Psychotherapeutic Healing (3.5e Power)
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Telepathy [Mind-Affecting] | |
Level: | Psion/Wilder 2 |
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Display: | Olfactory |
Manifesting Time: | 1 standard action |
Range: | Touch |
Target: | One creature |
Duration: | 1 minute |
Saving Throw: | Will negates (harmless) |
Power Resistance: | Yes |
Power Points: | 3 |
You "cure" a creature, but the healing is almost all in their mind. They recover 15 hp immediately. At the end of the duration they lose the same amount of hp they gained -1, leaving them with a 1 hp gain due to the placebo effect.
Alternatively you can forgo the hp recovery and instead cure the following conditions for the duration: Dazzled, Fatigued, or Sickened. At the end of the duration, the condition returns continuing its normal duration.
This is not positive energy, but must work on a creature subject to mind-affecting effects.
Augment: You can augment this power in the following ways.
- For each additional power point spent, the healing increases by 5, and the amount you are left at expiration is +1 higher.
- If you spend 2 additional power points, you can increase the range to Close (25 ft + 5 ft/level).
- If you spend 4 additional power points, can instead relieve these conditions: Exhausted, Nauseated, Pain Effects, or Poisoned.
- If you spend 6 additional power points, can instead relieve these conditions: Ability Damage, Ability Penalties, or Negative Levels.
- For each additional power point spent, the duration increases by 1 minute.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Descriptor | Mind-Affecting + |
Discipline | Telepathy + |
Identifier | 3.5e Power + |
Level | Psion/Wilder 2 + |
Rated By | Leziad +, Foxwarrior + and Franken Kesey + |
Rating | Rating Pending + |
Summary | Heal hp and cure status effects... to a point. It's all in your mind. + |
Title | Psychotherapeutic Healing + |