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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "Now I can use [[Exploits (3.5e Variant Rule)|Exploits]] more often". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Fetish Witch (3.5e Alternate Class Feature)  + (Not all witches relies on familiar for their spellcasting. The fetish witch use powerful fetishes to commune with dark spirit, who in turn advise and inspire her. This complicit relation make these witches more like clerics than wizards.)
  • Martial Scholar (3.5e Alternate Class Feature)  + (Not content with simply learning spells, the martial scholar seeks the lore of martial maneuvers. This leads them to have somewhat stunted spellcasting and to not develop the anomalous blast ability, but the gains are well worth the price.)
  • Divine Agent (3.5e Feat)  + (Not every believer becomes a Paladin or Cleric. You're on a mission from God.)
  • Knight of the Broken Halo (3.5e Prestige Class)  + (Not every fallen paladin falls unto evil. Some redirect their conviction to a more benign focus on good or law.)
  • Footsoldier Knight (3.5e Alternate Class Feature)  + (Not every knight fight on the back of a valorous steed, you are one of them.)
  • Master Invoker (3.5e Prestige Class)  + (Not every warlock utilizes eldritch blasts. Some prefer to rely more on their invocations to control the battlefield.)
  • Automail Graft (3.5e Equipment)  + (Not everyone has access to ''[[SRD:Regeneration|regeneration]]''. For those, automail is used for functional, yet cheap, prosthetic limbs.)
  • Laser (3.5e Cleric Domain)  + (Not merely light, but focused coherent beams of doom belong to clerics with the laser domain.)
  • False Swipe (3.5e Feat)  + (Not only can you deal extra nonlethal without penalty, you can make sure your lethal doesn't kill either.)
  • Mob Rule (3.5e Maneuver)  + (Not only can you intimidate the enemy, the more you have on your side the scarier you are.)
  • Gravebound Warlock (3.5e Alternate Class Feature)  + (Not only clerics and necromancers dabble with the undead. A small cabal of death-worshipper warlocks exists in secrecy. They have either done a pact with some powerful undead or their blood is touched by the taint of undeath, as in the case of mortifs.)
  • Item Eater (3.5e Feat)  + (Not only do you eat people, but you eat items too.)
  • Lasting Spell (3.5e Feat)  + (Not quite Persistent Spell, Lasting Spell still increases spell duration significantly.)
  • Hazed (3.5e Condition)  + (Not quite mindless.)
  • Arms of the Tyrant Lizard (3.5e Spell)  + (Not quite what you were expecting, this dual use spell either acts as a curse, or a strange blessing. Wither enemy arms and bolter the strength of your own!)
  • Modern Clothes (3.5e Equipment)  + (Not terribly practical, but stylish, these clothes seem to be from another time.)
  • Gallant Thief (3.5e Alternate Class Feature)  + (Not the common ruffian, the gallant thief
    Not the common ruffian, the gallant thief is a refined gentleman who makes thievery into an art. The typical image of a gallant thief is one of a bored noble who turns thievery into a hobby, adhering to eccentricities such as announcing his crime, leaving calling cards or even returning the stolen item to its owner. A gallant thief knows how to fight, but does not rely on sneaky strikes like scoundrels, instead being skilled duelists.
    coundrels, instead being skilled duelists.)
  • Soul Collector (3.5e Prestige Class)  + (Not to be confused with a grim reaper working for the sake of the natural cycle, soul collectors actually gather souls for their own use, drawing power from them.)
  • Hamburder (3.5e Equipment)  + (Not to be confused with hamburgers, this magical and technically living "food" will multiply rapidly if not eaten.)
  • Faun (3.5e Race)  + (Not to be mistaken with their close cousin the Satyr, Fauns are smaller, lighter in build and generally friendlier to travelers that pass into their territories.)
  • Self-Destruct (3.5e Equipment)  + (Not typically placed on magical items (for obvious reasons), self-destruct items can be used as a weapon even after the weapon is used up, spent, or otherwise no longer needed.)
  • Sharp-Eyed (3.5e Feat)  + (Nothing escapes you.)
  • Plushie Rogue (3.5e Racial Substitution Levels)  + (Nothing is worse than opening the door and getting shanked by plushies. Oh, they're everywhere, everywhere!!!)
  • Aethernova (3.5e Spell)  + (Nova of generated [[Aetherion (3.5e Other)|aetherion]] detonates in a 40-ft.-radius spread and deals massive damage.)
  • Combat Exploit (3.5e Feat)  + (Now I can use [[Exploits (3.5e Variant Rule)|Exploits]])