Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Fleshbender (3.5e Alternate Class Feature) + (The druid turns from a scion of nature to a freak collection of genetics and grafting, enabling transformation into many beasts.)
- Burst Hammer (3.5e Equipment) + (The drum of this massive hammer is topped with a layer of ultra hard diamond-like crystal that serves as an excellent catalyst for the powerful vibrations it can channel.)
- Dualist (3.5e Prestige Class) + (The dualist is a duelist with dual weapons. She is a melee fighter who relies on exceptionally quick reflexes above all else; as she parries and dodges, she waits for the opportune moment to strike - and then presses her advantage relentlessly.)
- Duergar Xarrorn (5e) + (The duergar Xarron carry a special fire lance with which they fight.)
- Vile Toughness (3.5e Invocation) + (The durability of your dark ancestors flows within you.)
- Duskborn (3.5e Race) + (The duskborns are a race of humanoids condemned to live in a condition similar to vampirism.)
- Anhydrous Shell (3.5e Power) + (The dust which surrounds your body reacts poorly to liquids, dessicating anything in range (including creatures).)
- Dūjūn (3.5e Alternate Class Feature) + (The dūjūn is a master strategist and accom … The dūjūn is a master strategist and accomplished warrior, and perhaps after success a statesman as well. The dūjūn is able to use martial maneuvers, eschewing the use of challenges and obedience to an order. While not all dūjūn are dishonorable and some may keep a code of honor, most dūjūn pledge allegiance to one thing: victory. They are fantastic leaders of armies, who themselves can fight like the best soldiers.emselves can fight like the best soldiers.)
- Forced Maglev (3.5e Power) + (The earth rejects you. I hope you can move without your feet...)
- Field of Eruption (3.5e Spell) + (The earth spits out random spouts of lava each round.)
- Biosteel (3.5e Equipment) + (The effects of a mad scientist attempting to fuse biology with metalurgy, biosteel is a gel-like metallic substance which shows signs similar to biological life.)
- Force Blast (3.5e Invocation) + (The eldritch blast is considered for all purposes to be a force effect.)
- Eldritch (3.5e Subtype) + (The eldritch subtype applies to horrifying Lovecraftian creatures from beyond the veil. These creatures almost always cause dark insight and mindbreak simply by their presence.)
- Ionize - Overwhelmed (3.5e Feat) + (The electrical impulse that you received has completely penetrated your organism until reaching your brain and all your vital organs.)
- Ionize - Amplified (3.5e Feat) + (The electricity flowing through your body goes deeper into your muscles and nerves.)
- Archblade (3.5e Prestige Class) + (The elite of those who take up arms, they are masters of the physical blows.)
- Heatran (3.5e Monster) + (The embodiment and guardian of volcanoes, … The embodiment and guardian of volcanoes, [http://bulbapedia.bulbagarden.net/wiki/Heatran_(Pokémon) Heatran] is the most famous member of the "Tran trio". It guards Stark Mountain in the Sinnoh region, protecting the Magma Stone from those who would abuse the power of lava.m those who would abuse the power of lava.)
- Brilliant Enemy (3.5e Template) + (The enemy becomes glowing and looks very dangerous, but turns out its only really useful against people.)
- Alien Limb (3.5e Spell) + (The enemy grows a violent tentacle which immediately attempts to slaughter its unwilling host.)
- SRD:Speed of Thought + (The energy of your mind energizes the alacrity of your body.)
- Parelion (3.5e Deity) + (The enlightened sun goddess of the natalupe pantheon, she embodies the birth and protection of life, the glory of victory, and the power of the mind.)
- Ambiko Paragon (3.5e Racial Paragon Class) + (The epitome of an Ambiko's mimicry, they gain the power to copy more than appearances.)
- Savant Artificier (3.5e Alternate Class Feature) + (The equivalent of a mad scientist for arca … The equivalent of a mad scientist for arcane casters, the savant artificer stores her magic in strange arcane implements. The stereotypical savant artificer is an eccentric and foolhardy inventor who pushes the limits of their magic by building more and more esoteric devices. It should be said that many are scientific and patient minds, who carefully learn the limits of their invention… just so they can push them.eir invention… just so they can push them.)
- Sniper Wizard (3.5e Class) + (The equivalent to the battle sorcerer, it actually focuses more on attacks and use of a focus component for their limited but powerful arcane power.)
- Demonic Essence, Moderate (3.5e Equipment) + (The essence of a moderately-powerful demon.)
- Demonic Essence, Lesser (3.5e Equipment) + (The essence of a stronger demon.)
- Demonic Essence, Least (3.5e Equipment) + (The essence of a weak demon.)
- Demonic Essence, Greater (3.5e Equipment) + (The essence of an extremely powerful demon.)
- Fey Paragon (3.5e Racial Paragon Class) + (The essence of feydom distelled in both kindly seele and sinister unseele forms.)
- Variant Path of Blood (3.5e Feat) + (The essence of life is in the blood. As in life, so in death.)
- Juggernaut (3.5e Class) + (The essence of strength, you are a hulk-like brute capable to casually flipping cars and crushing tanks.)
- Demonic Essence, Superior (3.5e Equipment) + (The essence of the most powerful demons.)
- Eurixa Ring (3.5e Equipment) + (The eurixa ring is a small golden band worth 1 silver piece as currency. It can be worn, and is common among the [[Deeka (3.5e Race)|deeka]].)
- Eldritch Horror Paragon (3.5e Racial Paragon Class) + (The everyman's unspeakable abomination from beyond the universe.)
- Arbok (3.5e Monster) + (The evolved form of [[Ekans (3.5e Monster)|Ekans]], Arbok is a fearsome serpent with a dangerous blend of brute strength and powerful venom.)
- Magihexy (3.5e Monster) + (The evolved form of [[Jynx (3.5e Monster)|Jynx]], Magihexy is an expert dancer whose skills can match (or exceed) those of the most dedicated human dancers. No mystical dance is beyond its capability to perform.)
- The Nihilith (3.5e Deity) + (The existance of the Nihilith is, in nearly every sense of conventional logic, utterly impossible. It follows no rules, nor can it comprehend them, yet is utterly calm and collected.)
- Publication:Unearthed Arcana/Expert + (The expert can be a jack-of-all-trades or a master of a limited area of expertise. Based on his selection of skills and feats, he can focus on diplomatic matters, stealth, combat, wilderness survival, thievery, or any of a number of critical tasks.)
- Hypnotoad Eye (3.5e Equipment) + (The eye of an hypnotoad, grant you an hypnotic gaze.)
- Eye of the Obyrith (3.5e Equipment) + (The eye of an obyrith, giving its user powerful vision.)
- Face of the Obyrith (3.5e Equipment) + (The face of an ekolid, giving its user a form of madness.)
- Shadow, Least (3.5e Monster) + (The fading memory of a weak human, the first, less known stage of a shadow.)
- False Prophet (3.5e Prestige Class) + (The false prophet sets themselves up within the clergy of others, performing miracles while subtly subverting their dogma from the inside out.)
- Dodge, Swift (3.5e Feat) + (The faster you are, the easier it is to dodge attacks.)
- Razakel (3.5e Deity) + (The father of that which brings terror to mankind, the fearful nightmare in the dark. Razakel is the "father of monsters", a terrible demonic god of warped flesh and mind.)
- Systematized Initiation (3.5e Feat) + (The feat standardizes Initation for a character and at higher levels gives them some benefits)
- SRD:Wild (Feat Type) + (The feats in this category share the characteristic of relating to the ability to use wild shape as a [[SRD:Druid|druid]]. These feats require the character to have the ability to use wild shape before acquiring the feat.)
- Enervation Addiction (3.5e Flaw) + (The feeling of your psychic enervation is intensely pleasurable and addicting, causing you to suffer it it more than normal and relishing on using wild surge.)
- Feet of the Nalfeshnee (3.5e Equipment) + (The feet of a nalfeshnee, giving the user a powerful stomp.)
- Aspect of the Firefly (3.5e Feat) + (The firefly is one of the few creatures in the world that can produce its own light through chemical reactions taking place in its body.)
- Find the Gap (3.5e Feat) + (The first attack you make in a round ignore armor and shield bonus to AC and reduce natural armor.)