Lasting Spell (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 3-18-15
Status: Complete
Editing: Clarity edits only please
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Lasting Spell [Metamagic] You've shield for days! Well, 10 minutes/level, but still...Benefit: Spells with a fixed or personal range can have their duration increased by one step (rounds to minutes, minutes to 10 minutes, and 10 minutes to hours) to a maximum of hours/level. Spells of instantaneous duration cannot be affected by this feat, nor can spells whose effects are discharged or spells not measured in an amount of time/level. You don't need to maintain concentration on lasting detect spells (such as detect magic or detect thoughts) for you to be aware of the mere presence or absence of the subject detected, but gaining additional information requires concentration as normal. A lasting spell uses up a spell slot three levels higher than the spell's actual level. Special: This feat may count as Extend Spell for the purpose of pre-requisites.



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Eiji-kun's Homebrew (5656 Articles)
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Article BalanceUnquantifiable +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryNot quite Persistent Spell, Lasting Spell still increases spell duration significantly. +
TitleLasting Spell +
TypeMetamagic +