Heart of Vigor (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 12-30-13
Status: Complete
Editing: Clarity edits only please
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Heart of Vigor [Fighter, Tactical] Your heart if a gate to a plane of endless blood, your body fills with vital liquid and empowers your actions.Prerequisites: Invigorated Blood, Heal 9 ranks, two blood feast maneuversBenefit: The Heart of Vigor feat enables the use of three tactical maneuvers.

Invigorated Maneuvers: Whenever you use a Blood Feast maneuver (but not a stance) you gain 1 hp per level of the maneuver initiated.

Poison in the Blood: You can safely swallow a poison as a standard action and place it in your blood (even injury, contact, ingested, and inhaled poisons). This poison has no effect on you, but next time you use a Blood Feast maneuver with an attack roll, the target must save against the swallowed poison. This expends the poison. You run no risk of poisoning yourself when using this ability.

Vital Point: You can use your abilities normally limited to blood bearing creatures on creatures without blood. You drain their very essence away instead, converting it to your own purposes. Make a Heal check against a non-blood bearing creature as if you were trying to identify it with a Knowledge check. If successful, you may treat that creature as if it were a blood-bearing creature.



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Eiji-kun's Homebrew (5609 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteInvigorated Blood +, Heal 9 ranks + and two blood feast maneuvers +
RatingUnrated +
SummaryGain several tactical benefits using the Blood Feast discipline. +
TitleHeart of Vigor +
TypeFighter + and Tactical +