Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Extra Digit (3.5e Equipment) + (Need a hand? No? How about an extra thumb?)
- Magic Zippo (3.5e Equipment) + (Need a light? Light up with this infinite supply of small handheld fire.)
- Random City and Region Names (3.5e Other) + (Need a name for a various region, city, country, or like? Well, here is a list of sample names.)
- Seyayi Dorval (3.5e NPC) + (Needs summary)
- Talk:Half-Lunarian (3.5e Race) + (Needs summary)
- Bloodied Chains of Pyrrhos (3.5e Spell) + (Nefarious cursed energy chains tether you physically, mentally and spiritually to another creature, sharing all pain, afflictions and even death.)
- Gentle Fist (3.5e Maneuver) + (Negate a foe's ability to use spells, psionics, maneuvers, etc.)
- Thought-Destroying Contradiction (3.5e Maneuver) + (Negate an ability being used.)
- Instant Neutralizing Serum (3.5e Maneuver) + (Negate any one status effect you have just come under.)
- Solid Throughout (3.5e Maneuver) + (Negate critical hits or sneak attacks against you for 1 round.)
- SRD:Eyes in the Back of Your Head + (Negate flanking bonus to attackers.)
- All Sides Defense (3.5e Feat) + (Negate flanking bonuses when using two weapons or double weapons.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Fragile Lifeforce (3.5e Flaw) + (Negative energy hurts you really, really badly.)
- Harming (3.5e Cleric Domain) + (Negative energy version of [[SRD:Healing Domain|healing domain]].)
- Persistent Misfortune (3.5e Flaw) + (Negative status conditions last twice as long as normal, while positive conditions have their durations cut in half.)
- Entity (3.5e Type) + (Neither organic nor artificial. Not a crea … Neither organic nor artificial. Not a creature of this world or of any other world. Their origins are inscrutable and their minds are leagues beyond comprehension. They don't follow any rules that you or I would easily understand and the only word in any language that could accurately describe them is "Entity".ould accurately describe them is "Entity".)
- Nemean Hide (3.5e Equipment) + (Nemean Hide possess resistance akin to steel with a fraction of the weight.)
- Neneki (3.5e Race) + (Neneki are a rare race of magically altered humanoids, and their semi-amorphous bodies have many traits attributed to [[SRD:Ooze Type|oozes]].)
- Neogi Master (5e) + (Neogi Warlock)
- Nerfed Death (3.5e Variant Rule) + (Nerf instant death effects, making them bring you to -1 and dying instead.)
- Publication:Grim-N-Gritty/Appendix 4/Basic Nerve Strikes (3.5e Feat) + (Nerve strikes are martial arts techniques … Nerve strikes are martial arts techniques for melee combat. Also known as ripping or tearing techniques, they focus on apply excruciating pressure to vulnerable points on your opponent’s anatomy. By gripping the appropriate spot and pinching, twisting, tearing, or stabbing it, you can render an enemy weak with pain. All nerve strikes impose a penalty to your attack roll. All nerve strikes cause a special effect in addition to inflicting damage on your target.ition to inflicting damage on your target.)
- Unaccounted Arrows (3.5e Trait) + (Never run out of arrows or other projectiles.)
- Resist and Bite (3.5e Maneuver) + (Never surrender. Never falter. Death is your only rest.)
- Overflowing Health (3.5e Feat) + (Never waste excess health or healing.)
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Breather (5e Variant Rule) + (New [[SRD5:Rest|rest]] type)
- Crab Dance (3.5e Feat) + (New movement option that makes you look like a crab.)
- Enhanced Polearms (5e Variant Rule) + (New properties, minor stat modifications, and an optional rule useful for polearms.)
- Exotic Weapon (5e Variant Rule) + (New weapon category for 5th edition)
- Magic Hates You (3.5e Flaw) + (Nice spells work a little less for you. Naughty spells work a little harder against you.)
- Night Hag, Aarnott (3.5e Monster) + (Night hags are incredibly evil creatures hailing from the Fiendish Planes.)
- Night Sorcerer (3.5e Alternate Class Feature) + (Night sorcerers are descendants of an anci … Night sorcerers are descendants of an ancient cabal of nightcasters, who drew their power from the night sky. While the ancient cult is no more, their children and children's children have inherited a portion of their power. Night sorcerers are usually sorcerers of the arcane or shadow bloodline, but some of them have more exotic lineage.but some of them have more exotic lineage.)
- Eyedrake (5e) + (Nightmare produced when a [[Beholder (5e)|Beholder]] is worried about a [[Dragon (5e)|Dragon]].)
- Nightwalker (5e) + (Nightwalkers look like 30 ft. tall solidified shadow of a humanoid with horns and talons.)
- Nik'task (3.5e Deity) + (Nik'task demands the spread of chaos, and war.)
- Nikeneh (3.5e Deity) + (Nikeneh is the goddess of lightning, thunder and wind. Patron of female warriors everywhere and martial adepts.)
- Nimble (3.5e Equipment) + (Nimble equipment increases maximum Dexterity bonus.)
- Fire Sprite (3.5e Monster) + (Nimble little pests, these sprites have bulbous round bellies that glow with an internal flame.)
- Sage Stalker (3.5e Feat) + (Ninja and Swordsage levels stack for some purposes)
- Nitrion (3.5e Equipment) + (Nitrion is an extremely rare and deadly substance. It generate incredible magical radiation and possess great energy.)
- Unusual Specialization (3.5e Feat) + (No Pokémon type is too bizarre for you to master.)
- Pokémon d20 (3.5e Sourcebook)/The Pokémaster + (You caught a Golem!)
- SRD:Shield Proficiency + (No armor check penalty on attack rolls.)
- Summon Backup (3.5e Spell) + (No bassist? No Drummer? No keyboardist? No problem.)
- Building Surf (3.5e Maneuver) + (No falling damage as long as you're riding a piece of building down to ground level.)
- Hero's Edge (3.5e Martial Discipline)/All Maneuvers + (No falling damage as long as you're riding a piece of building down to ground level.)
- Publication:Dread Codex/Magic Items/Bergasalt + (No known substance proves more lethal against undead than bergasalt.)
- SRD:Great Cleave + (No limit to cleave attacks each round.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Positive Sustenance (3.5e Feat) + (No longer need food, drink, sleep or air)