Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- See the Unseen, Balmz (3.5e Invocation) + (See Though hidden things)
- Share Perception (3.5e Spell) + (See as someone else sees, colors by their perceptions)
- Force Sight (3.5e Force Power) + (See despite impaired vision.)
- Spell's-Eye View (3.5e Spell) + (See from the perspective of your spells.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Detect Lifeforce (3.5e Spell) + (See hit dice/hit points of people viewed)
- Oracle (Legend Track) + (See into the near future to fight better)
- Wraith Sight (3.5e Feat) + (See invisible and ethereal creatures while invisible in your darkvision range.)
- See Magic (3.5e Feat) + (See magic as if using a superior form of ''[[SRD:Greater Arcane Sight|greater arcane sight]]'', and exclude allies from your areas of effect.)
- Eye of Future Sight (3.5e Power) + (See the future concerning one opponent or one task. You may roll twice against them.)
- All-Seeing Eyes, Balmz (3.5e Invocation) + (See things around you better)
- See Through Fog (3.5e Spell) + (See through fogs, smoke, and gases as if they weren't there.)
- See The Unseen (3.5e Maneuver) + (See through magical darkness and invisibility.)
- Mirror of Mirari (3.5e Equipment) + (See through yourself and reveal beauty with this mirror.)
- Wild Cunning (5e) + (Seek the spirits' help in a number of things: [[SRD5:Tracking|tracking]], making or breaking camp, finding food & water, & finding shelter.<br /><br />)
- SRD:Phrenic Creature + (Seemingly no different from standard examples of their kind, phrenic creatures harbor mental might.)
- Segmented (3.5e Creature Ability) + (Segmented creatures are flexible, unusually long, wide, or tall creatures that do not fit in just one square.)
- Well Armed (3.5e Feat) + (Select a weapon you are proficient with, any weapon specific feats and class abilities you possess now apply to this weapon as well.)
- Iris Pact (3.5e Feat) + (Select more pact augmentation abilities depending on invested essentia.)
- Flame Arrows (5e) + (Selects a number of arrows that ignite when shot doing [[SRD5:Fire|fire]] damage.<br /><br />)
- Flame Arrows (One) + (Selects a number of arrows that ignite when shot doing [[SRD5:Fire|fire]] damage.)
- Alkilith MToF (5e) + (Self-aware off-castings of [[Juiblix (5e)|Juiblix]], these fungal-like [[Demon (5e)|demon]]s form portals to the [[Abyss (5e)|Abyss]].)
- Alkilith MotM (5e) + (Self-aware off-castings of [[Juiblix (5e)|Juiblix]], these fungal-like [[Demon (5e)|demon]]s form portals to the [[Abyss (5e)|Abyss]].)
- Selfich (3.5e Template) + (Selfich are [[Self Telekineticist (3.5e Class)|Self Telekineticists]] who have chosen to embrace the powers of abandoning a physically logical existence.)
- Guild Merchant (5e) + (Seller of an artisan guild's goods)
- Aeon Parchment (3.5e Equipment) + (Semi-magical paper which can endure the elements.)
- Logos (3.5e Subtype) + (Semi-mechanical outsiders usually associated with the lawful upper planes (and especially Arcadia), they are the "grunts" and utilities of the outer planes. They live, yet these beings lack free will of their own.)
- Lucipol (5e Race) + (Semi-transparent humanoids which glow in the dark.)
- Senali Mask (3.5e Equipment) + (Senali Mask are, featureless mask. Made of a special material allowing the wearer to see through the mask with limited visibility. The mask can be upgraded by the Senali Hunter (or Senali Binder) for a certain amount of gold.)
- Message I- Message (3.5e Phrase) + (Send a message to the target, wherever they are.)
- Call from Afar (3.5e Spell) + (Send a phantasmal figure to draw a target towards you.)
- Unstoppable Force (3.5e Utterance) + (Send a powerful shockwave that know your enemy off their feet or pull them toward you.)
- Wei Yu's Crashing Wave (3.5e Spell) + (Send a wave of water that stop opponents in their tracks.)
- Restore Past (3.5e Spell) + (Send an area to how it was in the past.)
- Tome of the Legendary Land (3.5e Spell) + (Send an entire landscape into its own dimension, and then transport between here and there via the medium of books.)
- User:Luigifan18/Super Smash Assault (3.5e Maneuver) + (Send enemies flying with a mighty blow. The more badly injured they are, the further they fly, just like in <u>Super Smash Bros.</u>!)
- Shadow's Trip (3.5e Maneuver) + (Send shadow across ground to attack foe)
- Guardian Wall (5e Eldritch Invocation) + (As a bonus action, you may send your Pact … As a bonus action, you may send your Pact Shield to protect one creature of your choice within 60ft of you; You may call your Pact Shield forth as part of this bonus action. Until you use another bonus action to call the shield back to you or send it to protect another creature, that creature gains any benefit to AC and saving throws that would be granted by the shield, and may use the shield as a weapon and as a spellcasting focus, even if it doesn't have a hand free. While within 5ft of a creature protected by your Pact Shield, you also gain the Shield's benefit as if you were wielding it. Additionally, as a bonus action, you may teleport up to 30ft to an unoccupied space, within 5ft of the creature currently benefitting from your Pact Shield. You must be able to see the creature to teleport in this fashion.the creature to teleport in this fashion.)
- Pie Mage (3.5e Class) + (Send your enemies to a delicious death by pie! No, seriously, stop laughing!)
- Experience the Infinite (3.5e Power) + (Send your opponent on a mind trip which induces madness, and forces them out of time and space.)
- Retribution Darkshine Flash (3.5e Invocation) + (Send your regards and then some back at the opponent.)
- Lunatic Rage (3.5e Maneuver) + (Send yourself and allies into a rage.)
- True Dodge (5e Spell) + (Sense your foe's next attack and preemptively evade it.<br /><br />)
- Locate Interdimensional Connections (3.5e Spell) + (Senses direction towards interdimensional connection(s) to another plane.)
- Treefolk (5e Race) + (Sentient Trees capable of locomotion)
- Meemoak (3.5e Race) + (Sentient acorn-people who inherit the memory of their oak ancestors.)
- Raggaman (3.5e Race) + (Sentient clothing awakened by mysterious means, these constructs can be worn as companions in battle.)
- Amidor (5e) + (Sentient dandelion)
- Brackish Trudge (5e) + (Sentient mass of mobile fungus and plants.)
- Slime (3.5e Subtype) + (Sentient, squishy oozes that are a premium XP source for beginning adventurers.)
- Wandering Soul (3.5e Spell) + (Separate body and soul to send the second out exploring, with a great risk.)