Difference between revisions of "Spirit of the Warrior (3.5e Spell)"
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|name=Spirit of the Warrior | |name=Spirit of the Warrior | ||
|school=Transmutation | |school=Transmutation | ||
− | |lvl=Sor/Wiz 6 | + | |lvl=Sor/Wiz 6, Bard 4 |
|comp=V, S, M | |comp=V, S, M | ||
|casttime=1 standard action | |casttime=1 standard action | ||
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You become stronger, faster, more accurate, and harder to hit. Your prowess in combat is truly something of which bards sing about, and can weather the toughest blows that your opponents might throw at you. | You become stronger, faster, more accurate, and harder to hit. Your prowess in combat is truly something of which bards sing about, and can weather the toughest blows that your opponents might throw at you. | ||
− | Upon casting this spell, you gain proficiency with all simple and martial weapons, a +8 enhancement bonus to [[Strength]], three temporary HP for every caster level you possess (which disappear once this spell ends), your BAB is equal to your caster level (for the purpose of multiple attacks, maximum 20), your attack roll when using manufactured weapons is equal to your ranks in [[SRD:Spellcraft Skill|spellcraft]] plus your casting ability modifier regardless of the weapon you wield or your strength score, though it is affected by any size bonuses or penalties that might affect you. Your AC is set to your attack modifier +10 regardless of the armor you wear or whatever protective effects are affecting you from items, spells, or other abilities, with your touch AC being 10 less than that. | + | Upon casting this spell, you gain proficiency with all simple and martial weapons, a +8 enhancement bonus to [[Strength]], three temporary HP for every caster level you possess (which disappear once this spell ends), your BAB is equal to your caster level (for the purpose of multiple attacks, maximum 20), your attack roll when using manufactured weapons is equal to your ranks in [[SRD:Spellcraft Skill|spellcraft]] (or [[SRD:Perform Skill|perform]] in the case of bards) plus your casting ability modifier regardless of the weapon you wield or your strength score, though it is affected by any size bonuses or penalties that might affect you. Your AC is set to your attack modifier +10 regardless of the armor you wear or whatever protective effects are affecting you from items, spells, or other abilities, with your touch AC being 10 less than that. |
However, you take a -10 penalty to your caster level (though this does not affect the BAB or temporary HP gained from the casting of this spell); this may stop you from casting spells of a certain level if your caster level is not high enough. For example, should a 15th level wizard cast this spell, his effective caster level would be 5, allowing him to cast up to third-level spells. | However, you take a -10 penalty to your caster level (though this does not affect the BAB or temporary HP gained from the casting of this spell); this may stop you from casting spells of a certain level if your caster level is not high enough. For example, should a 15th level wizard cast this spell, his effective caster level would be 5, allowing him to cast up to third-level spells. | ||
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{{3.5e Sorcerer/Wizard Spells Breadcrumb}} | {{3.5e Sorcerer/Wizard Spells Breadcrumb}} | ||
+ | {{3.5e Bard Spells Breadcrumb}} | ||
{{:User:Ghostwheel/NavBox}} | {{:User:Ghostwheel/NavBox}} | ||
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 05:17, 21 May 2010
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Transmutation | |
Level: | Sor/Wiz 6, Bard 4 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Personal |
Target: | You |
Duration: | 1 round/level |
Saving Throw: | None |
You become stronger, faster, more accurate, and harder to hit. Your prowess in combat is truly something of which bards sing about, and can weather the toughest blows that your opponents might throw at you.
Upon casting this spell, you gain proficiency with all simple and martial weapons, a +8 enhancement bonus to Strength, three temporary HP for every caster level you possess (which disappear once this spell ends), your BAB is equal to your caster level (for the purpose of multiple attacks, maximum 20), your attack roll when using manufactured weapons is equal to your ranks in spellcraft (or perform in the case of bards) plus your casting ability modifier regardless of the weapon you wield or your strength score, though it is affected by any size bonuses or penalties that might affect you. Your AC is set to your attack modifier +10 regardless of the armor you wear or whatever protective effects are affecting you from items, spells, or other abilities, with your touch AC being 10 less than that.
However, you take a -10 penalty to your caster level (though this does not affect the BAB or temporary HP gained from the casting of this spell); this may stop you from casting spells of a certain level if your caster level is not high enough. For example, should a 15th level wizard cast this spell, his effective caster level would be 5, allowing him to cast up to third-level spells.
Material Component: A potion of bull’s strength, which you drink (and whose effects are subsumed by the spell effects).
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Bard
Article Balance | High + |
Author | Ghostwheel + |
Component | V +, S + and M + |
Identifier | 3.5e Spell + |
Level | Sor/Wiz 6 + and Bard 4 + |
Range | Personal + |
Rating | Unrated + |
School | Transmutation + |
Summary | You imbue yourself with the power of warriors past, allowing you to fight as well as a tried-and-true warrior--though you lose a measure of your spellcasting. + |
Title | Spirit of the Warrior + |