of the DivineMystic Eyes: White Eyes of the Divine, ImprovedVery High
Greater Ocular LaserSpelltouchedYour Ocular Laser grow in power.Ocular LaserVery High
Greater Ongoing RageGeneralRage even longer with your killsAbility to rage, Great Cleave, 15 Strength and 15 ConstitutionModerate
Greater Pact AugmentationGeneralMake your pact augmentation way stronger.Must have the pact augmentation (3 abilities) class features, Improved Pact AugmentationHigh
Greater Paper MagicGeneralWhen using the Paper Magic feat, you gain a +1 bonus on CL on certain schools of magic.Paper MagicHigh
Greater Petrifying GazeRacialYour stony gaze deals increased damage and may petrify opponents.Character Level 12th, MedusineQuick Stony GazeMedusa's Gift (Baneful Gaze), Petrifying GazeReaching Stony GazeVery High
Greater Phantasmagoria FocusGeneralYou increase the DC of mind-affecting spells you cast further.Phantasmagoria FocusHigh
Greater Practiced SpellcasterGeneralPracticed SpellcasterCAImproved Practiced SpellcasterVery High
Greater Pseudonatural FormGeneralYou can assume your Pseudonatural From fast and cause creature to be wary of you.Must possess the Pseudonatural Form abiliyHigh
Greater Rapid ShotFighterYou can useRapid Shot, Bab +6High
Greater Reverse WeaknessGeneralYou have reversed all your weaknesses.Reverse WeaknessUnquantifiable
Greater Rogue's BladeGeneralYou deal half your Rogue's Blade damage on all attacks.Rogue's BladeImproved Rogue's BladeHigh
Greater ScentMonstrousYour scent improves to be better blindsense, and a bit of blindsight.Scent abilityImproved Scent, Survival 9 ranksHigh
Greater Self-Taught FocusGeneralYou gain a +1 bonus on the DC of the spells chosen through Self-Taught Focus, and add two more spell to the list.Self-Taught FocusHigh
Greater Shiba ScreamRacialYour Shiba Scream practically bursts ear drumsBAB +16, Improved Shiba Scream (3.5e Feat), Canin, Shiba Scream (3.5e Feat)Very High
Greater Shinai ParryFighterYou deflect an incoming attack, causing it to miss. However this break your shinai.Student of KendoShinai ParryWeapon Focus (Shinai)High
Greater Soulmeld FocusGeneralAdd 1 to the DC of your soulmeld effect, stack with Soulmeld FocusSoulmeld FocusUnquantifiable
Greater Spell FinesseGeneralIncreases the DC boost of spell finesse by 1.Spell FinesseVery High
Greater Spell Focus, VariantGeneralYou further increase the DC of all spell schools you have spell focus in by +1. You can also identify spells of those schools.Variant Spell FocusVery High
Greater Spell SecretsGeneralYou seriously excel at tweaking your spells.Spell Secret class feature,  Improved Spell Secrets, and either Spellcraft 15 ranks OR Knowledge (Arcana) 15 ranksHigh
Greater Spell TenacityCasterGet +1 caster level with one school of magic.Spell Focus or Spell TenacityModerate
Greater SpellborgRacialYou gain even more benefit for being a SpellborgImproved Spellborg, At least one Spellborg Adept Improved AugmentationHigh
Greater SpellthiefFighterYou have learned not only how to steal innate spells, but even spells affecting at target.+3d6 Sneak Attack, SpellthiefHigh
Greater Spring AttackFighterYou can dash in and out of melee, safe from harm as you sting your foes.Dex 13, DodgeMobilitybase attack bonus +11, Spring AttackHigh
Greater StareGeneralYou have an additional Mesmeric Stare and the range of your Mentalist Stare increase.Mesmeric Stare Class FeatureVery High
Greater Structural IntegrityRacialIncrease Structural Integrity by 3.ReplicantVery High
Greater Sudden BlowFighterGreater Celerity, for fighters.Dex 13, Fighter Level 12th, Lesser Sudden BlowSudden BlowVery High
Greater Sudden DodgeFighterAs an immediate action you gain a 100% chance to evade an attack.BAB +11 or Dexterity 17, Improved Sudden DodgeHigh
Greater TripFighterAttack an opponent other than the one you tripped.Fighter 6th, Combat ExpertiseImproved TripHigh
Greater Versatile SpellcasterGeneralThree 1st-level spell slots, when added together, equal Fireball. Boom.Versatile Spellcaster,  Improved Versatile Spellcaster, any two Metamagic feats, Spellcraft 12 ranksVery High
Greater WeaponGeneralBecause sometimes you just want to hit things harderBab +4High
Greater Weapon DedicationFighterYou gain a +1 bonus on attack and damage roll with every weapon chosen through Weapon Dedication.Fighter level 8th, Weapon DedicationHigh
Greater Web ShotGeneralYour web shot ability has greatly improved.Must possess the Web Shot ability.High
Greatreach ManeuverMetamaneuverYou can use a maneuver from farther away.Ability to initiate any touch-range or melee-range maneuver.Very High
Greatshield MasterFighter, TacticalYou are extremely proficient when using a greatshield.Improved Shield Bash, Tower Shield ProficiencyVery High
Greedy Leech BiteMonstrousRecover more HP by biting a foeMust have a bite attack, Leech BiteBAB +9High
Greenblood RageFury, RacialYou can take an extra standard action when you rage.Orc Subtype, Barbarian's Rage class featureVery High
Greenbound Summoning, VariantGeneralA variant of the very powerful greenbound summoning feat.Verdant SummoningKnowledge (Nature) 9 ranksVery High
Gremlin AuraMonstrousYou have a strange aura of misfortune around you, which cause strange an unusual events.Fey TypeVery High
Grenadier DabblingFighter, BombYou learn how to make bombs.Craft (Alchemy) 5 ranks, Base Attack Bonus +3High
Grim DesperationGrimWhen your LP pool is empty, you can choose to pay the "grim cost" in HP instead.Grim TransformationModerate
Grim RiderGrimGrant a companion creature your passive alterations while transformed1 passive AlterationHigh
Grimspirited HairsMulticlassYou bound a grim spirit in your hairs, this allow you to channel the power of both worlds.Hairbinder 1st and Grim 1st, either Ghost or Vestige Bound SpiritHigh
Grip of SteelGeneralYou have strong cyborg arms.Automail AdaptationHigh
Gripping ViseFighterYour mastery of the battlefield grows, enabling you to stop enemies before they have a chance of moving.Stand StillBAB +6High
Ground BreakerGeneralCreate difficult terrain where you drop.NoneLow
Grow CreatureSalient AbilityUse animal growth (applied to a creature type of your choice) on a number of creatures equal to your divine rank.Divine Rank 1High
Growing BloodlineGeneralYou spontaneously develop features other think of as innate.NoneLow
Grunt of ExertionFighterYou can put a bit more effort into athletic pursuits if you don't mind sounding like a dying orc.NoneLow
Gsillan BeckonGeneralGrant summoned shadow creatures the psuedonatural templateAbility to cast mysteries, Augment SummoningKnowledge (Arcana) 12 ranksModerate
Guarded SpellMetamagicYour casting does not provoke attacks of opportunity, and if disrupted the spell is not lost.At least two abjuration spells knownHigh
GuardianGeneralShield Ally class featureHigh
Guardian AngelExaltedYou gain combat bonuses when reduced to less than 50% hp.Any good alignment, Either Favored of the CompanionsBoED or Knight of StarsBoED or Servant of the HeavensBoED, Fortitude +4High
Guardian of the ForestFighter, Racial, TacticalThe forest comes first. It is after all, the font of all life.Fey Skirmisher, Base attack bonus +4High
GuerrillaFighterYou strike first and retreat immediately after.BAB +1 or Dex 13Moderate
Guide DogGeneralA dog which helps you overcome your visual impairmentsMust be blind or have other visual impairments.Moderate
Gunchuck Gun FuFighter, TacticalYou've mastered the use of gunchucks, and can become a whirling storm of pain.Weapon Focus (Gunchuck or Bladed Gunchuck),  Two-Weapon Fighting or variantVery High
GunsmithItem CreationYou've practiced crafting guns.Craft (gunsmith) 4 ranks.High
Gyakukaiten StanceFighter, StyleLearn advanced defense with nunchaku in battle.BAB +4, Weapon Focus (Nunchaku)Moderate
H-TankRacialYou have a reserve of energy you can use to heal or negate status effects.Syntoid RaceVery High
HM SlaveMonstrousGain a various array of utilitarian powers,NoneModerate
HadokenMonkLaunch a wave of ki to strike others at a distance.Stunning Fist, Wis 15High
Hair ZoningGeneralGain area effect attacks with your hair.Hairbinder 1st, BAB +6High
Hairstyle WeaponGeneralTransform you whip-like hair in feral strike weaponsAmazing Magical HairHigh
Half-Elf EmissaryRacialGain a constant tongues effect, and daunt creatures in battle.Half-ElfHigh
Halfling BoldnessRacialWhen you resist fear, you are your most brave.HalflingHigh
Hammer & Nail StyleFighter, StyleYou can wield a spear and warhammer together with minimal encumbrance. You strike with increased damage after striking an opponent with a warhammer after hitting an opponent with a spear.Two-Weapon FightingModerate
Hammer DashFighterYou can move half your speed when making an attack with an earth breaker.Weapon Focus (Earth Breaker)High
Hammer MasteryCombat, TacticalYou gain several maneuvers you can perform when wielding a hammer.Weapon Focus (any hammer)Very High
Hand Of DeathSalient AbilityCast destruction at will, with scaling benefits based on your divine rank.Divine Rank 1High
Hands Full of WeaponsFightershoot a 2-handed ranged weapon while holding a light or one-handed melee weapon in your other handDexterity 13Moderate
HandymanGeneralYou never take penalties for not having the right tools on hand.NoneLow
Haphazard TossFighterYou can toss things quickly, as long as you don't care too much about where they land.NoneHigh
Harbinger of UndeathMinion, VileYou can raise the dead with the powerBab +6, Black Disciple or Dark Brand (deity or elder evil of undeath) or Thrall to Demon (Orcus)Very High
Hard FreezeFiendYour personality chills people to the bone.Must have at least one spell-like ability with the [Cold] descriptor.Moderate
Hard LightGeneralYour sprites can carry things.Mender's Sprite class featureModerate
Hard to KillGeneralYou are harder to kill than your enemies Realize.NoneModerate
Harden FleshRacialYou can spend a full-round action to greatly lower damage done to yourself.Shapechanger SubtypeHigh
Hardened ChitinGeneralYou gain DR/Bludgeoning based on your levels and reduce all incoming damage by 1.Insectile, or Insect-like raceHigh
Hardened ShieldRacialYour Astral Shield is tougher and harder to damage.Astral Shield racial ability; and either BAB +2 or 7 ranks in Concentration.High
Hardness of StoneFighterGive up AC in exchange for DR and chance to nullify critical hits.Bab +1High
HardyGeneralYou are harder to injure with non lethal damageToughnessLow
Harmful EnergyGeneralYou can use lay on hand to hurt others.Pathfinder Paladin's Lay on HandsHigh
Harmless FormFiendYou can assume the likeness of a mortal.Character level 4High
Harmonic CastingGeneralAdd a ringing sound to the casting of the spell to make it a Sonic spell.Ability to cast Sonic spellsModerate
Harpoon HeroFighter, TacticalGain several abilities for use with the Harpoon Gun.BAB +1, Proficiency with Harpoon Guns.High
Harsh TrainingFighterYou have been trained since childhood to do dangerous stuff.1st level onlyHigh
Harvest LifeforceFighterWhen an opponent is killed you gain incredible strength.BAB +10, Knowledge (religion) 1 rank, Reaping StrikeHigh
Harvest SeasonFighter, StyleReap and cut enemies like crops.BAB +10, Harvesting StrikeTwo-Weapon FightingVery High
Harvesting StrikeFighterUse scythes and sickles to their full potential.BAB +1, Proficiency with sickles or scythesModerate
Hasty AttackSpell StanceAs long as you have haste available you can make a single attack as a swift action.Bab 7, Caster Level 5High
Hated FoeGeneralGain a +1 attack and +1 dodge to AC against one creature type.NoneLow
Hateful MagicGeneralYou fill spells with the hate for your enemiesAbility to cast spells, spell-like abilities or use supernatural abilities, favored enemy feature or racial bonus against specific creaturesModerate
HauntedGeneralYou are haunted by a powerful spirit, which guide you and influence you.1st Level OnlyUnquantifiable
Haunted TelekinesisGeneralYou gain the haunted curse and treat some telekinesis-like feats as necromancy spells.Must be able to cast 1st level necromancy spells.High
HeadbuttMonstrousYou have a big bony head, or perhaps tough antlers or curled horns, ideal for getting your face in other people's business.Beast Type or Dragon Type or Elemental Type or Fey Type or Fiend TypeHigh
Healing SurgeXenothericYou can use your bio-energy to heal your wounds.Con 13High
Health SurgeGeneralGain 3 charges to heal yourself, and the chance to save yourself from death.Con 13Moderate
Heart Shaped BoxGeneralYour heart has literally been removed.HeartlessModerate
Heart of AthasRacialAthar HomunculusHigh
Heart of Pure DarknessGeneralDamage yourself to hurt others.Evil alignment, Discernible AnatomyModerate
Heart of VigorFighter, TacticalGain several tactical benefits using the Blood Feast discipline.Invigorated Blood, Heal 9 ranks, two blood feast maneuversHigh
Heart of the EnemyGeneralWhen you defeat an opponent, you draw energy from their death.BAB +3, Cha 13Moderate
Hearty PiesGeneralAllows a Pie Mage to create pies with healing propertiesPie Mage 7thHigh
Heat VampireSpelltouchedYou absorb heat as healing and may drain the heat from your very opponents.Exposure to chill touch spell.High
Heaven's SafeguardExaltedProtect creatures from the dangers of the environment with a touch.Mark of Perfection, Knowledge Geography 4 ranks, Knowledge The Planes 4 ranksHigh
Heavenly DessertsGeneralBy gorging on the sweet flesh of angels, you have digested a portion of their divine essence.Character Level 10, Must have eaten the flesh of an Angel, Archon, A Feast Unknown, Eldarin, or DevaVery High
Heavy BlowGeneralYou don’t mess around with extra attacks, preferring to strike at your opponent with one all-or-nothing attack.Base Attack Bonus +6High
Heavy BuildFighterYour time spent with armor or carrying a weight has lent you a build that allows you to move quickly even under the heaviest load.NoneModerate
Heavy ClockworkGeneralYou have a clockwork power armor, which boost your armor bonus and strength, but it become a heavy armor.Clockwork Knight ArmorVery High
Heavy KickFighterYou can perform a heavy, devastating kick when making an unarmed strike.NoneModerate
Heavy Power AttackGeneralYou are able to use one-handed weapons and light weapons more effectively with Power Attack.Power AttackModerate
Heavy StompFighter, MonkStomp the ground and make a shockwave that knocks over opponents.BAB +4, Str 13, Improved Unarmed StrikeHigh
Heavy Weight OptimizationGeneralYou halves the weight of heavy items for the purpose of your carrying capacity.Strength 13Low
Heavy Xiphos StyleFighterYou deal more damage with a shortsword and may deal slashing damage with them.Proficiency with the shortswordModerate
Heedful ChargeFighterYou no longer allow yourself to remain open to attacks when charging, protecting yourself from moment to moment.BAB +3, Improved ChargeModerate
Heighten ManeuverMetamaneuverHeighten a Maneuver.Ability to initiate at least 2nd-level maneuvers.High
Heighten Spell-like AbilityGeneralYou can treat your spell-like abilities as more powerful spell effects.NoneHigh
Heightened PotionGeneralIncreased caster level of consumed potionsNoneLow
Heir of the StormRacialYour ancient mitahnese lineage grants you access to [air] and [electricity] spells from the druid spell list and you wield them strongly.Mitahnese Human race, arcane caster 1st.Very High
Hell on WheelsFighterRadical RiderHigh
Hellfire BreathMonstrous, FiendYou can make your fire burn hotter than anything, but at a pricebreath weapon that deals fire damage, 9 HDHigh
Hellfire SpellMetamagicYou turn your fire spell into hellfire spell, burning people to the bones.NoneHigh
Hellflare BreathMonstrousYou can supercharge your breath at the cost of your health.Must possess a breath weapon which deal damage.Very High
HellscarredGeneralHaving had your mind or body twisted by the essence of a fiend, you have gained some sensitivity and immunity to their power.Must have failed a saving throw to a spell or effect associated with a fiend, cannot be a fiend or have any feats with the [Fiend] subtypeHigh
Hellscream WarlockGeneralYou scream your eldritch blast at foes, which deal sonic damage and push them back.Eldritch Blast +1d6High
HeroGeneralGain bonuses in combat if your allies begin to drop.NoneModerate
Hero Of LegendMulticlassYou've chosen to write your own legends - Autobiography of a Hero.Bardic Music (Inspire Competence), Inspire Courage +1, Lay On Hands, Aura of Courage, Smite Alignment 1/day, Perform 6 Ranks, Heal 6 Ranks, Diplomacy 9 Ranks, Concentration 9 RanksVery High
Hero's BladeGeneralWield oversized weapons more easily for practitioners of Hero's EdgeStr 15, One Hero's Edge maneuverModerate
Heroic SpiritRacialYour inner fighting spirit bolsters your actions.3 HD, Heroic Burial traitModerate
Hex BlastGeneralIncrease the potency of your eldritch blast with an hexblade curse.Eldritch Blast 1d6, Hexblade's CurseHigh
Hex FocusGeneralYou gain a bonus on DC and caster level for your curses, they are also more difficult to remove.Must be able to use a spell, spell-like or supernatural ability with the Curse descriptor.High
HexbringerArchetypeYou must have some hag blood in your ancestry, bad things happen to those you dislike, and nature seems to be listening to your desires.Intelligence 13+, Wisdom 13+, or Charisma 13+.Very High
Hexed SpellMetamagic, HexUse an hexblade curse to deal extra unholy damage and curse the targets of your spell.Hexblade's Curse Class FeatureHigh
Hexing BinderMulticlassYou can tap into the power of the mysterious entities that are bound within you to strengthen your curses.Hexblade's curse, soul bindingHigh
Hexing Doll MakerTacticalYou create a doll of someone and shenanigan ensue!Craft (Dollmaking) 4 ranks, must be able to use invocations or hexblade curse., Knowledge (Arcana) 9 ranksVery High
Hexing KnightMulticlassYou are a special breed of dark paladins who have learned to use their smiting attacks to amplify the curses you have placed upon your foes for a brief time.Hexblade's curse, smite goodHigh
Hexing MageMulticlassYour hexblade and wizard levels stack for the purposes of hexblade's curse and familiar benefitsHexblade's curse, ability to cast 2nd-level arcane spellsHigh
Hexing MusicianMulticlassA multiclass feat for bard and hexblade.Bardis Music, Hexblade's CurseHigh
Hexward TattooCurseYou have a protective tattoo which grants you a deflection bonus to AC and remove curses from yourself.Must not possess any [Curse] feat.High
Hidden InvocationGeneralYou learn a warlock’s least invocation with a caster level equal to half your level..Cha 11, 1st level onlyHigh
Hidden ManifestationPsionicThe powers you manifest are shadowed and indistinct from the landscape around you, allowing you to go undetected for the most part when manifesting.Ability to manifest psionic powersModerate
Hidden PotentialGeneralGrant yourself an enhancement bonus to an ability score..NoneModerate
Hidden SorceryGeneralGain a single 1st level sorcerer spell 2/day.Cha 11, 1st level onlyUnquantifiable
Hidden WingSpelltouchedYou can hide your wings, it's like they weren't even there.Must have wings, exposed to an alter self spell.Low
Hide in Crowd SightGeneralYou blend into crowds easily.Hide 9 ranksModerate
High Draconic, Wildmage VariantEquilibriumYou have mastered a few of the ancient dragon words of power.Any Neutral Allignment, INT 15, CHA 15, base Will save bonus +5.High
High Magical PotentialGeneralYou are a cut above the rest when it come to magical talents.1st Level OnlyVery High
High Psionic KnowledgePsionicYou add a power of any list to all your power list.1st Level OnlyVery High
High Risk DodgingFighterGain a dodge bonus, but risk extra damage if you fail.BAB +1Moderate
High WarlockGeneralYou gain additional invocations and your abyssal blast/eldritch blastDragonfire Adept, Warlock or Abyssal Warlock 1st level, IncantatorVery High
Highest InitiativeFighterYou will always be a match for the fastest foes.NoneUnquantifiable
Hivemind of the AbyssAbyssal HeritorProject your thoughts out without speaking.Chaotic alignment, one abyssal heritor featHigh
Holy BonekeeperExaltedYou use the bone of a saint as some kind of mystical wand.Must be able to cast divine spell with a holy symbol.Very High
Holy HunterMulticlassCombine your paladin and ranger levels for the purposes of smite evil and favored enemy, and combine your animal companion with your paladin mount benefits.Either Paladin 1st and Ranger 2nd, or Paladin 2nd and Ranger 1st.High
Holy Water SpecialistGeneralYou know how to turn holy water into a deadly weapon against undead and evil outsiders.Knowledge (Religion) 4 ranksHigh
Homeworld BoundGeneralYour Monster Control Vault can fly and has a hyper drive.Possess a Monster Control Vault with at least 30 10' cubes of deployed space.Very High
Honorable ExtremistMulticlassKnight and Soulborn level stack for Knight’s Challenge DC and Smite damage.Knight’s Challenge, Smite OppositionModerate
Honorary CaninGeneralBy befriending a Canin and completely immersing yourself in their culture, you begin to develop some of their skillsHumanoid or Monstrous Humanoid; BAB +1; Must have befriended a Canin and remained friends; Must have been friends for 5 years; Must have lived with the befriended Canin and interacted with his or her other Canin friends on a daily basis for at least 4 of those yearsModerate
Hoof to Face StyleRacialYour unarmed strikes carry the material of your horseshoes.Cheval or other hooved creatureModerate
Hookshot WizardFighterYou can shoot and retract a hookshot with the same action.Mobility, proficiency with hookshotHigh
Hope's PowerGeneralGain small morale bonuses on stuff.Cha 15Moderate
Hoplite CombatFighterAllows the character to wield a shield with a polearm.Base attack bonus +1, shield proficiencyModerate
Horde ControllerGeneralYou are capable of controlling large amount of very weak minions.Caster level 5th, must be able to cast animate dead.Low
Horn GoreMonstrousYou're hornyhorned and bullish.Magical Beast Type or Dragon Type or Outsider (Evil) TypeHigh
Horrid TouchUndeadYour cause severe status effect.7 HD, Improved Pale TouchPale TouchVery High
Horsebreaker TrainingFighterYou can wield a Horsebreaker (3.5e Equipment) without taking massive penaltiesSmall, Medium, or Large Size (Huge and larger creatures don’t need this one), and Strength 23, Exotic Weapon Proficiency (Horsebreaker)Moderate
Horsebreaking CleaveFighterWhen wielding a Horsebreaker (3.5e Equipment), you can cut through a horse and its rider in one stroke.Power AttackCleaveHorsebreaker Training (3.5e Feat)Exotic Weapon Proficiency (Horsebreaker), BAB +5, Weapon Focus (Horsebreaker (3.5e Equipment))and Strength 23Very High
Horsebreaking Cleave, ImprovedFighterYou can now truly cut through both a horse and its rider with one strikePower AttackCleaveExotic Weapon Proficiency (Horsebreaker), Horsebreaker TrainingHorsebreaking Cleave, BAB +9, Weapon Focus (Horsebreaker), Weapon Specialization (Horsebreaker (3.5e Equipment))and Strength 25Very High
Horsebreaking Great CleaveFighterAfter cutting through a horse and its rider, you can continue the Horsebreaking Cleave onto a second rider or another nearby mount and its rider.Power AttackCleaveGreat CleaveHorsebreaker TrainingExotic Weapon Proficiency (Horsebreaker), Weapon Focus (Horsebreaker), BAB +12, Greater Weapon Focus (Horsebreaker), Weapon Specialization (Horsebreaker)Horsebreaking Cleave (3.5e Feat), Strength 25, Improved Horsebreaking CleaveVery High
Host Zonder CoreDeformityYou have been infected, willingly or not, by a small Zonder Core. As it starts to take over your body, you start to gain powers associated with the Zonder.Must have been infected by a Zonder CoreHigh
Hostile FigmentReserveYou create a dangerous figment effect, which threatens opponents and can even damage them.Must be able to cast a 2nd level illusion (figment) spellVery High
Hostile MindGeneralAttempting to control your mind is a painful experience.NoneHigh
HotheadFuryYou can now use anger to your advantage!Rage AbilityHigh
Hovering TranceSpelltouchedHover lightly off the ground if you fall unconscious or when sleeping.Exposure to a levitate spell, Autohypnosis 4 ranksLow
Huge SizeFiendYour size increases to HugeCharacter level 10Very High
Huge Size, Book of ElementsElementalYour size increases to HugeCharacter level 10Very High
Hulk Smash!FuryWhen you grow larger during a rage, you slam the ground, creating a small earthquake.Hulking Rage, BAB +6High
Hulking RageFuryDon't make me angry. You wouldn't like me when I'm angry...Rage 1/dayHigh
Human AdaptabilityRacialYou gain a floating bonus feat which can be swapped out.HumanUnquantifiable
Human BastardRacialHumans are second only to Dragons in terms of friskiness! You were born from some interspecies erotica!HumanModerate
Human CharmRacialEvery creature considers you one of their own for the purpose of interactions and disguises.HumanModerate
Human DurabilityRacialGain bonuses against hostile environments. Counts as Endurance.HumanModerate
Human FlexibilityRacialGain a racial feature from another ECL 1 humanoid, and count as any humanoid subtype.HumanUnquantifiable
Human ProficiencyRacialGain 3 floating proficiency feats to assign to anything.HumanModerate
Human ShapeMonstrousYou can change in a particular human from despite being a monster.Aberration, Dragon, Monstrous Humanoid or Outsider TypeModerate
Human SkillfulnessRacialGain 4 extra skill points at 1st level and 1 extra skill point at each additional level, and a free floating 5 skill ranks.HumanHigh
Human Tool UseRacialYou are very good with tools, and can work with a lack of tools on the fly.HumanModerate
Human-like Skill TrainingProwessYou gain an extra skill point at each level.Race that does not grant bonus skill pointsHigh
Hungry GlamourGeneralThe burrowing need of the Hollow Nymph discipline empowers you when it comes time to feed your darker appetites. Against the unwary and the unwise, the raw depth of your cravings lends you a supernatural conviction, and you can literally drink in some measure of their spirit to strengthen your own.One Hollow Nymph stance.High
Hunter KillerGeneralYou are less about hunting a particular type and more about hunting a particular creature.Must have favored enemy class feature.High
Hurricane Surge BlastMonkCreate blasts of winds by using stunning fist attempts.Stunning Fist, Monk 3rdVery High
Hurtling ChargeFighterYou can bash people out of the way to reach an intended charge target.Power AttackShield ProficiencyHigh
Hurtling HitterFighterYour limbs aren't too busy while you're running fast to dish out a bit of pain.Must be able to make unarmed attacksVery High
Huēyitepōl MihcaliniFighter, StyleBecome a Brave Warrior using a wood sword.BaB 6+, Weapon Focus (Macuahuitl) OR Weapon Focus (Great Macuahuitl)Moderate
Hybrid BloodlineGeneralYour powers come from a mixed bloodline.1st level only, must have a warlock bloodline.Very High
Hybrid VigorRacialRemove a minor racial penalty and get some minor boosts.Half-breed or mixed-breed race, inherited racial template or bloodlineModerate
HydrationMonstrousWhile in water, you have your status effects washes away.[Water] subtype.Very High
Hydraulic AcrobaticsGeneralA feat for King of Racers that allows your astral car to do jumps and squeeze in tight spaces.Astral Car class featureModerate
HydromancyReserveYou have the ability to control water with ease.Must be able to cast control waterModerate
Hyper-Efficient MetabolismXenothericYour body is extremely efficient, gaining incredible upgrade without the aid of magic items. (see below)Three or more Xenotheric feats, 6 or more HDs.High
HyperarmorFighterWhile wearing medium or heavy armor, you gain immunity to being interrupted, stunning, and staggering.Proficiency in medium or heavy armor, Base Fortitude +4 or DwarfHigh
Hyperwarp DiveXenothericYou can go superluminal, however it is much more draining.Warp diverHigh
I Have a Punning ClanGeneralYou and your allies are a Punning Clan.Int 13Moderate
I Know a GuyGeneralYou’re in a tight spot, but you know someone who could potentially help. If they don’t double cross you.NoneUnquantifiable
I Need HealingGeneralRequest healing to give your heal-capable allies an edge at doing so.NoneLow
Iaijutsu DashGeneralYou can use your Iaijutsu Strike ona charge alongside other minor benefits.Iaijutsu Strike class featureModerate
Ice TrailElementalYou leave a trail of ice where-ever you go.Character Level 3+, (Cold) SubtypeModerate
IcewalkerGeneralYou can not only walk on icy surfaces with no problems, you can leave ice in your wake.NoneVery High
Icy SpellMetamagicYour spells are able to leave slippery iceability to cast spells with cold descriptor
Ideal CreatureGeneralRemove some minor racial penalties and get some racial bonuses.No Flaws (see text)Unquantifiable
Ideal FormSpelltouchedYou have an alternate form, which greatly enhances your physical prowess.Must have been exposed to a heroism spell.Very High
Ignite EverythingGeneralEverything is flammable to you, and creatures catch on fire easily.1st level fire spellsHigh
Ignorance is StrengthGeneralYou are guarded against dark insight and mindbreakNoneModerate
Ikkaiten StanceFighter, StyleLearn basic uses of nunchaku in battle.BAB +2, Weapon Focus (Nunchaku)Moderate
Illuminator, ElanRacial, Metapsionica feat that allows Elans to perform the changing ritual to "make" a new Elanand Psicraft 15 ranks., Elan 12 HD. Skills: Knowledge (Psionics) 15 ranksModerate
Illusionary OpportunistGeneralOpponents under illusion spells are considered flat-footed against you.NoneModerate
Illusory FamiliarGeneralGain a special familiar which has no substance, but superior mental prowess.Caster Level 1st, two Illusion spells knownModerate
Imagined PerformanceGeneralYou can use a performance without any instrument or even voice, but doing so make it so it can only affect yourself.Bardic PerformancePathfinderModerate
Imbue ArrowSpellcastingYou can put your spells into arrows and have them go off where you shoot them.NoneVery High
Imbue SpellgraftItem CreationA feat that lets you imbue others with Spellgrafts.Caster level 5th,  Craft Wondrous Item AND one of: Silent Spell and Still Spell OR Sudden Silent and Sudden StillVery High
Imbued ConversionGeneralWhen converting creatures to your faith you give them buffs as divine giftsAbility to Convert Incredulous, Character Level 3thHigh
Imbued ReproachingGeneralWhen reproaching infidels you can cast damaging spells onto them at the same timeAbility to Reproach Infidels, Character Level 3thHigh
Imbued ShotGeneralYou can place touch and ranged touch spells in your arrow with imbue arrow.Imbue ArrowHigh
Imitate PerformanceGeneralYou can imitate the performance of another creature.Perform (Any) 2 ranksLow
Immediate ReactionGeneralYou can take an extra immediate action but you need to spend actions later to be able to use swift or immediate actions again.NoneHigh
Immediate ThrowFighterYou can make an attack with a thrown weapon as an immediate action.Bab +6, Rapid ShotHigh
Immense StrengthGeneralYou gain powerful build and reach of a large creature while wielding large weapons.Medium Size, Strength 23+, Monkey GripCWVery High
Immobilizing GazeRacialDeal no damage with a stony gaze, but immobilize them.Medusine, Stony Gaze racial featureVery High
Immortal CellsGeneralYou are nearly immortal, no longer needed to eat or breath and gaining a powerful regeneration.Regenerative CellsVery High
ImpaleFighterWhen you stab someone, you can hang onto them.NoneHigh
Impaling ThrustFighterYou may trade a potential critical hit for a chance to stun and deal extra damages.Weapon proficiency (lance) or weapon proficiency (spear) or weapon proficiency (shortspear).High
Impendo TraditionTacticalYou have been schooled in the ways of the extending of, adding to, or changing spells, in ways others would find difficult.Caster level 1, extend spellHigh
Impetus SpellMetamagicyour force spells ignore more effectsNoneModerate
Implement InvocationGeneralYou double the damage granted by intense focus and gain the ability to fire your energy ray at-will.Intense Focus resonant power or Elementalist FocusHigh
Impossible Angle ThrowFighterYou are able to ignore line of sight and line of effect when making a thrown attack, with some limitations.Weapon Focus (Any thrown weapon), Sleight of Hand 6 Ranks, Point Blank ShotHigh
Impossible DodgerFighterYou can use your dodge projectile maneuver to dodge siege attacks and rays.DodgeTactical Deflect ProjectilesHigh
Impressive ReachFighterYou have trained extensively with your oversized weaponry, and have learned how to wield it with more skill, striking foes like a giant.Must be able to wield weapons of a size category larger than your own without penalty.High
Impressive WordcastingWordcastingYour spells may not do more to any given target, but they sure are big.Know at least one of the following modifier words: LongWydChargVery High
Improv ArtistFighterYou lighten up any battlefieldPerform (Comedy), (Improv), or (Slapstick) 6 ranks, BAB +3Unquantifiable
Improve Breath WeaponMonstrousYour breath weapon damage increases.Breath Weapon which deals damage, Con 15Moderate
Improved Accurate JauntSpelltouchedYou can cross distances and planes quickly just by walking.Accurate Jaunt, 9 HDHigh
Improved AimingFighterYou aim for the weak point with great swiftness.Aiming, BAB +6.High
Improved Anima ToughnessGeneralBeings without metabolism are raised or constructed with animating force. This force now can be used to toughen them beyond the durability of their basic undead or construct frames, increasing their hit points.Anima Toughness, No Con Score, Cha 21, Base Fortitude Save +4Moderate
Improved Animal CompanionGeneralRangers gain a animal companion more worthy of their bond with nature.Animal Companion class feature, ranger level 4thModerate
Improved Arrow of Death-CEGeneralYour arrow of death becomes DC 10 + 1/2 HD + Dex, and it deals damage if they save.Arrow of death class featureHigh
Improved Attack BonusGeneralIncrease the BAB progression of a class by 1 step.Proficiency in all martial weapons or one exotic weaponVery High
Improved Bag Full of Knick KnacksGeneralYou get a greater allowance each day used for pulling out just the item you need, more than before.Appraise 6 ranks, Sleight of Hand 12 ranks, Bag Full of Knick KnacksHigh
Improved Bending EnhancementBendingIncrease your bender level fartherKnow at least 10 Major Bend and Bending EnhancementHigh
Improved Bending of WeaknessBendingYou seize upon more weaknesses to greater effect.Bending of WeaknessHigh
Improved Bio-RegenerationXenothericYour bio-energy pool recharges faster.Con 17High
Improved Bladeproof SkinSpelltouchedSwords and spears just bounce off you due to your scaling DR/bludgeoning.Bladeproof Skin, 8 HDHigh
Improved Blood ComponentGeneralWhen infused with your blood, your magic is far more powerful.Constitution 18, Blood component class abilityLow
Improved Bloodied Death ThroesGeneralYour death throes goes off at 2/3 hp and 1/3hp, as well as when you die.Con 17, Bloodied Death Throes, Death Throes abilityHigh
Improved Body AssemblageNecromantic CreationImprove on the undead from animate dead.Ability to cast 3rd level necromancy spells, Variant Body Assemblage or CorpsecrafterLMHigh
Improved BombsFighter, BombYou know how to create better bombs than usual.Craft (Alchemy) 8 ranks, and either Bomb class feature or Grenadier Dabbling (3.5e Feat)Moderate
Improved Breadth of KnowledgeSpelltouchedYou gain half your level to all Knowledge skills, even if you have no ranks.Breadth of Knowledge, 3 HDHigh
Improved Buckler UseFighterYou do not take the -1 penalty for using a weapon in your off-hand with a buckler.NoneLow
Improved Bull Rush, VariantFighterYou do not provoke when using Bull Rush, you gain a +4 bonus on bull rush check and you may push your opponents prone.Bab +1Moderate
Improved CalamityGeneralYour calamities deal additional damage against foes who fail their save against them, and you may use enhanced calamities more often.Calamity class feature.High
Improved Caster FocusGeneralChoose a class which does not give full casting progression (or none at all), it now gives full or partial progression... for caster level at least.Caster FocusHigh
Improved ChannelingGeneralYou can channel faster than others.Must be able to cast spells.Very High
Improved ChargeFighterYou have worked on your charging technique to the point where you don't leave yourself vulnerable.BAB +1Moderate
Improved Combat FocusFighter, Combat FormYou are able to regain your calm during battle.Combat Focus, 13 Wis, Fighter Level 6High
Improved Combat ManeuverFighterA better, neater version of multiple PHB feats relating to combat maneuvers.BAB +1High
Improved Combat Maneuver - Project Atrea VariantFighterProvoke fewer AoOs when trying to trip, disarm or etc., without having to spend a million feat slots.BAB +2, Str 10+, Dex 10+ and Int 10+High
Improved Combat TrickFighterGain the effect of all the Improved X feats, such as Improved Bull Rush, but without the bonuses.Fighter level 1stHigh
Improved ConductivitySpelltouchedGain evasion (or improved evasion) against electricity effects, and shock others for even more damage.Conductivity, 5 HDHigh
Improved Controlled ImmolationSpelltouchedYou can be set on fire and burn forever. You even have a little resistance to fire.Controlled ImmolationHigh
Improved Copy TechniqueFighterLearn to copy techniques much faster, even if its from your enemy.Copy TechniqueUnquantifiable
Improved Courageous RecoveryRacialYour courageous recovery ability become a maneuver-like ability.Character level 5th, Courageous RecoveryHigh
Improved Craft TurretItem CreationYour turrets can be set up quicker and can briefly supercharge themselves.Craft ConstructCraft Turret, Craft Technology 13 ranks or Knowledge Engineering 13 ranksHigh
Improved Critical, VariantFighterYou increase double a chosen weapon’s critical threat modifier, or increase it by 1 if it was modified.BAB +8 or Weapon Focus (Chosen Weapon)High
Improved Crossbow SniperFighterNow you can strike so precisely with a crossbow, you deal your full Dex damage.+6 BAB, Crossbow SniperPHBIIPrecise ShotModerate
Improved Damage ReductionGeneralIncreade your damage reduction and change the material bypassing it to another rarer alloy.Must have damage reduction bypassed by either cold iron, silver or wood.Moderate
Improved Damage Reduction AdaptationMonstrousYou make the creature's energy reduction adaptation more efficientDamage Reduction AdaptationConstruct type, Dragon Type, Magical Beast Type, or Outsider Type, 15 HDModerate
Improved Darkvision-CEGeneralThe range of your darkvision doubles.Darkvision, 6 HDModerate
Improved Death Attack-CEGeneralYour death attack becomes DC 10 + 1/2 HD + Int (if higher), and you can use death attack faster.Death attack featureHigh
Improved Deflect ArrowsFighter, MonkDeflect multiple arrows a round, at the cost of your attacks of opportunity.Combat ReflexesDeflect ArrowsDex 13Moderate
Improved Disturbing PresenceFighter, VileYour maddening presence is everpresent and getting stronger...Evil Alignment, Intimidate 4 ranks, Disturbing PresenceHigh
Improved Domain PreparationGeneralYou may prepare spells on your domain list as regular cleric spells.Must prepare spells as a cleric and have access to domains.Moderate
Improved Dual Weapon FightingFighterYou are even more precise when using dual weapon fighting and may use a one-handed weapon for the extra attack instead of a light weapon.Dex 15, BAB +6, Dual Weapon FightingHigh
Improved EcholocationGeneralI hear you.SonarEcholocation, Skill Focus (Listen), Listen 13 ranksVery High
Improved Ectoplasmic LashGeneralYou can manifest your ectoplasmic lash more rapidly, and they grow more quickly in strength.Ectoplasmic Lash class featureModerate
Improved Eldritch CleaverGeneralAttack more enemies with your blasteldritch blast 6d6, charisma 15High
Improved Energy BiteMonstrousMakes your elemental bite even stronger.Energy Bite, HD 10High
Improved Enervation ResistancePsioniclessens the penalties associated with Psychic EnervationEnervation ResistanceHigh
Improved Exotic Breath WeaponMonstrousYour breath weapon has the signature effects of dragons of your kindExotic Dragon, Character Level 6+Very High
Improved Expel VestigePactYou can expel vestiges once an hour instead of once per day and do not take penalties on your binding check for doing so.Expel VestigeHigh
Improved Extra SpellGeneralGain an extra spell known, even from another list.CL 5th, Knowledge Arcane 4 ranks, Knowledge Religion 4 ranks, Spellcraft 8 ranksHigh
Improved Eyes to the SkySpelltouchedYou can see who is scrying on you, and scry right back!Eyes to the Sky, 7 HDHigh
Improved False PretensesSpelltouchedWhen you succeed on a compulsion effect, the enemy opens up their inner thoughts to you.False Pretenses, 3 HDHigh
Improved Feint, MS VariantFighterA better, easier-to-take version of the PHB feat.BAB+1 OR Bluff 4 ranksHigh
Improved Feint, VariantFighterYou feint at lightning speed and may use your lightning quick reflex to fool your opponent.Combat Expertise or DeceitfulModerate
Improved Feral StrikeGeneralYou greatly increase the capacity of a single natural strike you possess.Must possess a Feral Strike.Moderate
Improved Find the Weak SpotGeneralYou are able to find the weak spot on non-living entity allowing you to critically damage it.Base Attack Bonus +11, Find the Weak SpotModerate
Improved Flyby AttackMonstrousMake a full attack along any part of your move while flying.fly speed, flyby attack, 9HDHigh
Improved Hellfire BreathMonstrous, FiendYou can make your fire burn hotter than anything, but at a pricehellfire breath, 12 HDHigh
Improved Hit DieGeneralHit die increases one step.NoneModerate
Improved HotheadFuryDon't make me angry!Hothead, character level 9Very High
Improved Improvised WeaponsGeneralYou have elevated the "improvised weapon" to a more powerful concept, capable of wielding it more dangerously than normal.NoneModerate
Improved Ineluctable EchoSpelltouchedIneluctable Echo now applies to [Sonic] spells as well.Ineluctable Echo, 3 HDHigh
Improved Ink SacMonstrousImproved capacity and ability for the ink sac graft.A natural or grafted ink sacModerate
Improved Ki StrikeGeneralOther monks ignore a few measly types of damage reduction. You ignore far more.Ki Strike class featureModerate
Improved Knowledge OverlapGeneralYou have an extraordinary ability to understand things in terms of other things you know.INT 19, Knowledge (Any Two) 8 ranks, Knowledge OverlapLow
Improved Life LeechSpelltouchedYou gain fast healing while draining the life out of others, and can now suppress Life Leech... sort of.Life Leech, 5 HDHigh
Improved Live My NightmareSpelltouchedEven those that save against your Live My Nightmare feat might end up terrified.Live My Nightmare, 8 HDHigh
Improved Low-Light Vision-CEGeneralImprove your low-light vision range.6 HD, Low-Light VisionHigh
Improved Mage KnightFighterYou have learned the secrets to combining sword-work and sorcery.Mage KnightHigh
Improved Magic Girl TransformationGeneralYour transformation has a broader range of effectsMagic Girl 12th level
Improved Magically AloftSpelltouchedYou gain the power of flight!6 HDs, Magically AloftVery High
Improved Magma BloodMonstrousYour blood boil so hot that you no longer fear cold, your flames also burn hotter.Magma BloodHigh
Improved Mark of the Ska'drinRacialYour racial Ska'drin mark improves, building upon your ancient, innate power. Ska'drin, 5 HD.Very High
Improved MasterworkGeneralAble to add additional non-magical benefits to weapons upon creation.Craft 4 ranks.Moderate
Improved Momentary AlterationSpelltouchedThe alteration is no longer momentary, you can now assume the alternate form for unlimited duration.Momentary Alteration, 5 HDHigh
Improved Mounted ArcheryFighterThe penalty you take when using a ranged weapon while mounted reduces even further.Mounted Archery, Mounted Combat, Ride 9Moderate
White Eyes of the DivineHeritageMystic Eyes: White Eyes of the Divine, 6HDVery High
Improved Mystic FacsimileGeneralcopy magic abilities betterMystic Facsimile, Knowledge (arcana) 12 ranks or Spellcraft 12 ranksModerate
Improved Naturalized DenizenSpelltouchedYou always count as being a native on whatever plane you're on.Naturalized DenizenHigh
Improved Omniscient WhispersSpelltouchedYou can use your Omniscient Whispers once a day, and can reroll random divination chances to fail.Omniscient Whispers, 9 HDHigh
Improved On Your KneesGeneralEven a stray movement can cause the knees of foes to quake in terror, bowing before your intimidating form.On Your KneesHigh
Improved Overrun, CodexFighterMake Overrun worth using.Bab +1High
Improved Overwhelming EnergyPsionicApply Overwhelming Energy metapsionics without any cost.Overwhelming EnergyHigh
Improved Pact AugmentationGeneralYour pact augmentation class feature is stronger.Must have the pact augmentation (2 abilities) class features.High
Improved Perfectly Timed ShooterFighterYou can carefully watch all of your victims, waiting for them to make a mistake.Wis 15+, BAB +3, Perfectly Timed ShooterHigh
Improved Peripheral VisionGeneralBecause of superior eyesight, you are harder to flank.Wis 13+Moderate
Improved Personal InvisibilitySpelltouchedYou are constantly naturally invisible.Personal Invisibility, 9 HDVery High