Reflexive Foresight (5e Spell)

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Author: Zhenra-Khal (talk)
Date Created: 3-1-2023
Status: Complete
Editing: Don't edit without discussion. Unauthorized edits will be reverted.
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5e Spell Reflexive Foresight
1st-level divination
Casting Time: 1 Reaction, taken upon being targeted by an attack or forced to make a Dexterity saving throw by a source that you can see.
Range: Self
Components: V
Duration: 1 Round
Casters: Cleric, Druid, Ranger, Sorcerer, Wizard

Upon casting this spell, you begin to see afterimages of things that are about the happen. This grants you a bonus to AC and Dexterity saving throws against attacks, spells and other effects originating from sources you can see (Including the triggering attack or saving throw), until the beginning of your next turn; This bonus is equal to your spellcasting ability modifier (Min of 1).

While the spell persists, each time you are missed by an attack or succeed a Dexterity saving throw, you can immediately move up to 5ft without provoking attacks of opportunity, provided the attack or save originated from a source you can see.

At Higher Levels. When cast using a spell slot of 2nd level or higher, the distance you may move when missed by an attack or succeeding a Dex save increases by 5ft for each slot level above 1st.





Back to Main Page5e5e Spells

Action TypeOther +
AuthorZhenra-Khal +
Canontrue +
CasterCleric +, Druid +, Ranger +, Sorcerer + and Wizard +
ComponentV +
Identifier5e Spell +
Level1 +
RangeSelf +
RatingUndiscussed +
Scalabletrue +
SchoolDivination +
SummaryA low-level reactive defense spell, utilizing the painfully utilitarian school of Divination.

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TitleReflexive Foresight +