3.5e Psionic Powers
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Contents
Homebrew Power Lists by Class[edit]
OGL Classes | Non-SRD Classes | Homebrew Classes |
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Complete Homebrew Power List[edit]
Name | Discipline | Level | Description |
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Adaptive Shell | Psychometabolism | Psion/Wilder 1, Psychic Warrior 1 | Slowly adapt to your environment. |
Alien Invasion | Telepathy | Telepath 9 | You summon the telepathic projection of a terrible alien from beyond this dimension. |
Alter Memory, Psionic | Telepathy | Dreamer 3, Telepath 3 | A psionic version of the alter memory spell. |
Alternate Future | Psychoportation | Nomad 5, Psion/Wilder 7 | You proceed with your turn... but what if you did things differently? This power lets you see the outcome of both and choose. |
Angles of Tintalos | Psychoportation | Dark Insight 4 | Move through the angles of time and space to attack in strange means. |
Anhydrous Shell | Metacreativity | Psion/Wilder 5 | The dust which surrounds your body reacts poorly to liquids, dessicating anything in range (including creatures). |
Annihilate Mind Barriers | Telepathy | Psion/Wilder 9 | A more powerful version of shatter mind blank that also allows the psion to immediately follow up with a mind-affecting power. |
Arcane Replication | Clairsentience | Psion/Wilder 6, Psychic Warrior 5 | Replicate the effect of a single arcane spell. |
Astral Elemental | Metacreativity | Judge of Existence 3, Shaper 3 | Create an elemental. |
Astral Mount | Metacreativity | Psion/Wilder 2, Psychic Warrior 1 | Summon a mount which you can ride made out of ectoplasm. |
Astral Phantom | Metacreativity | Psion/Wilder 7, Psychic Warrior 6 | Duplicate astral assistance, astral protector, and astral invader. |
Astral Tentacles | Metacreativity | Psion/Wilder 5 | Grapple a foe in tentacles and deal continuous damage. |
Atomize Item | Psychoportation | Nomad 3 | You turn a single item into atomic dust. |
Aura Blast | Psychokinesis | Psychic Warrior 2 | You pummel your foes with inner energy in a flash, dealing force damage. |
Aura of Poison | Psychometabolism | Psion/Wilder 1, Psychic Warrior 1 | Give off a poisonous aura which drains the health of those afflicted by it. |
Autoimmune Reactor | Psychometabolism | Psion/Wilder 5 | Turn the bodies of the enemy on themselves, inflicting allergy-like symptoms and a rapid decay of the body. |
Awaken the Chaos | Psychoportation | Dark Insight 9 | A stronger but far more dangerous unreality zone which briefly stirs Azathoth from his slumber. |
Biological Regeneration | Psychometabolism | Egoist 2, Psyblade 2, Wildknife 2 | Psionic touch healing heals 2d6 damage (+1d6 per 2 extra power points). With investment can heal conditions. |
Biotic Inversion | Psychometabolism | Psion/Wilder 3, Psychic Warrior 3 | Burn away your max hp to gain additional temporary power points. |
Birth Brain Worm | Metacreativity | Dark Insight 6 | Create a brain worm, infecting the mind of your target and granting you terrible control. |
Blanket Domination | Telepathy | World Dominator 4 | A lot of people feel good about you, or become your mindless slaves. |
Blinding Flash | Psychokinesis | Psion/Wilder 2, Psychic Warrior 2 | You bend light to create a powerful blinding cone. |
Bliss Overload | Telepathy | Psion/Wilder 5 | Overload the mind with non-lethal damage, leaving them wanting more. |
Blood Iron | Psychometabolism | Psion/Wilder 5 | Drag out all the iron in their blood, a particularly painful way to go. |
Blood of the Werewolf | Psychometabolism | Psion/Wilder 5 | Gain werewolf-like ability bonuses, a bite, claws, and natural armor. |
Body Switch | Telepathy | Dreamer 7, Telepath 7 | As mind switch, but for two creatures within range, willing or unwilling. |
Brain Burn | Psychokinesis | Psion/Wilder 7, Lurk 6 | Assault a victim's mind with all types of energy, eroding it in the process. |
Brain Extraction | Psychometabolism | Psion/Wilder 8 | Remove a creature's brain, yet keep the brain alive. Put it in a jar and probe it for information. |
Brain Fry | Telepathy | Telepath 5 | A powerful power which forcefully open the mind of the target, but damage it. |
Brain Invasion | Telepathy | Telepath 6 | A beefed up version of brain lock, which allows for mind reading and even killing your target. |
Brainstorm | Psychokinesis | Psion/Wilder 2 | Create a thundercloud which follows and harasses the enemy. |
Brainwash | Telepathy | Telepath 2, Dreamer 2 | You hypnotize a creature and gain the ability to brainwash it. |
Breath of Cold | Psychometabolism | World Dominator 1 | You exhale a lot of cold air. |
Broadcast | Telepathy | World Dominator 2, Psion/Wilder 4 | You send a message to everyone around you |
Cadence of the Last Breath | Psychometabolism | Lurk 4, Psion/Wilder 6, Psychic Warrior 5, Nihilism 5 | You shut down the lungs of up to 10 creatures and deprive them of their will to live. The lonelier the target, the better. |
Cancel Momentum | Psychokinesis | Psion/Wilder 2, Psychic Warrior 2 | As you manifest this power you cause a creature's momentum to slow down and preventing them from moving. |
Cat's Feet | Psychometabolism | Egoist 2, Psychic Warrior 1 | Your feet and boots meld and transform into the hind paws of a cat. |
Cellular Regeneration | Psychometabolism | Egoist 1 | You hastily regenerate your own cellular structure, which leave you weakened but healed. |
Cervical Break | Psychokinesis | Psion/Wilder 5 | Strangle your opponent with an invisible hand, and break their neck leaving them crippled or dead. |
Chainsaw Arms | Psychometabolism | Psychic Warrior 4 | You get chainsaw arms. What could be cooler? |
Chakra Purification | Psychometabolism | Psychic Warrior 5 | Remove all status effects and heal yourself. |
Change Alignment/Energy | Psychometabolism | Psion/Wilder 7, Judge of Existence 6 | Change alignment and energy. |
Change Earth | Psychometabolism | Psion/Wilder 4, Judge of Existence 3 | Psionic soften earth and stone, and transmute mud to rock and rock to mud. |
Change Energy Damage | Psychokinesis | Psychic Warrior 2, Judge of Existence 2, Kineticist 2 | Convert energy damage type. |
Change Gravity | Psychometabolism | Psion/Wilder 3, Judge of Existence 2 | Increases or decreases gravity, or create directional gravity. |
Change Magnetics | Psychokinesis | Judge of Existence 4, Kineticist 4 | Controls metallic weapons and armor. |
Change Psionics | Psychokinesis | Psion/Wilder 6, Judge of Existence 5 | Dampen or enhance psionics. |
Charged Bubbler | Metacreativity | Psion/Wilder 3, Psychic Warrior 3 | Summon one, many, or a cloud of charged bubbles to attack or shield yourself with. |
Claw of Energy, Revised | Psychokinesis | Psychic Warrior 4 | A version of Claw of Energy that doesn't suck. |
Claws of the Vampire, Revised | Psychometabolism | Psychic Warrior 3 | A version of Claws of the Vampire that doesn't suck. |
Cloud Control | Psychokinesis | World Dominator 1 | You manipulate the sky, producing weather to your specifications. |
Cold Front | Metacreativity | Stormbringer 2 | Change the weather to increase cold effects and decrease fire effects. |
Complete Cognizance | Clairsentience | Psion/Wilder 9 | You know everything about the target at the moment. Everything. |
Complete Telekinesis | Psychokinesis | Psion/Wilder 4, Psychic Warrior 3 | A good, united version of all the telekinesis powers for the psionicists. |
Concussive Fist | Psychokinesis | Psion/Wilder 1, Psychic Warrior 1 | You make a powerful unarmed strike, which always count as 'armed'. |
Construct | Metacreativity | World Dominator 4 | As the Creation spells, but a massive sphere. |
Control Metal | Psychokinesis | Kineticist 2 | Use the electromagnetic force to move, break or attack with metallic objects. |
Control Voice | Telepathy | Psion/Wilder 1 | Control what a creature does with their mouth. |
Countermand | Psychokinesis | Psion/Wilder 7 | You can disable or destroy a multitude of devices, traps, or locks. |
Craft Artifact | Metacreativity | World Dominator 9 | Sacrifice a god to make a fancy item. |
Cranial Explosion | Psychokinesis | Psion/Wilder 6 | Make someone's head explode. |
Create Object | Metacreativity | Psionic Psuperhero 1 | Make things. |
Crisis of Faith | Telepathy | Psion/Wilder 6, Nihilism 6 | Target questions even its deepest-held beliefs. |
Crusher Bomb | Psychokinesis | Kineticist 9 | You charge a power which is capable of destroying an entire city. |
Crystal Frightful Blow | Metacreativity | Psychic Warrior 1 | A hit point consuming power which deals moderate physical damage to one or more targets, and shakes their morale. |
Crystal Gutwrenching Blow | Metacreativity | Psychic Warrior 2 | A hit point consuming power which deals moderate physical damage to one or more targets, and renders them sickened or nauseated. |
Crystal Knockdown Strike | Metacreativity | Psychic Warrior 3 | A hit point consuming power which deals moderate physical damage to one or more targets, and renders them prone. |
Crystal Maneuver | Metacreativity | Psychic Warrior 2 | A hit point consuming power which deals minor physical damage to one or more targets, and perform a combat maneuver on them. |
Crystal Rocket | Metacreativity | Psion/Wilder 6 | Create and launch a psionic ICBM, or take a ride upon it. |
Crystal Spindizzy Strike | Metacreativity | Psychic Warrior 3 | A hit point consuming power which deals moderate physical damage to one or more targets, and renders them confused. |
Crystal Strike | Metacreativity | Psychic Warrior 1 | A hit point consuming power which deals physical damage to one or more targets. |
Crystal Stunning Strike | Metacreativity | Psychic Warrior 2 | A hit point consuming power which deals moderate physical damage to one or more targets, and renders them stunned or staggered. |
Crystallize Memory | Metacreativity, Telepathy | Psion/Wilder 2 | Draw out a creature's memories in the form of a crystal. Augmented versions can draw them out violently, or even steal memories right from someone's head. |
Cure Conditions | Psychometabolism | Judge of Existence 4, Psyblade 4, Egotist 4, Vitalist 4 | Cure negative conditions. |
Cyclone Blast | Psychokinesis | Kineticist 9 | A remake of the tornado blast power, you unleash deadly win to damage and reposition creatures. |
Death Impulse | Telepathy | Psion/Wilder 7 | Link opponents together so that damage, and death, are shared. |
Death Ray | Psychokinesis | Kineticist 3, Psychic Warrior 3 | You fire a beam of energy which deal high amount of piercing damage. |
Delayed Recognition | Telepathy | Psion/Wilder 4 | To the target, they're always 1 round behind on your apparent actions. |
Density Shift | Psychoportation | Nomad 6 | You alter your personal density, allowing you to move through walls and whatnot. |
Depress | Telepathy | Nihilism 1, Psionic Psuperhero 1, Psion/Wilder 1 | Inhibit your target's abilities by making them sad. |
Destroy Sanity | Clairsentience | Psion/Wilder 2 | You inflict madness upon a creature, staggering them in the process. |
Destruction Sphere | Psychoportation | Nomad 6 | A Nomad only disintegrate variant, it is less powerful but offers no saving throws and destroys cover. |
Detect Status | Clairsentience | Psychic Warrior 2, Egoist 2, Seer 2, Psyblade 1 | Highlight allies and enemies that are below 30% HP in a small area. With investment, will also show conditions. |
Detect Tracks | Clairsentience | Seer 1 | Illuminate fingerprints and footprints for easy tracking. |
Detonate Other | Psychokinesis | Kineticist 7 | You imbue the target with psionic energy waiting to explode, turning it into a bomb. |
Device Synchronization | Psychometabolism | Psion/Wilder 3 | You can operate a magic or psionic item as if you qualify for it, or as if you succeeded on a Use Magic Device or Use Psionic Device check. |
Diffuse Telekinesis | Psychokinesis | Kineticist 1 | You animate very small objects and use them to damage your foes. |
Dimension Slip | Psychoportation | Psion/Wilder 3 | Increase your overland speed, and phase out of reality when moving fast enough. |
Discover Weak Spot | Clairsentience | Lurk 1, Psion/Wilder 2, Psychic Warrior 1 | Discover their weak point, allowing your next attack to qualify for sneak attack and deal some extra precision damage. |
Disintegrating Touch | Psychoportation | Nomad 5 | You teleport you target apart, dealing an high amount of damage which ignore regeneration and hardness. |
Disrupt Psionics | Psychokinesis | Psion/Wilder 5 | A large scale dispel psionics attempt that suppresses effects for 1d4+1 rounds, at the cost of your own power use for a round. |
Doppelganger | Metacreativity | Psion/Wilder 7 | A sort of psionic simulacrum, it transfers a copy of a mind into an artificial body. |
Dreamshape Sabre | Metacreativity | Dreamer 4 | Create a powerful weapon out of dreamstuff. |
Echokinesis | Psychokinesis | Psionic Psuperhero 1 | Amplify and modify sounds. Your voice is your weapon. |
Ecto Bubble | Metacreativity | Psion/Wilder 4, Psychic Warrior 3 | Create a bubble of ectoplasm of entrap the target, or to save yourself. |
Ectoplasmic Bridge | Metacreativity | Psion/Wilder 3 | Form a bridge of force to cross chasms. |
Ectoplasmic Catapult | Metacreativity | Psionic/Wilder 3 | Summon a catapult to destroy buildings at range. |
Ectoplasmic Decoy | Metacreativity | Psychic Agent 2, Psychic Warrior 2, Slipmind 2, Shaper 2 | You create decoys which look like you, with limited ability to act. |
Ectoplasmic Scuttler | Psychometabolism | Psion/Wilder 2, Psychic Warrior 2 | Give yourself ectoplasmic legs which move you independently of your own movement. |
Egg of Rebirth | Psychometabolism | Egoist 8 | You channel your entire psionic mind into an ectoplasmic egg, allowing you to escape death. |
Ego Shield | Psychokinesis | Psion/Wilder 4, Psychic Warrior 4 | Create a shield which absorbs damage. |
Eldritch Augur | Psychoportation | Dark Insight 1 | Summons an eldritch tentacle that knocks your opponent on their back. |
Electromagnetic Shield | Psychokinesis | Psion/Wilder 3, Psychic Warrior 3 | Deflect mundane arrows, and resist mundane and magical attacks from metal weapons. |
Energy Bomb | Metacreativity | Psion/Wilder 5 | Create a time bomb. The longer it charges, the bigger the blast! |
Energy Cataclysm | Psychokinesis | Kineticist 8 | A very powerful energy energy sphere that can carve through a castle. |
Energy Eruption | Psychokinesis | Kineticist 4 | Create an explosion from the ground which throws targets skyward. |
Energy Grasp | Psychokinesis | Psion/Wilder 1 | Touch deals 1d6 energy damage. |
Enlightenment of Yith | Clairsentience, Psychoportation | Dark Insight 5 | Divine the future by sending your brain there via time travel and aliens. |
Ethereal Permeation | Psychoportation | Psion/Wilder 4, Psychic Warrior 3 | Pass through barriers (provided they are thin enough) for 1 round/level. |
Ethereal Smoke | Metacreativity | Psion/Wilder 1 | Generate a burst of thick cloying smoke, and augment it with blinding particles, noxious fumes, and telekinetic control. |
Evade Danger | Clairsentience | Seer 7 | Gain evasion, mettle, and bonuses to saves for the duration. |
Experience the Infinite | Psychoportation | Dark Insight 8 | Send your opponent on a mind trip which induces madness, and forces them out of time and space. |
Exploding Concussion Wave | Psychokinesis | Kineticist 4, Psychic Warrior4 | A wave of destructive force energy which is shot in a line and may be detonated. |
Extreme Burst | Psychoportation | Psychic Warrior 2 | You gain an extreme burst of speed by slowing down time. |
Eye of Future Sight | Clairsentience | Psion/Wilder 5 | See the future concerning one opponent or one task. You may roll twice against them. |
Eyes Behind the Walls | Clairsentience | Dark Insight 4 | A power that summon a strange eldritch pest to spy on your enemies. |
Fast Travel | Psychoportation | Psion/Wilder 4 | You can travel to a known location or a location marked by a psychic beacon, though not instantaneously. |
Flash Freeze | Psychokinesis | Psion/Wilder 2 | A cold burst freezes your opponents in place, however brief. |
Flash Heat | Psychokinesis | Kineticist 2, Pyropsyche 2 | A cone of extreme heat that scorch targets, heat metal and burn flammable objects. |
Flesh Undying | Psychometabolism | Egoist 9 | Your flesh resists death, and you can share your biology with others to help or harm. |
Force Eruption | Psychokinesis | Psion/Wilder 4 | Create an explosion from the ground which throws targets skyward. |
Force Push | Psychokinesis | Psion/Wilder 2 | Creatures near you must save or be pushed back and fall prone. |
Forced Maglev | Psychoportation | Psion/Wilder 6 | The earth rejects you. I hope you can move without your feet... |
Foresee Weakness | Clairsentience | Psion/Wilder 3, Psychic Warrior 2 | The next hit you make will be a critical hit. |
Frankenstein's Monster | Psychometabolism | Judge of Existence 4, Egoist 4, Psyblade 4 | IT’S ALIVE! A resurrection gone wrong, which brings subject back as an intelligent undead. |
Future Dream | Clairsentience, Psychoportation | Dreamer 3, Nomad 3, Seer 3 | You send your mind back in time, reverting almost all events which happened during your turn. |
Gauss Whip | Psychokinesis | Psion/Wilder 7, Psychic Warrior 6 | A powerful whip which drags out temp hp from the opponent, and make them explode on death. |
Global Awareness | Clairsentience | Seer 7, Psion/Wilder 9 | You can gaze upon the entire world, and attempt to locate and learn about particular targets. |
Gravic Pull | Psychokinesis | Psychic Warrior 1 | Drag the enemy into melee range. |
Greater False Sensory Input | Telepathy | Telepath 8 | You alter reality in the minds of others. |
Ground Control | Psychokinesis | World Dominator 1 | You shake the ground and move it about. |
Healing Sound | Psychometabolism | Egoist 3, Psyblade 3 | You broadcast a healing sound, which grant fast healing to nearby creatures. |
Heat Drain | Psychokinesis | Pyrospyche 3 | You drain the heat out of a target to heal yourself. |
Hijack Power | Telepathy | Psion/Wilder 9, Telepath 8 | Hijack a single creature's non-extraordinary abilities and magic items, turning them against that creature and its allies. |
Hostile Schism | Telepathy | Psion/Wilder 8 | Turn the enemy's mind and body against them. |
Hovering | Psychokinesis | Psion/Wilder 1, Psychic Warrior 1 | You calmly hover in place using your psionic powers. |
Hurl Weapon | Psychokinesis | Psychic Warrior 1 | Throw your weapon and have it boomerang back to you. |
Hypersonic Flight | Psychoportation | Psion/Wilder 7 | You gain a impressively fast fly speed which allows you to cover incredible grounds. |
Hypnotic Voice | Telepathy | Dreamer 3, Telepath 3 | You impart a request in your voice, which is delivered to whoever hears it. |
Hysterical Contagion | Telepathy | Psion/Wilder 8 | Infect a target with a dangerous, but utterly mental and made-up, disease. Before you know it, you've got a hysterical plague on your hands. |
Ice Age Bomb | Psychokinesis | Kineticist 9 | A sphere of primordial cold which can be used for a devastating elemental attack or to turn an area into a cold wasteland. |
Idealize | Telepathy | Telepath 4 | You permanently alter the motives and personality of a creature using a vague ideal. |
Ignition | Psychokinesis | Psion/Wilder 2 | Ignite the target, which burns vigorously. |
Illucid Smog | Telepathy | Psion/Wilder 5 | Cause targets in your radius to take a penalty to Will saves |
Image of Fear | Telepathy | Psion/Wilder 6, Psychic Warrior 6 | Take on the image of what they fear the most, gaining an aura of fear or expending it to scare someone to death. |
Imaginary Wounds | Telepathy | Telepath 8 | You cause any wounds dealt to you to become imaginary, which you ill quickly heal from. However you are still at risk of death from other effect. |
Imagined Copy | Telepathy | Psion/Wilder 2, Psychic Warrior 2 | Appear to duplicate yourself, at least for one creature. They won't know which one is the real you until forced to interact with your mental trickery. |
Imbue Intelligence | Metacreativity | Psion/Wilder 6 | Imbue an object with a mind split from your own, turning it into an intelligent item. |
Impossible Sight | Clairsentience | Psion/Wilder 3 | You show impossible sight to a creature, which cause great madness. |
Induce Dream | Telepathy | Dreamer 1 | You can give dreams to people. |
Infuse Anima | Metacreativity | Psion/Wilder 3 | Imbue a shard of your mind in an object which can act as a spy, or activate and operate the device. |
Inhibiting Strike | Telepathy | Psychic Warrior 4 | Your weapon's next strike gains extra damage, and inhibits the use of complex actions for 1 round. |
Insert Thoughts | Telepathy | Psion/Wilder 1 | You insert a thought in the target's mind. |
Instant Calculation | Clairsentience | Psion/Wilder 3, Psychic Warrior 2 | Become able to crunch numbers in your head instantly, allowing you to dodge incoming attacks with the power of your mind. |
Instantaneous Prediction | Clairsentience | Seer 3 | You swiftly predict another creature's action. |
Instantiate Plane | Metacreativity | World Dominator 9 | Sacrifice a god to make a new plane. |
Isolation Lock | Psychoportation | Psion/Wilder 6 | Transport your opponent to a demiplane to face you and you alone, mano a mano. |
Jitterbug | Telepathy | Psion/Wilder 1 | Your opponent can't stop moving, and their twitching bodies disrupts their accuracy. |
Just as Planned | Clairsentience | Seer 4 | You're in a bad situation, fortunately you remembered to bring the exact right tools for the job. |
Kinetic Rending | Psychokinesis | Psion/Wilder 9 | Kill everything within 20 ft. of you by tearing it in half with your mind. |
L'ei Kaszim Graviton Manipulation | Psychokinesis | Psion/Wilder 8 | Telekinesis was small time, this version is the big daddy. |
Lethologica | Telepathy | Psion/Wilder 3 | There is something you're forgetting. It's right on the tip of your tongue... |
Magnetic Armor | Psychokinesis | Psion/Wilder 2 | Immobilize opponents within their own metal armor. |
Magnetic Oscillation | Psychokinesis | Psion/Wilder 1, Psychic Warrior 1 | It's difficult to hit opponents when your metal weapons keep shaking. |
Manifest Blade | Metacreativity | Psychic Warrior 1 | A power which replicate the effect of a mindblade. |
Manifest Flayer | Metacreativity | Dark Insight 7 | Manifest mind flayer servants who follow your orders and act as a mental connection for you. |
Manifest Trap | Psychometabolism | Psion/Wilder 3 | Create a psionic trap waiting to explode with either a burst of energy or another power imbued inside. |
Mantle Ego | Telepathy | Telepath 7 | For a short time, become another creature other than yourself. |
Manufacture Pandemic | Metacreativity | World Dominator 4 | Infect someone or someones with a disease. |
Marathon | Psychoportation | Nomad 2, Psychic Warrior 2 | Double overland speed. |
Memorize Ability | Clairsentience | Seer 8 | Receive training from others to temporarily obtain feats and class features you don't have. |
Memory Lock | Telepathy | Psion/Wilder 4 | Lock away a creature's abilities and memories under a psionic seal. |
Mental Block | Telepathy | Dreamer 3, Telepath 3 | Protect yourself from mental intrusion. |
Mental Communication | Telepathy | Psionic Psuperhero 1 | Communicate with the minds of others |
Mental Denial | Telepathy | Psion/Wilder 6 | Your mind is difficult to manipulate, and you have the willpower to power through many status effects. |
Mental Ping | Clairsentience | Psion/Wilder 2, Psychic Warrior 1 | A lesser form of touchsight which gives blindsense, provided you use move actions to retain it. |
Mental Trap | Telepathy | Telepath 9 | Magic Jar to the psionic extreme! |
Mental Watchguard | Clairsentience | Psion/Wilder 1, Psychic Warrior 1 | Detect dangers around an ally and their general status, even if you're not in the same room. |
Metal Shell | Psychokinesis | Psion/Wilder 3, Psychic Warrior 2 | Make a highly protective suit of armor for yourself, or trap your opponent in a prison of iron. |
Meteologic Aport | Psychoportation | Psion/Wilder 5 | Summon weather from afar, bringing in weather patterns most unnatural. |
Mind Bullet | Psychokinesis | Psion/Wilder 1, Psychic Warrior 1 | Strike a target with a telekinetic bullet. |
Mind Control | Telepathy | Dreamer 4, Telepath 4 | A slightly less absolute counterpart to psionic dominate, mind control makes creatures affected by it extremely suggestible to your will. |
Mind Fusion | Telepathy | Telepath 8 | Enter the mind of an ally and shunt your body out of existence. You are bound to the ally, but may continue to use your powers unhindered. |
Mind Poop | Telepathy | Psion/Wilder 8, Telepath 6 | Flood the target's mind with inane, mindbreaking images and sounds. That's Mama Luigi to you, Mario! |
Mind Puncture | Telepathy | Psion/Wilder 4 | Allow you to pierce mind defense for but a moment. |
Mind-Body Separation | Telepathy, Psychometabolism | Telepath 3, Egoist 3 | Separate your mind from your body and do two things at once. |
Mindlock Strike | Telepathy | Psion/Wilder 3, Psionic Warrior 2 | Deal 1d4 Mindstrained levels with a touch or melee attack. |
Mindscape Torture | Telepathy | Telepath 8 | You send the target to a mindscape where you are God. |
Mindshock | Psychokinesis | Psion/Wilder 4 | Lightning from fingers deals damage and nauseates the mind and body from the pain. A sustained dose is capable of literally leeching the target's vitality to nothing. |
Mists | Metacreativity | World Dominator 2 | You make mist that obscures vision; possibly other things too. |
Monomolecular Blade | Metacreativity, Psychokinesis | Psychic Warrior 3 | You create a monomolecular blade of ectoplasm and force which devastate your opponents. |
Monopole | Psychokinesis | Psion/Wilder 8 | A magnetic singularity crushes all it can into a single point, and drags everything else to a halt with its intense pull. |
Moreaunize | Psychokinesis | Psion/Wilder 7 | Break the target's body and mind into a humanoid shape. |
Muscle Fission | Psychometabolism | Psychic Warrior 3 | You use the power of psychometabolism to quadruple your muscle mass, making you intensely strong. |
Nanocyte Cloud | Metacreativity | Psion/Wilder 5, Judge of Existence 5 | Make a cloud of microscopic psionic constructs to harass and kill your enemies and buff your allies. |
Night of the Living Dead | Psychokinesis | World Dominator 4 | Animate a lot of corpses |
Nightmare Inducing Chains | Metacreativity | Shaper 8 | Ensnare a creature in nightmarish psionic chains, melting its mind. |
Nuclear Transmutation | Psychometabolism | Psion/Wilder 3 | Change one material into another material of equal or lesser value. |
Old Becomes New | Psychoportation | Psion/Wilder 1 | Restore a damaged and old object to new condition, within reason. |
Other Memory | Clairsentience | Dark Insight 3 | Get a brief flash of memory from someone, or delve in the memories of all living things. |
Overclock Body | Psychometabolism | Egoist 1, Psychic Warrior 1 | You make the body overwork itself, bringing it to the brink of heat stroke. And for psionic warriors, they can use it to their benefit. |
Overwhelming Resonance | Psychokinesis | Kineticist 2 | This power creates an extremely powerful soundwave within the target, causing it to start to violently vibrate. |
Pacification Field | Telepathy | Psion/Wilder 6 | A telepathic field which renders all within passive. |
Palm Reading | Clairsentience | Psion/Wilder 1 | Do a palm reading session with a creature, revealing details about future events it will live. |
Particle Disintegration | Psychoportation | Psion/Wilder 8 | A powerful version of disintegrate which cause an intense blast upon killing a creatures. |
Penetrating Vision | Clairsentience | Seer 3 | Duplicate the effects of a Ring of X-Ray Vision. |
Perfect Skill | Clairsentience | Seer 2 | Always roll 20 on a skill check. |
Personal Reconstruction | Psychometabolism | Psion/Wilder 2, Psychic Warrior 2 | You cause your body to rapidly regenerate it cellular structure |
Personality Override | Telepathy | Telepath 8 | A replacement of mind seed, this power allow you to copy your personality into another body. |
Phantasmal Pursuer | Telepathy | Psion/Wilder 4 | You create an horrifying monster in the mind of someone else, who they must flee or die. |
Phantom Flanker | Psychoportation | Nomad 2, Psychic Warrior 2 | You teleport behind your opponent, leaving smoke and an illusory monster in your previous position. |
Phonokinetic Sphere | Psychokinesis | Kineticist 8 | You gather all nearby light, gathering them in an utterly sphere of pure destruction. |
Photon Beam | Psychokinesis | Kineticist 1 | Fire a beam of light that can possibly blind your foes. |
Physical Chronorestoration | Psychometabolism | Psychic Warrior 2 | You partially rejuvenate your body, allowing you to keep going with your activities. |
Planar Vortex | Psychoportation | Nomad 9 | Open a portal to the phantom zone. |
Planetspinning | Psychoportation | World Dominator 9 | You teleport a planet. |
Portal Beam | Psychoportation | Nomad 5 | You fire a beam of scrambled teleportation at the target. |
Power Flower | Psychometabolism | Psion/Wilder 1, Psychic Warrior 1 | Hold the charge on one touch power per forelimb. |
Power Overflow | Psychometabolism | Egoist 2 | You concentrate incredible power within yourself, greatly increasing one or more of your ability scores. |
Power Shield | Psychokinesis | Psychic Warrior 3 | Create a psionic shield capable of withstanding impacts; at the start of your turn, the shield explodes, knocking adjacent targets prone. |
Power Slam | Psychokinesis | Psychic Warrior 1 | Drop with great force, but safely, and make a blow as you do so. |
Power of Obedience | Telepathy | Telepath 2 | Incentivize someone to do what you want. |
Predict Disaster | Clairsentience | Seer 5 | A rare damaging clairsentience ability, you predict some disaster to fall upon your opponent. |
Primeval Fear | Telepathy | Madness and Corruption 1, Telepath 1, Dreamer 1 | You invoke a dire primal fear into a target creature. |
Project Psyche | Telepathy | Telepath 4 | Project your voice and image on a surface to communicate with a creature. |
Projected Cloud Mind | Telepathy | Telepath 3, Dreamer 3 | Make the cloud mind power into an area of effect. |
Prophetic Dream | Clairsentience | Psion/Wilder 4, Dreamer 4 | You have a dream which details future events in vague and strange terms. |
Psi Kick | Psychokinesis | Psychic Warrior 5 | Kick a creature with the power of psionic might, and bull rush them far away. |
Psianimate Biology | Psychometabolism | Egoist 6 | Animate various microscopic biological entities to animate a corpse. |
Psionic Concentration | Psychometabolism | Psion/Wilder 4 | Psionic spell enhancer. |
Psionic Feeblemind | Telepathy | Psion/Wilder 5 | Reduce a target's mental ability score to 1. |
Psionic Geas | Telepathy | Psion/Wilder 4 | As the spell lesser geas, mark of justice, or geas/quest. |
Psionic Jelly Floor | Psychokinesis | Psychic Warrior 1, Judge of Existence 1 | This power turns the floor into a thick layer of bouncy jelly. |
Psionic Leash | Metacreativity | Psion/Wilder 2, Psychic Warrior 2 | Form a tangled net of ectoplasm which you can teather and pull upon. |
Psionic Madness Charge | Telepathy | Dark Insight 2 | Inflicts 1 madness per round on the target. |
Psionic Mass Charge | Psychokinesis | Kineticist 3, Psychic Warrior 2 | Telekinetically move with near light speed, flinging creatures out of your way. |
Psionic Saturation | Metacreativity | World Dominator 4 | Make everyone around you manifest minor powers at random. |
Psionic Scarf | Psychokinesis | Psion/Wilder 1 | You use your psionic power to create a scarf of pure force, chopping your opponents into pieces. |
Psychic Arcana | Clairsentience | Psion/Wilder 9 | Become a powerful wizard for a day. |
Psychic Beacon | Clairsentience | Dreamer 3, Psion/Wilder 3 | Create a beacon that only you can see, or one everyone can see at your location. |
Psychic Blast | Telepathy | Psion/Wilder 1 | A ray of pure psychic energy that quickly mows through more intelligent foes. |
Psychic Crush, Variant | Telepathy | Psion/Wilder 5 | You crush the mind of a creature, causing it to collapse under the strain. |
Psychic Disguise | Telepathy | Psion/Wilder 2, Telepath 1 | You project a subconscious psionic disguise over yourself. |
Psychic Explosion | Psychokinesis | Psion/Wilder 5, Psychic Warrior 5 | You unleash your psionic energy in a massive burst of energy. |
Psychic Halo | Psychokinesis | Psion/Wilder 8, Psychic Warrior 6 | As repulsion with a concealment effect. |
Psychic Orb | Metacreativity | Psion/Wilder 3 | You hurl a sphere of psychic energy at a foe. |
Psychic Point Singularity | Psychokinesis | Kineticist 6, Psychic Warrior 5 | You create a singularity of pure psychic might, greatly harming any creatures caught in it. |
Psychic Possession | Telepathy | Psion/Wilder 6 | Possess a creature with a shard of your own psyche, which can monitor condition, spy on people, and channel your mental abilities. |
Psychic Strike | Psychokinesis | Psychic Warrior 1 | A replacement for the Soulknife ability to be used with manifest blade. |
Psychic Support Measure | Telepathy | Telepath 4 | Light up brightly with psionic light that helps allies, debuffs opponents, and illuminates the surroundings. |
Psychoclastic Ray | Psychokinesis | Psion/Wilder 5 | Create a ray of chaotic psychic energy which has a random effect on those it touches. |
Psychoclastic Sphere | Psychokinesis | Psion/Wilder 9 | Create a sphere of chaotic psychic energy which has multiple effects on those passing through. |
Psychoclastic Spray | Psychokinesis | Psion/Wilder 7 | Create a cone of chaotic psychic energy which has a random effect on those it touches. |
Psychoclastic Wall | Psychokinesis | Psion/Wilder 8 | Create a wall of chaotic psychic energy which has multiple effects on those passing through. |
Psychodisc | Psychokinesis | Psion/Wilder 2 | Summoning a spinning sawblade of energy that you can direct. |
Psychosomatic Specter | Telepathy | Telepath 4 | You create undead which are in fact mental constructs. |
Psychotherapeutic Healing | Telepathy | Psion/Wilder 2 | Heal hp and cure status effects... to a point. It's all in your mind. |
Psyshocking Wave | Psychokinesis, Telepathy | Psion/Wilder 2 | You fire a wave of damage psychic energy, which immobilize and damage your foes. |
Puppet Weapon | Psychokinesis | Psychic Warrior 1 | Puppet around and use a weapon with telekinetic force. |
Pyrokinesis | Psychokinesis | Psionic Psuperhero 1 | Toss fire about. Indulge that pyromania. |
Racial Genesis | Metacreativity | World Dominator 7 | Create a small population |
Radburst | Psychokinesis | Kineticist 4 | You create a ball of radioactive energy and fire it, causing high amounts of damage and radiation poisoning. |
Recall Past Life | Telepathy | Telepath 5 | Bring back the memories of a creatures past lives. |
Regenerate Flesh | Psychometabolism | Egoist 1, Psychic Warrior 1 | You expend power from your psionic well, forcibly causing your flesh to regenerate. |
Rekindle Life | Psychometabolism | Egoist 5 | A psionic version of raise dead, has a heavy psionic cost. |
Relieve Strain | Telepathy | Psion/Wilder 1 | Take on a character's Strain. Yeah! Martyrdom! |
Repeating Afterimages | Psychokinesis | Psychic Warrior 4, Psion/Wilder 4 | A psionic mirror image, which create less images but replenish over time and allow you to dodge out of the way. |
Reveal Doom, Psionic | Clairsentience | Seer 3 | A psionic version of the reveal doom power. |
Sapience | Psychometabolism | Psion/Wilder 6 | Awaken creatures to sapience, either briefly or on a more permenant basis. |
Segment Body | Psychoportation | Psion/Wilder 7, Psychic Warrior 6 | Separate yourself into pieces which float around on their own. |
Shadow of the Psyche | Telepathy | Telepath 9 | Release a flood of psychic static which negates the thoughts of the weak, staggers the strong, and inhibits manifesting in the area. |
Shapeshift | Psychometabolism | Psionic Psuperhero 1 | Transform things into other things. |
Shared Mental Display | Telepathy | Psion/Wilder 3 | Have a shared heads-up display that will permit the transferance of more information than just words. |
Sinclair's Persistent Headache | Telepathy | Psion/Wilder 2 | Gives the target a headache |
Sinclair's Sacrificial Mental Conduit | Telepathy | Psion/Wilder 1, Psychic Warrior 1, Mindrender 1 | Create a mental link between you and an ally, and take some of their mental pain. |
Sky Hammer | Metacreativity | Psion/Wilder 6, Psychic Warrior 6 | Conjure a giant column to crush your foes under its weight. |
Sky Iron Fortress | Metacreativity | Psion/Wilder 9 | When you are this powerful of a psychic, you need to travel in style. From the ruins of your enemies, you craft the greatest sight the world has ever seen... |
Slipstrike Flurry | Psychoportation | Psychic Warrior 3 | Attack, teleport, and attack some more until the whole room lies dead. |
Solar Infusion | Psychokinesis | World Dominator 7 | Imbue the sun with extra energy. |
Soul Convergence | Psychometabolism | Egoist 8 | You radiate an aura which heal all allies in it radius by a large amount. |
Soulblade | Metacreativity | Lurk 1, Psion/Wilder 1, Psychic Warrior 1 | After the manner of Mind Blade, but as an augmented power instead of a supernatural ability. |
Staggering Scream | Psychokinesis | Psion/Wilder 2, Psychic Warrior 2 | The volume of your scream leaves your opponents deaf and staggered. |
Star Gate | Psychoportation | World Dominator 6 | Make a big portal from one place to another |
Stone Rain | Psychokinesis | World Dominator 1 | Days of concentration make meteors squash your victims. |
Stop Hitting Yourself | Psychoportation | Psion/Wilder 4, Psychic Warrior 3 | Enemies will think twice about making a full attack on anyone anytime soon. |
Struggle Foreseen | Clairsentience | Seer 9 | Roll twice for everything you do taking the best result, while opponents roll twice for everything against you and take the worse result. |
Stunning Shock | Psychokinesis | Psion/Wilder 2 | Zap with a bolt of lightning that may stun the opponent. |
Subconscious Subjugation | Telepathy | Telepath 2 | A power that greatly enhance your personal presence through subtle telepathy. |
Supreme Ego Barrier | Psychokinesis | Psion/Wilder 9 | Stop an attack completely, send a force shockwave that damage adjacent creatures and send melee attacker flying. |
Synostocerebros | Psychometabolism | Psion/Wilder 7, Psionic Psuperhero 1 | A healing power that converts mental energy to physical health. |
TK Bike | Psychokinesis | Psion/Wilder 2 | You create an invisible bicycle made of force. |
TK Buzz-saw | Psychokinesis | Kineticist 8 | You telekinetically saw apart your opponents, greatly damaging and killing those it target. |
TK Deflect | Psychokinesis | Kineticist 2 | You create a deflection field around yourself, sending ranged attacks flying. |
TK Flail | Psychokinesis | Kineticist 4 | You use your telekinesis to smash large objects on creatures. |
TK Float | Psychokinesis | Kineticist 9 | You lift a large area and all creatures in it. |
TK Force | Psychokinesis | Kineticist 1, Psion/Wilder 2 | A revised version of Telekinetic Force. |
TK Hold | Psychokinesis | Kineticist 3 | You create a nigh-impassable telekinetic barrier which stop and hold those who attempt to pass through. |
TK Launch | Psychokinesis | Kineticist 2 | This power allows the manifester to fire projectiles at the target. |
TK Lift | Psychokinesis | Kineticist 3 | You lift the targets of their power, leaving them helpless in the air. |
TK Nova | Psychokinesis | Kineticist 6 | You unleash a wave of force unleashed which causes all creatures and objects within range to be violently impacted and hurled away. |
TK Pressure | Psychokinesis | Kineticist 3, Psychic Warrior 3 | You exude a massive amount of telekinetic creature which pushes them away and deflect incoming projectile. |
TK Thrust | Psychokinesis | Kineticist 3, Psion/Wilder 4 | You violently thrust an creatur using telekinesis, damaging it and breaking barriers. |
Tachyon Bolt | Psychokinesis | Atom Mantle 7, Time Mantle 7 | A bolt of energy so fast it travels backward in time, deals massive damage, and has no hard counters. |
Telecommand Corpse | Psychokinesis | Kineticist 1 | You animate the corpse of a creature with telekinesis. |
Telekinetic Push | Psychokinesis | Psion/Wilder 1 | Small burst of telekinetic energy knocks foe backwards. |
Telepathic Recap | Telepathy | Psion/Wilder 2 | You view a willing creature's memories. |
Teleport | Psychoportation | Psionic Psuperhero 1 | Move people and things from one point to another without crossing the intervening distance. |
Teleport to Hand | Psychoportation | Nomad 1, Psychic Warrior 1 | You teleport an item to your hand. |
Temporal Denial | Psychoportation | Time Mantle 8, Psion/Wilder 9 | You create a lapse in time, causing an undue interruption or an attempt to manipulate time to fail. |
Temporal Recall | Psychoportation | Psion/Wilder 6, Psychic Warrior 4 | You revert your own personal time, returning to a state you were in 1 round ago. |
Thermal Death Beam | Psychokinesis | Kineticist 8 | You fire a beam of intense heat and psychokinetic energy, obliterating one or more creature. |
Thousand Blades Stance | Metacreativity | Psychic Warrior 3 | You create a thousand daggers made of psionic energy. |
Tolerate Pain | Psychometabolism | Egoist 3 | You and those near you take damage less lethally, and recover quickly from your wounds. |
Total Amnesia | Telepathy | Psion/Wilder 9 | Completely erase a creature's mind. |
Total Mindwipe | Telepathy | Telepath 8 | You completely wipe the memory of the target. |
Transdimensional Step | Psychoportation | Nomad 1 | You instantly teleport in a free space within 10 feet. |
Truevenom Weapon, Revised | Psychometabolism | Psychic Warrior 4 | Deal constitution damage with your weapon attacks. |
Truevenom, Revised | Psychometabolism | Psychic Warrior 4 | Deal constitution damage with your claw attacks. |
Unavoidable Strike | Clairsentience | Psychic Warrior 6, Seer 6 | Your next attack will hit and deal damage, no matter what. |
Unreality Zone | Psychoportation | Psion/Wilder 9 | Destroy the reality around you, erasing things from existence and throwing them into the realm of dreams. |
Vampiric Blade, Revised | Psychometabolism | Psychic Warrior 3 | A version of Claws of the Vampire that doesn't suck. |
Velocity Trap | Psychoportation | Psion/Wilder 1, Psychic Warrior 1 | You generate a "boost pad" which launches creatures walking upon it in a direction of choice. |
Victor's History | Telepathy | World Dominator 5 | Erase defeated foe from history. |
Virus Replication | Psychometabolism | Psion/Wilder 3 | You cause a deadly virus to quickly replicate inside the target. |
Vital Fortress | Psychometabolism | Psion/Wilder 7, Psychic Warrior 5 | Convert your hp into temp hp. You can double your hit points, but recovery will be very difficult. |
Warm Front | Metacreativity | Stormbringer 2 | Change the weather to increase fire effects and decrease cold effects. |
Warp Cloak | Psychokinesis | Psion/Wilder 4, Psychic Warrior 3 | Become invisible. |
Warp Light | Psychokinesis | Psion/Wilder 2, Psychic Warrior 2 | Target creature or object became invisible |
Wave of Mass Panic | Telepathy | Telepath 5 | You cause a large telepathic uproar which make creatures fearful and resentful of each others. |
Weapon of Energy, Revised | Psychokinesis | Psychic Warrior 4 | A version of Weapon of Energy that doesn't suck. |
Weaponkinesis | Psychokinesis | Psychic Warrior 1 | Attack in melee, at range, by telekinetically controlling your weapon. |
Weavewarping | Metacreativity | World Dominator 3 | You alter the way magic functions in a large area. |
Wings of the Phoenix | Metacreativity | Shaper 4 | Grow fire wings that can kill people. |
World Map | Clairsentience | World Dominator 1 | View a cross-section of something far away |
Worm of the Void | Psychoportation | Dark Insight 3 | Summons an eldritch worm to devour your opponent. Just make sure to move out of the way. |
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