Conjure Minor Elementals (One)

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For other uses of Conjure, see Conjure (disambiguation).

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Noncanon

Conjure Minor Elementals[1] (Spell) (pointer)
Level: 4th-level spell
Class List: Druid, Wizard
School: Conjuration
Casting Time: 1 action
Range:  Self (15-foot radius)
Components: V, S
Duration: Concentration, up to 10 minutes
Scales: True

Unofficial Description: Summon elemental spirits that buff the damage you do with attacks and creates Difficult Terrain.


Sources and Notes[edit]

  1. WotC RPG Team (27 November 2023). UA 2023 Player's Handbook Playtest 8. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

Main PageOne D&DSpell
Main PageOne D&DUnearthed Arcana

Canonfalse +
Cast Time1 action +
ComponentV + and S +
Concentrationtrue +
Level4 +
NameConjure Minor Elementals +
OneDnD Playtesttrue +
RangeSelf (15-foot radius) +
Scalabletrue +
SchoolConjuration +
SortTextConjure Elementals Minor One One +
Spell ListDruid + and Wizard +
SummarySummon elemental spirits that buff the damage you do with attacks and creates Difficult Terrain. +
Unearthed Arcanatrue +