Difference between revisions of "Adjusted Accuracy (3.5e Feat)"
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|benefit=Whenever you miss with an attack, you gain a +2 bonus to your next attack roll. This bonus continues to improve with consecutive misses with a maximum accumulated attack bonus of +10, and resets to 0 on the first successful hit made. In addition, the character reduces percentile miss chances by 10%, an effect that stacks in the same way, up to a maximum of 50%, reseting to 0% as well upon the first successful attack made. This works against things like [[SRD:Concealment|concealment]], [[SRD:Displacement|displacement]], or [[SRD:Blur|blur]], but not against effects such as [[SRD:Mirror Image|mirror image]]. | |benefit=Whenever you miss with an attack, you gain a +2 bonus to your next attack roll. This bonus continues to improve with consecutive misses with a maximum accumulated attack bonus of +10, and resets to 0 on the first successful hit made. In addition, the character reduces percentile miss chances by 10%, an effect that stacks in the same way, up to a maximum of 50%, reseting to 0% as well upon the first successful attack made. This works against things like [[SRD:Concealment|concealment]], [[SRD:Displacement|displacement]], or [[SRD:Blur|blur]], but not against effects such as [[SRD:Mirror Image|mirror image]]. | ||
|special=This bonus to accuracy resets at the beginning of an encounter, and bonuses aren't granted unless the attack is made against a viable enemy (rather than making an attack against nothing, for example). | |special=This bonus to accuracy resets at the beginning of an encounter, and bonuses aren't granted unless the attack is made against a viable enemy (rather than making an attack against nothing, for example). | ||
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Revision as of 22:10, 21 February 2011
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Adjusted Accuracy [Fighter]
Prerequisites: BAB +1Benefit: Whenever you miss with an attack, you gain a +2 bonus to your next attack roll. This bonus continues to improve with consecutive misses with a maximum accumulated attack bonus of +10, and resets to 0 on the first successful hit made. In addition, the character reduces percentile miss chances by 10%, an effect that stacks in the same way, up to a maximum of 50%, reseting to 0% as well upon the first successful attack made. This works against things like concealment, displacement, or blur, but not against effects such as mirror image.
Special: This bonus to accuracy resets at the beginning of an encounter, and bonuses aren't granted unless the attack is made against a viable enemy (rather than making an attack against nothing, for example).
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +1 + |
Rated By | Eiji-kun +, Aarnott +, Spanambula +, Maninorange +, Foxwarrior + and The-Marksman + |
Rating | Rated 3.3 / 4 + |
Summary | You learn to use your missed attacks to compensate for future ones, always finding some way to eventually have your weapon find the opponent. + |
Title | Adjusted Accuracy + |
Type | Fighter + |