Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Fetish Witch (3.5e Alternate Class Feature) + (Not all witches relies on familiar for their spellcasting. The fetish witch use powerful fetishes to commune with dark spirit, who in turn advise and inspire her. This complicit relation make these witches more like clerics than wizards.)
- Renaissance Polymath (3.5e Alternate Class Feature) + (Not content with experimenting with chemistry, a renaissance polymath is a master of many skills. They are especially well-learned in knowledge and crafts, but they lack the alchemist's innate affinity with poison.)
- Divine Agent (3.5e Feat) + (Not every believer becomes a Paladin or Cleric. You're on a mission from God.)
- Knight of the Broken Halo (3.5e Prestige Class) + (Not every fallen paladin falls unto evil. Some redirect their conviction to a more benign focus on good or law.)
- Footsoldier Knight (3.5e Alternate Class Feature) + (Not every knight fight on the back of a valorous steed, you are one of them.)
- Master Invoker (3.5e Prestige Class) + (Not every warlock utilizes eldritch blasts. Some prefer to rely more on their invocations to control the battlefield.)
- Automail Graft (3.5e Equipment) + (Not everyone has access to ''[[SRD:Regeneration|regeneration]]''. For those, automail is used for functional, yet cheap, prosthetic limbs.)
- Laser (3.5e Cleric Domain) + (Not merely light, but focused coherent beams of doom belong to clerics with the laser domain.)
- False Swipe (3.5e Feat) + (Not only can you deal extra nonlethal without penalty, you can make sure your lethal doesn't kill either.)
- Mob Rule (3.5e Maneuver) + (Not only can you intimidate the enemy, the more you have on your side the scarier you are.)
- Gravebound Warlock (3.5e Alternate Class Feature) + (Not only clerics and necromancers dabble with the undead. A small cabal of death-worshipper warlocks exists in secrecy. They have either done a pact with some powerful undead or their blood is touched by the taint of undeath, as in the case of mortifs.)
- Item Eater (3.5e Feat) + (Not only do you eat people, but you eat items too.)
- Lasting Spell (3.5e Feat) + (Not quite Persistent Spell, Lasting Spell still increases spell duration significantly.)
- Hazed (3.5e Condition) + (Not quite mindless.)
- Arms of the Tyrant Lizard (3.5e Spell) + (Not quite what you were expecting, this dual use spell either acts as a curse, or a strange blessing. Wither enemy arms and bolter the strength of your own!)
- Modern Clothes (3.5e Equipment) + (Not terribly practical, but stylish, these clothes seem to be from another time.)
- Gallant Thief (3.5e Alternate Class Feature) + (Not the common ruffian, the gallant thief … Not the common ruffian, the gallant thief is a refined gentleman who makes thievery into an art. The typical image of a gallant thief is one of a bored noble who turns thievery into a hobby, adhering to eccentricities such as announcing his crime, leaving calling cards or even returning the stolen item to its owner. A gallant thief knows how to fight, but does not rely on sneaky strikes like scoundrels, instead being skilled duelists.coundrels, instead being skilled duelists.)
- Soul Collector (3.5e Prestige Class) + (Not to be confused with a grim reaper working for the sake of the natural cycle, soul collectors actually gather souls for their own use, drawing power from them.)
- Hamburder (3.5e Equipment) + (Not to be confused with hamburgers, this magical and technically living "food" will multiply rapidly if not eaten.)
- Faun (3.5e Race) + (Not to be mistaken with their close cousin the Satyr, Fauns are smaller, lighter in build and generally friendlier to travelers that pass into their territories.)
- Self-Destruct (3.5e Equipment) + (Not typically placed on magical items (for obvious reasons), self-destruct items can be used as a weapon even after the weapon is used up, spent, or otherwise no longer needed.)
- Sharp-Eyed (3.5e Feat) + (Nothing escapes you.)
- Plushie Rogue (3.5e Racial Substitution Levels) + (Nothing is worse than opening the door and getting shanked by plushies. Oh, they're everywhere, everywhere!!!)
- Aethernova (3.5e Spell) + (Nova of generated [[Aetherion (3.5e Other)|aetherion]] detonates in a 40-ft.-radius spread and deals massive damage.)
- Combat Exploit (3.5e Feat) + (Now I can use [[Exploits (3.5e Variant Rule)|Exploits]])
- More Active Exploits (3.5e Feat) + (Now I can use [[Exploits (3.5e Variant Rule)|Exploits]] more often)
- Fungus (3.5e Type) + (Now fungus creatures have their own unique type)
- Short Blade (3.5e Martial Discipline) + (Now only people that are crazy enough to fight with weapons smaller then their forearms learn that true power isn't in the weapon its in themselves. Only knife masters can use maneuvers from this disciple.)
- Expand Destruction (3.5e Maneuver) + (Now with rollover damage!)
- Hero's Edge (3.5e Martial Discipline)/All Maneuvers + (No falling damage as long as you're riding a piece of building down to ground level.)
- Exultatory Strike (3.5e Feat) + (Now wordcasters can sacrifice accuracy to really get their point across.)
- Greater Energy Blade Beam (3.5e Feat) + (Now you can fire cones, long range bursts, cylinders, and a powerful touch attack!)
- Fabulous Bizarre Spirit (3.5e Feat) + (Now you can have a D&D Bizarre Adventure! Fabulous!)
- Tower Bash (3.5e Feat) + (Now you can shield bash with a tower shield!)
- Improved Crossbow Sniper (3.5e Feat) + (Now you can strike so precisely with a crossbow, you deal your full Dex damage.)
- Curse (3.5e Cleric Domain) + (Now you will suffer for your crimes. A domain all about cursing your opponents in many ways.)
- Rod of Portals (3.5e Equipment) + (Now you're thinking with portals.)
- Greater Hothead (3.5e Feat) + (Now you've made me angry!)
- Blazing Hadoken (3.5e Feat) + (Now your hadokens leave a terrible burning effect, and can daze.)
- Surreality (3.5e Spell) + (Now... reality can be whatever I want.)
- Demonic Megiddo (3.5e Spell) + (Nuke your surroundings with raw darkness.)
- SRD:Empower Spell-Like Ability + (Numeric effects of spell-like ability are increased by one-half.)
- Chocobo Nuts (3.5e Equipment) + (Nuts are a veritable aphrodesiac for chocobos, helping them to reproduce and often having a factor in the chances of producing different kinds of chocobos.)
- Admirali (3.5e NPC) + (Nyota Admiral.)
- O'kroe (3.5e Deity) + (O'kroe's grasp of Law, and the tenants of Honor and Righteousness are firm. She demands of her followers to follow the codes of honor, righteousness, and respect the laws that are governed by one's betters.)
- Oakforged (3.5e Race) + (Oakforged are Warforged make with living wood, or the evolved form of a sapling planted in a fallen Warforged's chest.)
- Oath of the Ancients (5e) + (Oath to protect nature and the balance.)
- Oath of Vengeance (5e) + (Oath to punish evil acts and creatures.)
- Animated Object (5e24) + (Object animated by the ''[[Animate Object (5e24)|Animate Object]]''.)
- Ell's Magic Timepiece (3.5e Spell) + (Object divines exact local time.)
- Nonliving Critical (3.5e Variant Rule) + (Objects have structural weak points, too. Now you can critical hit against a wall and bash it down.)