Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Huskarl (3.5e Alternate Class Feature) + (An huskarl is an honor bond retainer and b … An huskarl is an honor bond retainer and bodyguard oftentimes in the service of a lord, and sometimes selling their service. The huskarl is a freeman, or even a noble, who eschews the furious fighting style of barbarians, and instead crush her opponents with powerful challenges.sh her opponents with powerful challenges.)
- Hyperdimensional (3.5e Equipment) + (An hyperdimensional weapon can strike through dimension.)
- Hypersharp (3.5e Equipment) + (An hypersharp weapon is so sharp it actually embodies the concept of sharpness)
- Snowscaper (3.5e Class) + (An ice mage style class with good cold damage and ice sculpting abilities.)
- Ice Mage (3.5e Class) + (An iced-theme damage dealer and secondary spellcaster.)
- Pearl (3.5e Equipment) + (An ideal material for use in aquatic environments.)
- Carbon Fiber Bones (3.5e Equipment) + (An illithid graft that enhance your bones with carbon fiber, making them both lighter and stronger.)
- Sentient Illusion (3.5e Race) + (An illusion which can think for itself and switch victims. Only exists for one creature at a time.)
- Belarpithorpe, the Deceived (3.5e Vestige) + (An illusionist who found that a world of phantasms was preferable to painful truths.)
- Proximity to Cat (3.5e Spell) + (An illusory kitty overwhelms enemies in range with cuteness.)
- Illusory Strikes (3.5e Equipment) + (An illusory strikes weapon create a fake duplicate of the weapon whenever the wielder attacks, the illusory duplicates are able to strike down illusory images.)
- Instant Disable (3.5e Maneuver) + (An immediate Quick Disable with greater effects and no attacks of opportunity.)
- Staff of Unification (3.5e Equipment) + (An immensely powerful magic staff capable of unifying all things.)
- Absolutely Safe Canopy (3.5e Equipment) + (An immobile seating area with overhang that protects its occupants by sealing them away. Beware not to become trapped.)
- Focusing Emitter (3.5e Equipment) + (An immobile totem and focusing crystal which maintains concentration on an effect to display in an area.)
- Damorian Blackstone (3.5e NPC) + (An imposing voodoo priest who leads a small cult. He'll raise your fallen companion, for a price.)
- Zweiręka (3.5e Class) + (An imposing warrior of undeniable strength, the Zweiręka wields heavy weaponry as if they were but toys. Pick this class if you like to break stuff.)
- Liquid Nitrogen (3.5e Equipment) + (An impossibly cold substance drawn out of the very atmosphere, liquid nitrogen has many practical uses. Of course, someone figured out you could toss them in people's faces, to great effect.)
- User:Vebyast/Speedened (3.5e Class) + (An impossibly fast, evasive combatant.)
- Great Flaming Sphere (3.5e Spell) + (An improved ''[[SRD:Flaming Sphere|flaming sphere]]'' with several options.)
- Ascended Pyromancy Flame (3.5e Equipment) + (An improved [[Pyromancy Flame (3.5e Equipment)|pyromancy flame]])
- Liliane's Stabbing Cloudkill (3.5e Spell) + (An improved cloudkill, which stab and drag people.)
- Mystic Spellthief (3.5e Class) + (An improved spellthief class that are capable caster slayers, and casters in their own right.)
- Temporal Compression (3.5e Maneuver) + (An improved version of ''Haste'', as a stance.)
- Greater Clairaudience/Clairvoyance (3.5e Spell) + (An improved version of [[SRD:Clairaudience/Clairvoyance|Clairaudience/Clairvoyance]].)
- Codex Awesome Blow (3.5e Feat) + (An improved version of awesome blow without a borked saving throw.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)