Intervene (3.5e Feat)
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Intervene [Fighter]
Prerequisites: BAB +1Benefit: In response to an attack or ability declared against an adjacent ally by an enemy, as an immediate action you may switch places with that ally before the enemy has rolled any dice or our ally rolls a saving throw of any sort. This movement provokes no attack of opportunity for either you or your ally. You become the new target for the attack for all intents and purposes, as though they had targeted you from the start.
Special: At +6 BAB, you may instead switch places with an ally within your reach (rather than one adjacent), and may spend an attack of opportunity in place of an immediate action to activate this feat.
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Facts about "Intervene (3.5e Feat)"
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +1 + |
Rated By | Eiji-kun +, Foxwarrior + and Alcyius + |
Rating | Rating Pending + |
Summary | Your spirit and willingness to sacrifice yourself are a true testament to the lengths you'll go to let your own flesh me torn for the good of your team. + |
Title | Intervene + |
Type | Fighter + |