Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Giant Vines (3.5e Invocation) + (You cause your vine lash feral strike to become effectively colossal.)
- Battle Vines (3.5e Invocation) + (You cause your vine lash feral strike to become much more potent in combat.)
- Many-Faced (3.5e Feat) + (You change identities so often even you don't remember what you look like anymore.)
- Rokushiki - Geppo (3.5e Feat) + (You channel Ki beneath your feet allowing you to walk across the Sky.)
- Bloodletting Blade (3.5e Feat) + (You channel part of your life force into a strike to deal extra damage.)
- Emerald Flames Invoker (3.5e Feat) + (You channel powerful emerald green flames capable of consuming life outright, however they are less effective against the unliving.)
- Touch of Hate (3.5e Invocation) + (You channel the Hand of Hate, the concrete force of wrath and rage, to change the your foes' mood, blurring the line between friend and enemy.)
- Sun's Wrath (3.5e Maneuver) + (You channel the divine light of the sun into your weapon to smite undead!)
- Treant Bark (3.5e Soulmeld) + (You channel the force of nature in the form of the treant's skin.)
- Unleash of the Runebearer (3.5e Feat) + (You channel the magical power of the magic runes inscribed on your body in an unleashed powerful magical strike.)
- Lunatic Mouth (3.5e Invocation) + (You channel the power of a cosmic force, called the Mouth of Madness, into a small, yet disturbing, fake mouth.)
- Gaia's Wrath (3.5e Feat) + (You channel the power of the Earth Mother through your body, empowering your weapons.)
- Mantle of the Shocker Lizard (3.5e Spell) + (You channel the power of the shocker lizard, briefly taking on some of their properties and abilities.)
- Egg of Rebirth (3.5e Power) + (You channel your entire psionic mind into an ectoplasmic egg, allowing you to escape death.)
- Crusher Bomb (3.5e Power) + (You charge a power which is capable of destroying an entire city.)
- Energy Ball (3.5e Invocation) + (You charge a powerful energy ball made from the energy of the green.)
- Earth Splitter (3.5e Feat) + (You charge a powerful strike with your two joined fists channeling a fiery power...and you torn the ground.)
- Charging Strike (3.5e Maneuver) + (You charge at your foes and use that power to rips your opponents apart.)
- Spirit Bomb (3.5e Spell) + (You charge up a massive ball of ki, which explodes in a massive burst.)
- Animilistic Frenzy (3.5e Maneuver) + (You charge your opponent then shred him.)
- Gravitic Eruption (3.5e Maneuver) + (You charge your weapon with gravitational energy, increasing it damage and creating a explosion of gravity a round later.)
- Divergent Traditions (3.5e Feat) + (You choose a class and alter one of its key ability scores.)
- Feral Striker Monk (3.5e Feat) + (You choose a feral strike to deal more damage,)
- Sidearm Expertise (3.5e Feat) + (You choose a light weapon to gain all benefits of weapon specific feats you have.)
- Bonded Weapon (3.5e Feat) + (You choose a weapon, eventually growing stonger and stronger in it's use.)
- Hatchet Hands (3.5e Feat) + (You chop down trees bare-handed)