Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Sunder Magic (3.5e Feat) + (Successful Sunder can suppress instead of damage.)
- Sword of Judgment (3.5e Maneuver) + (Successful attack is an automatic critical hit, adds 10 points of damage per intiator level which can be exchanged for attack bonuses.)
- Malevolent Virtue (3.5e Equipment) + (Succubus perfume. Grants useful benefits but taints the wearer with evil.)
- Abi-Dalzim's Horrid Wilting (One) + (Suck the moisture from everything in the area.)
- Abi-Dalzim's Horrid Wilting (5e) + (Suck the moisture from everything in the area.<br /><br />)
- Suddenly Phantom Train (3.5e Spell) + (Suddenly everybody is run over by the train of the dead, and it carries away their souls to the afterlife.)
- Suddenly Doomtrain (3.5e Spell) + (Suddenly, everyone is run over by a train. WHUMP!)
- Suddenly Train (3.5e Spell) + (Suddenly, everyone is run over by a train. WHUMP!)
- Uncaring Master (3.5e Feat) + (Suffer fewer ill effects when your familiar dies.)
- Vexatious Empower (3.5e Feat) + (Suffer to gain more magic)
- Blue Blood (3.5e Maneuver) + (Suffocate the enemy by removing the oxygen out of their blood.)
- Suicune (3.5e Monster) + (Suicune is one of the three legendary beas … Suicune is one of the three legendary beasts of Johto, reincarnated by [[Ho-Oh (3.5e Monster)|Ho-Oh]] after perishing in a terrible fire. Claimed by some to be a reincarnated [[Vaporeon (3.5e Monster)|Vaporeon]], Suicune is a graceful creature that runs all over Johto, bringing winds of all sorts wherever it goes.nging winds of all sorts wherever it goes.)
- Dashing Swordsman (3.5e Feat) + (Suits of armour and greatswords are for wimps. Real men wear silk.)
- Sulfopatinate Alloy (3.5e Equipment) + (Sulfopatinate Alloy appears to be a rough … Sulfopatinate Alloy appears to be a rough pockmarked gray metal when polished and cleaned, but it is usually coated in a dull yellow and thick patina which adds considerable heft to the item. Its body is porous to several acids, which it converts into patina which then returns back to dangerous acid when the patina is broken from physical impacts.he patina is broken from physical impacts.)
- Din (3.5e NPC) + (Summary needed)
- Summersite (3.5e Race) + (Summersites are humanoids who can blast energy beams from various parts of their bodies.)
- Minor Dark Summon (3.5e Spell) + (Summon Creatures faster by removing the safeguards.)
- Conjure Minor Elementals (One) + (Summon [[SRD5:Elemental|elemental]] spirits that buff the damage you do with [[Attack (One)|attack]]s and creates [[Difficult Terrain (One)|Difficult Terrain]].)
- Summon Kamikaze Fiend (3.5e Spell) + (Summon a "kamikaze fiend" to act as a minion. As the name implies, they seem most effective when their self destructing on your opponents.)
- Summon Bot (3.5e Spell) + (Summon a [[Bot (3.5e Subtype)|Bot]] to fight for you. Cast it in a higher level spell slot for a stronger effect.)
- Conjure Fey (One) + (Summon a [[SRD5:Fey|Fey]] spirit that can attack a nearby creature causing [[SRD5:Psychic|Psychic]] damage and [[SRD5:Frightened|fear]] ([[SRD5:Wisdom|Wis]] [[Save (One)|save]] to avoid fear).)
- Summon Instant Fortress (3.5e Spell) + (Summon a [[SRD:Instant Fortress|Instant Fortress]].)
- Summon Motorcycle (3.5e Spell) + (Summon a [[Warforged Cycle (3.5e Monster)|warforged cycle]] to ride into the sunset.)
- Bolt of Azter (3.5e Spell) + (Summon a bolt of horrifying unholy energy that reap the blood out of your targets.)
- Ectoplasmic Catapult (3.5e Power) + (Summon a catapult to destroy buildings at range.)
- Summon Construct (3.5e Spell) + (Summon a construct.)
- Shadow Nemesis (3.5e Spell) + (Summon a copy of a creature, which immediately attempts to kill its original. However, the copy only has 1 hp.)
- Summon Support (3.5e Spell) + (Summon a creature to support you in battle.)
- Soulbind Phantom Wyrm (3.5e Invocation) + (Summon a draconic spirit which aids you in battle.)
- Dragon I- Dragon (3.5e Phrase) + (Summon a dragon.)
- Seeker Bee (3.5e Spell) + (Summon a ethereal honeybee that seeks out its target, then returns to you to rely instructions on how to get there.)
- Belladone's Fiendish Defender (3.5e Spell) + (Summon a fiendish warrior, though they are contained to an area.)
- Summon Fossil (3.5e Spell) + (Summon a fossil creature.)
- Rolling Boulder (3.5e Spell) + (Summon a giant boulder to roll over your foes!)
- Wasp Rider (3.5e Spell) + (Summon a giant wasp to ride upon into battle. Heck, put it in a higher spell slot and summon a swarm of them.)
- Iron Wheel (3.5e Spell) + (Summon a giant wheel which runs over your opponents again and again and again.)
- Summon III- Ally (3.5e Phrase) + (Summon a greater elemental.)
- Hunters of Undeath (3.5e Epic Spell) + (Summon a horde of [[Publication:Dread Codex/Monsters/Ghost Eater|ghost eaters]] to purge the land of undead.)
- End of All Nightmare (3.5e Invocation) + (Summon a horrible eldritch abomination in someone's mind, or give life to one's nightmare.)
- Summon II- Element (3.5e Phrase) + (Summon a large elemental.)
- Smiting Lightning (3.5e Spell) + (Summon a lightning storm that devastates evil creatures.)
- Exploding Flaresprite (3.5e Spell) + (Summon a living mote of fire that chases down the enemy and explodes!)
- Spirit Bow (3.5e Spell) + (Summon a magical bow that produces its own ammo.)
- Conjure Tools (3.5e Spell) + (Summon a masterwork tool for your purposes.)
- Summon Illithid (3.5e Spell) + (Summon a modified illithid to fight for you.)
- Astral Mount (3.5e Power) + (Summon a mount which you can ride made out of ectoplasm.)
- Conjure Woodland Beings (One) + (Summon a nature spirit that surrounds you causing [[SRD5:Force|Force]] damage to enemies near you. It also grants you the ability to [[SRD5:Disengage|Disengage]] as a [[SRD5:Bonus Action|Bonus Action]].)
- Summon Stalkers (3.5e Spell) + (Summon a pack of creepy perverts, cannibals, sadists, and other undesirable characters to follow somebody around and make their life utter hell.)
- Howl of the Shadow Wilds (3.5e Spell) + (Summon a pack of shadow wolves into the mind of your targets.)
- Arms of the Guardian (3.5e Maneuver) + (Summon a pair of mighty golem arms to pummel your enemies into paste.)
- Keepaway Shield (3.5e Spell) + (Summon a pair of shields which block flankers and provide cover.)