Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Studious Soulsmith (3.5e Feat) + (You've figured out how to create items you've never seen before.)
- Flexible Achiever (3.5e Feat) + (You've figured out how to qualify for feats with different ability scores.)
- Yamabushi (3.5e Alternate Class Feature) + (You've found that one of the best ways to hone yourself spiritually is to perfect the vessel that your spirit dwells in, and that one of the best ways to do that is through combat training.)
- Rapid Blast (3.5e Alternate Class Feature) + (You've gained enough proficency with your eldritch blast that you're capable of firing it off much more quickly than normal.)
- Hiveplague Savant (3.5e Prestige Class) + (You've given into the [[Ruinous Hiveplague (3.5e Disease)|terrible diease afflicting you]], and now it gives back and makes you stronger.)
- Dullahan (5e Race) + (You've got a disembodied, floating head!)
- Overland Rush (3.5e Feat) + (You've got some distance to cover. Best do it in a montage, it's faster that way.)
- Animal Head (3.5e Flaw) + (You've got the head of an animal. And the vocal cords of one too. That's going to put a damper on speaking.)
- Reliable Pinger (3.5e Feat) + (You've gotten pretty good at making sure nothing you do is completely unlikely to work, especially things like death attacks and cantrips.)
- Cybernetics (3.5e Trait) + (You've gotten upgraded! Be it a metal eye, plugs in your body, or cell phone on your wrist, you have an unusually large amount of metal in your frame.)
- Traumatic Flashback (3.5e Flaw) + (You've had something traumatic happen to you, and every so often it comes back to haunt you.)
- Advanced Design (3.5e Feat) + (You've improved your Progressive Design weapon of choice to deadly effect.)
- Focused Mind (3.5e Feat) + (You've learned how to push your psionic talents to the limit.)
- Elven Trance (3.5e Feat) + (You've learned how to trance like the elves.)
- Harrier Mage (5e Feat) + (You've learned techniques to ensure that your spells land home.)
- Fey Skirmisher (3.5e Feat) + (You've learned that staying and fighting isn't the smartest idea. As such, you've adopted the hit-and-run tactics of guerrilla fighters.)
- Sweeping Strike, Zhen Variant (3.5e Feat) + (You've learned to angle your attacks to hit more than one target.)
- Professional Luddite (3.5e Feat) + (You've learned to break machines because you're an antitechnology fanatic -- or maybe you just work for the local protection racket.)
- Dark Spiral Aura (3.5e Invocation) + (You've learned to create and manipulate orbs of life essence.)
- Unlock Aura (3.5e Feat) + (You've learned to tap into your internal energy reserves, generating an Aura to protect your body from harm.)
- Signet Ring Channeling (3.5e Feat) + (You've learned well the lessons required to keep yourself presentable and keep from having unfortunate accidents.)
- Penetrating Strike (3.5e Feat) + (You've learned where the weak spots are on even the strangest individual.)
- Lost Past (3.5e Flaw) + (You've lost your memory, and with it your experience suffers.)
- Dragoon Charge (3.5e Feat) + (You've mastered gaining momentum from a stand still to charge your foes with terrifying fury.)
- Master of Concoctions (3.5e Feat) + (You've mastered poisons to the extent that they are virtually irresistible by weaker foes.)
- Gunchuck Gun Fu (3.5e Feat) + (You've mastered the use of gunchucks, and can become a whirling storm of pain.)