Spell Corrosion (3.5 Spell)

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Author: MisterSinister (talk)
Date Created: February 12th, 2011
Status: Finished
Editing: Clarity edits only please
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Spell Corrosion
Abjuration [Acid]
Level: Acid 8, Sorcerer/Wizard 8
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target or Area: One spellcaster, creature, or object; or 20-ft.-radius burst
Duration: Instantaneous and 1 round/level (see text)
Saving Throw: Fort partial (see text)
Spell Resistance: No

A nasty spell that nobody's taken credit for (although it is widely ascribed to the mad genius of Elush), this unmakes the energies of active spells and causes them to transform into a sticky blistering agent, dealing horrible, disfiguring injuries and causing extreme pain.

This functions identically to a greater dispel magic spell, except as described here.

If this spell is used as an area dispel, instead of its normal effects, all creatures in the area are dealt 1d6 acid damage per two character levels, are sickened, and one spell active on them is dispelled. The damage is considered to be hit point burn (meaning that it cannot be healed except by greater restoration, miracle, wish or natural healing), and the sickened effect lasts for 1 round per caster level. A successful Fort save causes no active spell on that creature to be dispelled (but the damage and sickening still occurs).

If this spell is used as a targeted dispel, instead of its normal effects, the target is dealt 1d6 acid damage per two character levels, is sickened (if it is a creature), and all spells active on them are dispelled. If the target is a magic item, it is suppressed as per the normal rules, except the suppression lasts 24 hours. The damage is considered hit point burn (see above) and the sickened effect lasts for 1 round per caster level. A successful Fort save for a creature or an attended object causes only one active spell to be removed instead of all of them, but the damage and sickening still occurs as normal. For an attended object, a successful Fort save by its user causes the item to continue functioning normally.

If this spell is used as a counterspell, it functions identically to greater dispel magic, but also causes the caster of the countered spell to take 1d6 acid damage per two caster levels and become sickened for 1 round per caster level. This damage is considered hit point burn (see above). No save is possible against this effect.


Back to Main Page3.5e HomebrewSourcebooksLiber Demonica
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

MisterSinister's Homebrew (321 Articles)
MisterSinisterv
Sourcebooks Liber Demonica
Classes Abyssal Blackguard, Adept, Liber Demonica, Barbarian, Sublime, Battle Scholar, Blood Warlock, Fleshcrafter, Liber Demonica, In-Denial FATALite, Jedi, Possessed, Priest, Ravaged By Abaddon, Ravaged By Dagon, Ravaged By Demogorgon, Ravaged By Fraz-Urb'luu, Ravaged By Graz'zt, Ravaged By Malcanthet, Ravaged By Obox-ob, Ravaged By Orcus, Ravaged By Pale Night, Ravaged By Pazuzu, Shadow Magister, Shadow Theurgist, Stranger in the Night, Warlock, Abyssal, Warrior, Liber Demonica
Character Options Abaddon's Hatred, Adamantine Body, Tome, Alchemical Mastery, Armour Training, Assassination Training, Attack on the Run, Baphomet's Stature, Bloodseeking Spell, Burst of Speed, Child of Night, Combat Expertise, MS Variant, Combat Reflexes, MS Variant, Dark Awareness, Darkest Shadow Devotee, Demogorgon's Insanity, Diabolic Disciple, Dodge, MS Variant, Exalted Spell Learning, Fraz-Urb'luu's Duality, Graft Flesh, Graz'zt's Shadows, Improved Combat Maneuver, Improved Feint, MS Variant, Improved Unarmed Strike, MS Variant, Infinite Lotus Disciple, Juiblex's Slime, Orcus' Affinity, Pale Night's Veil, Pazuzu's Freedom, Perfect Lotus, Precise Shot, MS Variant, Ruination of Malcanthet, Servant of the Obyrith, Shadow Focus, Solar Resistance, Tentacles of Dagon, Thrall to Demon, Two-Weapon Defense, MS Variant, Two-Weapon Fighting, MS Variant, Venom of Obox-ob, Vision of the Lotus, Weapon Focus, MS Variant, Yeenoghu's Victory
Class Ability Components Abaddon's Prowess, Abaddon's Radiance, Abyssal Counsel, Abyssal Gift, Acid, Acid Sheath, Air, Liber Demonica, Anarchy, Anonymous Function Call, Apocalypse From The Sky, Artifice of Demogorgon, Ashe's Mind Lance, Ashe's Spell Seizure, Ashe's Transformative Counterspell, Axiom of Choice, Axiom of Determinancy, Beherit's Arrow, Bounded Infinity, Brutal Eyes' Vengeance, Chaos, Collapse Eternity's End, Conquest, Continuum Hypothesis, Corrupt, Dagon's Blessing, Dagon's Icy Grip, Delirium of Demogorgon, Demise Unseen, Detect Alignment, Diabolic, Diagonal Argument Proof, Draining of Orcus, Drown, Eclipse, Elush's Elemental Extraction, Elush's Epiphyseal Erosion, Elush's Explosive Exsanguination, Elush's Eye-Blasting Explosion, Elush's Leaden Investiture, Elush's Limb Calcification, Eratosthenes' Sieve Defence, Erzebet's Skull Bomb, Erzebet's Soul-Flensing Ligature, Evil, Exclusion of Pale Night, Expurgation of Juiblex, Eyes of the Obyrith, Faith's Reactive Nest, Fist of Baphomet, Flaying Wind, Floating-Point Instability Process, Gaze of Orcus, Good, Graz'zt's Schemes, Hatred, Healing, Hijack Spell, Hijacking Dispel, Hyperbolic Asymptote, Incompleteness Theorem, Infinite Lotus, Insanity, Integer Understanding, Interval of Confidence, Invigoration, Irrational Number Inculcation, Ishara's Enticing Directive, Ishara's Fiery Ring, Ishara's Fiery Transfiguration, Itharius' Unerring Strike, Jealousy of the Abyss, Lamashtu's Lantern, Law, Lesharr's Entrapment, Lesser Miracle, Logic-Overriding Postulate, Lust, Lust's Immolation, Malcanthet's Beckoning, Malcanthet's Chains, Mass Drown, Mathematical Induction Principle, Natural Number Understanding, Nealan's Disturbing Image, Nealan's Erotic Gaze, Nealan's Erotic Touch, Nealan's Unbuckling, Nerameshu's Weather Possession, Norton's Bone-Freezing Explosion, Pain, Pale Night's Veil, Pazuzu Splits the Skies, Phantasmagorical Image, Quickness of Pazuzu, Rapture of Rupture, Real Number Understanding, Reality is but a Stream, Shadow, Shadow of Azzagrat, Shadows of the Mage-Lords... further results
Equipment Babau Skin, Balor Blood, Bar-lgura Arm, Bayonet, Blunderbuss, MS Variant, Bomb, Chakram, Infinite Lotus, Demon Armour, Greater, Demon Armour, Lesser, Demon Heart, Demon Weapon, Least, Demon Weapon, Lesser, Demonic Essence, Greater, Demonic Essence, Least, Demonic Essence, Lesser, Demonic Essence, Moderate, Demonic Essence, Superior, Duskdagger, Eye of the Obyrith, Face of the Obyrith, Feet of the Nalfeshnee, Hellfire Gatling Cannon, Hellfire Jezzail, Hellfire Shot-Glaive, Hellfire Thrower, Hellfire Warpspitter, Jaw of the Abyss, Jezzail, Lightsaber, Standard, Maurezhi Tongue, Mobius Whip, Molydeus Snake, Para-Bow, Pistol, MS Variant, Sacrificial Sac, Swordplane, Third Eye of Damnation, Tri-Dagger, Vocal Cords of the Vrock
Variant Rules Ability Arrays, Better Full Attacks, Better Hit Points, Better Initiative, Condensed Skills, Cross-Discipline Maneuvers, Declaratory Initiative, Fixed Bonus Types, Masterwork Guns, More Stable Saves, New Level-Dependent Benefits, Revised Size, Simplified Items, Simplified Skills
For GMs Abaddon, Celestial Chicken, Chicken, Dire Chicken, MS Variant, Fiendish Chicken, Graz'zt, Malcanthet, Shadow Demon, Young Lava Dragon
Talk to me!
Article BalanceVery High +
AuthorMisterSinister +
ComponentV + and S +
DescriptorAcid +
Identifier3.5 Spell +
LevelAcid 8 + and Sorcerer/Wizard 8 +
RangeLong +
Rated ByLuigifan18 +
RatingRating Pending +
SchoolAbjuration +
SummaryDispel, deal acid damage. +
TitleSpell Corrosion +