Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- The Barkening (3.5e Flaw) + (You are cursed by the God of Dogs. The barking will never end.)
- Dangerous Allergy (3.5e Flaw) + (You are dangerously allergic to a common substance.)
- Partial Deafblindness (3.5e Flaw) + (You are deaf and blind on one side of your head, perhaps because of a head trauma or a particularly nasty attack that scourged half your face.)
- Weak Point (3.5e Flaw) + (You are dealt extra nonlethal damage by precision damage and critical hit.)
- Agoraphobia (3.5e Flaw) + (You are deathly afraid of any wide-open spaces and/or large groups of people (more than a handful in any given area), especially when situated outside or in any large room or cavern.)
- Opportunistic Defender (3.5e Trait) + (You are defensive and dodgy until it the time to strike, you are quick and furious at exploiting weaknesses in your opponent's defense.)
- Publication:Unearthed Arcana/Traits/Abrasive + (You are difficult and demanding in conversation, which tends to oppress those around you.)
- Why Won't You Die (3.5e Feat) + (You are difficult to kill off for good.)
- Spicy Boi (3.5e Feat) + (You are difficult to swallow, so most things avoid eating you.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Deformity, Atrophy (3.5e Feat) + (You are disturbingly thin, to the point that your muscles can barely support your weight, and the slightest wind can actually blow you away.)
- Dragon Progression (3.5e Alternate Class Feature) + (You are dragon and level up as a dragon, dragon dragon.)
- Ooo Shiny (3.5e Flaw) + (You are easily distracted by valuable things.)
- Poor Immune System (3.5e Flaw) + (You are easily harmed by diseases and poisons.)
- Lustful (3.5e Flaw) + (You are easily manipulated by people you are attracted to, this can lead to some pretty embarrassing situations.)
- Vulnerable to Trickery (3.5e Flaw) + (You are easily tricked into horrible situations.)
- Walk the Narrow Bridge (3.5e Maneuver) + (You are effected less by both negative and positive energy.)
- Decay (3.5e Cleric Domain) + (You are entropy, you are decay, you are the ultimate fate of all things.)
- Publication:Hyperconscious/Psionic Feats/Skill Finesse + (You are especially adept at using a certain skill that can benefit from your key ability score.)
- Skilled Weapon Wielder (3.5e Feat) + (You are especially good at using a single type of weapon, so much that you wield it like a trained warrior.)
- Weapon Focus Improved (3.5e Feat) + (You are especially good at using a weapon.)
- Defensive Roll (3.5e Feat) + (You are especially quick, and can dodge blows that would kill another person.)
- Forbidden Lover (3.5e Flaw) + (You are eternally and irreversibly in love with an evil monstrous creature.)
- Improved Dual Weapon Fighting (3.5e Feat) + (You are even more precise when using dual weapon fighting and may use a one-handed weapon for the extra attack instead of a light weapon.)
- Savantism (3.5e Trait) + (You are exceptional at one thing, but terrible at all others.)
- Stormshaper (3.5e Feat) + (You are exceptionally adept at shaping weather-related effects.)