5e Spells

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For other uses of Spell, see Spell (disambiguation).


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113 homebrew spells.

NameLevelSchoolAction TypeRangeSummaryAuthor
5e Spells
Adaptive Ward1TransmutationOther60ftA low-level reactionary Stoneskin, meant to replace Absorb Elements.

Zhenra-Khal
Afterimage Dodge1IllusionOtherSelfA low-level, reactive Mirror Image

Zhenra-Khal
Agonizing Word1NecromancyOther60Zhenra-Khal
Alwin's Arcane Virus4NecromancyActionSelf (20-ft cone)Infect a caster's spell. A nuisance in the short term, but can turn deadly if left untreated.

Cheezyfrys11
Alwin's Spell Siphon4AbjurationReaction60 feetA riskier version of Counterspell that can recover spell slots

Cheezyfrys11
Arc LoopCantripEvocationAction30ftA small bolt of lightning that bounces from target to target.

Zhenra-Khal
Arcane BucklerCantripAbjurationBonus ActionSelfUseful but modest update of 3.5e's Shield to 5e.

Zhenra-Khal
Arcing BladeCantripEvocationActionSelf (5ft Radius)Hit an enemy, causing lightning to lash out at other enemies close to them.

Zhenra-Khal
Astral SealCantripConjurationAction30ftMark a target, to heal your allies when it is struck if it is strong, or to suffer additional damage if it is weak.

Zhenra-Khal
Blackthorn ArrowCantripNecromancyActionSelf (60ft Radius)Ranged "Blade" cantrip; Target can't heal for 1 round.

Zhenra-Khal
Blades of Vanquished Armies4ConjurationActionSelf (10ft Radius)Conjure spectral warrior spirits to swirl around you, harming those who come close. You can also command them to surge forth and strike your foes for you.

Zhenra-Khal
Blazing Rebirth5EvocationOther30ftReactive Revivify, with some fire damage and extra healing.

Zhenra-Khal
Bodyguard1NecromancyOther30ftA defensive spell for a school of magic that is criminally underdeveloped at lower levels.

Zhenra-Khal
Bone PuppetCantripNecromancyAction60ftA flavorful cantrip for a school of magic that is criminally underdeveloped at lower levels.

Zhenra-Khal
Boreal Wind3EvocationAction90 feetYou create a fierce gust of freezing wind that is 20 feet high and 20 feet wide.

Gr7mm Bobb
Breathing RoomCantripEvocationActionSelf (10ft Cone)A quick boop to get enemies away from you.

Zhenra-Khal
Cadaver Bomb2NecromancyAction60ftAn offensive AOE spell for a school of magic that is criminally underdeveloped at lower levels.

Zhenra-Khal
Calamitous Curse5EnchantmentAction60ftA stronger version of Jinx, forcing the creature's next d20 roll to fail catastrophically.

Zhenra-Khal
Call SteedCantripDivinationActionEntire planeCall a mount you've bonded with to travel to your location.

Chilling BladeCantripEvocationActionSelf (5ft Radius)Hit an enemy and grow crystal armor temporarily.

Zhenra-Khal
Column of Ice4ConjurationAction50 feetConjures one column of ice, 10-ft. radius and 35 ft in height

Gr7mm Bobb
Conjure Creature1ConjurationAction90 feetRlyehable
Conjurer's BladeCantripConjurationBonus ActionSelfA simple cantrip to create a melee weapon.

Zhenra-Khal
Corrosive GraspCantripTransmutationOtherTouch3.5e conversion of Rusting Grasp; Smack your targets to corrode their flesh, armor and weapons.

Zhenra-Khal
Crashing Stone1TransmutationAction60ftToss a pebble that turns into a boulder mid-flight.

Zhenra-Khal
Creeping Cold2TransmutationAction30 feetYou turn a creature's sweat and the air's ambient moisture to ice, creating blisters as the ice forms on and inside the skin.

Gr7mm Bobb
Crumbling Curse2EnchantmentAction60ftZhenra-Khal
Crystal BladeCantripAbjurationActionSelf (5ft Radius)Hit an enemy and grow crystal armor temporarily.

Zhenra-Khal
DazeCantripEnchantmentAction30 feetMomentarily disorient a creature

Vaegrim
Decay1NecromancyOther90 ftCause the slow but inevitable decay of matter over time, dealing 1d6 necrotic damage per round.

Eiji-kun
Divisive Challenge2EnchantmentActionSelf (30ft Radius)Challenge your opponents, Goading those that are Worthy, while Frightening those that are not.

Zhenra-Khal
Dreadtheft2NecromancyActionSelf (30ft Line)Create a beam of life-draining energy, withering foes and healing yourself.

Zhenra-Khal
Earthwalk2TransmutationActionTouchGain a burrowspeed and tremorsense

Gr7mm Bobb
Ekbom's Imaginary Insects5EnchantmentAction30 FeetTarget hallucinates insects all over their body and attacks themselves.

Nazsmith
Elemental Rebuke1EvocationOther60ftHellish Rebuke buff. Use at your own risk.

Zhenra-Khal
Emberflash ArrowCantripEvocationActionSelf (60ft Radius)Ranged "Blade" cantrip; Target catches fire for 1 round.

Zhenra-Khal
Encode Memories1DivinationActionselfAxis
Endure Elements3AbjurationActionTouchA creature protected by endure elements suffers much less harm from being in a hot or cold environment.

Gr7mm Bobb
Extinguishing Strike3NecromancyBonus ActionSelfZhenra-Khal
Fangblight ArrowCantripTransmutationActionSelf (60ft Radius)Ranged "Blade" cantrip; Weapon constricts target for 1 round.

Zhenra-Khal
FissureCantripTransmutationActionSelf (10ft Line)Punch the ground, sending out a line-shaped shockwave.

Zhenra-Khal
Flashing BladeCantripEvocationActionSelf (5ft Radius)Hit an enemy and hinder its vision.

Zhenra-Khal
Focus Breaker2AbjurationAction60 feetShatters focus and concentration

Rlyehable
Freezing Strike2EvocationBonus ActionSelfMuch in the line of the Smite spells, imbue your weapon with the power to freeze a foe in its tracks.

Zhenra-Khal
Gift of Recovery1EvocationActionTouchA little bit different take on healing; Basically fast healing from 3.5e.

Zhenra-Khal
Glyph of Oath-binding5AbjurationOtherTouchYou inscribe a glyph on one or more willing person to enforce an oath or contract.

mrbloopbloop
HammerCantripEvocationAction60ftBludgeoning damage: The cantrip.

Zhenra-Khal
Hand of BlightCantripNecromancyActionSelf (30ft)Launch clawing hands of necrotic energy at your foes.

Zhenra-Khal
Hastening Strike3TransmutationBonus ActionSelfMuch in the line of the Smite spells, steal your opponent's time.

Zhenra-Khal
Heartripper4EvocationAction60ftAn update of a 3.5e spell, you use a targeted bolt of force to push a creature's heart out of its body.

Zhenra-Khal
Heat Drain5NecromancyActionSelf(30 foot radius)The heat in the room seems to rush toward you, leaving everyone around you in bone chilling pain while you feel amazingly refreshed and alive.

Gr7mm Bobb
Sanguine Siphon1NecromancyOther30ftUse your reaction to suck the blood out of your enemies.

Zhenra-Khal
Mass Sanguine Siphon3NecromancyOther30ftUse your reaction to suck the blood out of even more enemies.

Zhenra-Khal
Hymn of Recovery1EvocationAction30ftA Channeled healing spell. Don't worry, it's not broken.

Zhenra-Khal
Ice Crystal Phalanx1ConjurationOther30 ft lineFire a line of freezing ice, that leaves spikes behind in its wake.

Eiji-kun
Impaling ConjurationCantripConjurationAction60ftBriefly summon spears, arrows, and other piercing projectiles to impale your enemies.

Zhenra-Khal
Incite Rage1EnchantmentAction60ftThe Goad version of Cause Fear, with one extra twist.

Zhenra-Khal
Infernal Spheres2ConjurationActionSelfConjure sphere of flame to protect you, striking those that harm you.

Zhenra-Khal
Inflame3EnchantmentActionSelf (30ft Radius)An AoE Goad, in the vein of the 3rd-level Fear spell.

Zhenra-Khal
IrkCantripEnchantmentActionTouchTouch your opponent to annoy them; The opposite of Guidance.

Zhenra-Khal
JinxCantripEnchantmentAction30ftCurse your target with instant bad luck, dealing random damage to them as something abrupt and painfully inconvenient happens to them.

Zhenra-Khal
Kinetic BladeCantripEvocationActionSelf (5ft Radius)Push an enemy around the battlefield by bonking it over the head.

Zhenra-Khal
Kiss of VantiCantripNecromancyActionTouch with ReachPsychic Vampirism

Rlyehable
Lithic BlockCantripTransmutationAction30ftRaise a 5ft cube out of the ground to hide behind; More cubes as you gain levels.

Zhenra-Khal
Lunging Maw2ConjurationAction60ftConjure a giant mouth to swallow your enemies.

Zhenra-Khal
Mass Mage Armor3AbjurationOther30 ft.Gives Mage Armor to a number of creatures for 1 minute

Rlyehable
Mass Revivify5NecromancyAction30ftRevivify 3 targets with 1 action, get more with upcasting.

Zhenra-Khal
Mass Swift Barrier3AbjurationOther30ftA mass version of my Shield rework.

Zhenra-Khal
Necrotic AwarenessCantripNecromancyAction30 feetDetect the presence of necrotic cysts

Vaegrim
Necrotic Burst4NecromancyAction100 feetEncysted subject killed, cyst begins to roam.

Vaegrim
Necrotic Cyst2NecromancyActionTouchInfect the subject with an undead sac of tissue.

Vaegrim
Necrotic Scrying3NecromancyOtherUnlimitedHear or see encysted subject at a distance.

Vaegrim
Prismatic Burst1EvocationAction30ftA pop of bright color with various debilitating effects for those that roll a 1.

Zhenra-Khal
Quickening BladeCantripTransmutationActionSelf (5ft Radius)Hit an enemy and hasten your reaction time.

Zhenra-Khal
Redirecting Rift1ConjurationOther30ftA low-level reactive Conjuration spell to throw an attack somewhere else.

Zhenra-Khal
Reflexive Foresight1DivinationOtherSelfA low-level reactive defense spell, utilizing the painfully utilitarian school of Divination.

Zhenra-Khal
Rekindling Touch1NecromancyActionTouchZhenra-Khal
Revitalizing Word1EvocationBonus Action60ftA Healing Word that is good for something other than a cheap way to bring up a downed ally.

Zhenra-Khal
Roaring ArrowCantripEvocationActionSelf (60ft Radius)Ranged "Blade" cantrip; Deals minor AoE Thunder damage.

Zhenra-Khal
Saving Grace1EvocationOther60ftZhenra-Khal
ShadowCantripTransmutationActionTouchCreates a zone of shadow

Rlyehable
Shafts of RadianceCantripEvocationAction60ftBriefly summon spears, arrows, and other piercing projectiles to impale your enemies.

Zhenra-Khal
Shout4EvocationActionSelf (30ft Cone)An update of a 3.5e spell.

Zhenra-Khal
Skybolt1ConjurationAction120ftA long-ranged small AoE Lightning spell. Too many fire spells these days...

Zhenra-Khal
Slow Healing1EvocationOtherTouchRecover hp slowly over time.

Eiji-kun
Soul Summons3ConjurationActionSelfYou look within yourself to conjure your own soul, which separates from your body and takes its own form.

Sound Burst2EvocationAction30ftAn update of a 3.5e spell.

Zhenra-Khal
Spectral Stampede4ConjurationActionSelf (100-foot line)Remember that scene from The Lion King? Now with force ghosts.

Zhenra-Khal
Swift Barrier1AbjurationOther30ftA Shield replacement that is more versatile and less annoying.

Zhenra-Khal
Séance2ConjurationOther5ft (15ft Radius)A lower-level, riskier alternative to Speak With Dead. As detailed as it is verbose.

Zhenra-Khal
Terraform7TransmutationOther60 feetReshape the earth and stone around you into simple objects and structures.

Gr7mm Bobb
Thousandfold Strike5TransmutationBonus ActionSelfMuch in the line of the Smite spells, hit your foe with a multitude of attacks across dozens of timelines.

Zhenra-Khal
Toxic BladeCantripTransmutationActionSelf (5ft Radius)Hit an enemy and hinder its actions.

Zhenra-Khal
True DodgeCantripDivinationOther30 feetSense your foe's next attack and preemptively evade it.

Luigifan18
True Strike, VariantCantripDivinationBonus ActionSelfA variant to true strike that attempts to fix the problems with the original.

Wkavengers
Twisted Magic Field7AbjurationActionSelf (30-foot radius)You manipulate and twist magic around you

TK-Squared
Twisting BladeCantripEvocationActionSelf (5ft Radius)Hit an enemy, and immediately move without provoking your foe's wrath.

Zhenra-Khal
Vampiric Smite2NecromancyBonus ActionSelfEmpowers your weapon with life-draining force.

Vaegrim
Vampiric Weapon3NecromancyActionTouchFranken Kesey
Vanishing Strike1IllusionBonus ActionSelfMuch in the line of the Smite spells, charge up, and vanish the moment you strike.

Zhenra-Khal
Venomous Strike2TransmutationBonus ActionSelfMuch in the line of the Smite spells, imbue your weapon with deadly poison.

Zhenra-Khal
Vexing Word1EnchantmentOther60ftA Silvery Barbs replacement that doesn't break the RNG.

Zhenra-Khal
Warping Strike2ConjurationBonus ActionSelfMuch in the line of the Smite spells, hit your target and teleport away.

Zhenra-Khal
WindshearCantripEvocationAction30ftCut your enemies with a solidified razor of high-speed wind.

Zhenra-Khal
Withering BladeCantripNecromancyActionSelf (5ft Radius)Hit an enemy and stop them from healing.

Zhenra-Khal
Woodwisp ArrowCantripTransmutationActionSelf (60ft Radius)Ranged "Blade" cantrip; Ignores cover from wooden objects.

Zhenra-Khal
Z's Compelled Duel1EnchantmentBonus Action30ftA rework of Compelled Duel using the Goaded condition.

Zhenra-Khal
Z's Cure Wounds1EvocationActionTouchMy redux of Cure Wounds. Can't heal targets above half HP.

Zhenra-Khal
Z's False Life1NecromancyActionSelfA rework of False Life that gets stronger the weaker you are. Y'know... So there's actually a reason to pick it over Armor of Agathys.

Zhenra-Khal
Z's Healing Word1EvocationBonus Action60ftA Healing Word that is good for something other than a cheap way to bring up a downed ally. Can't heal targets above half HP.

Zhenra-Khal
Z's Toll the DeadCantripNecromancyAction60ftZhenra-Khal
Z's Witch Bolt1EvocationAction30ftA rework of a bad spell, using my Channeling variant rule.

Zhenra-Khal



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