Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Monk of the Tiger Force (3.5e Prestige Class) + (A monk who dedicated itself to become power and eschewed most if not all monastery vow.)
- Monk of the Red Fist (3.5e Prestige Class) + (A monk who embraced conflict in it purest form.)
- Yskayar, the Unmade Monk (3.5e Vestige) + (A monk who was tricked into obliterating t … A monk who was tricked into obliterating themselves from history, they have returned out of sheer rage and disgust and now seek to unmake everyone else. Yskayar grants the ability to fight as a monk, dispel effects, counterspell, nerf the abilities the others, and punish others on its death.he others, and punish others on its death.)
- Monster Hunter Ronin (3.5e Alternate Class Feature) + (A monster hunter ronin is a warrior who ab … A monster hunter ronin is a warrior who abandoned all pretense of serving an order for the singular purpose of monster hunting. Instead of honorable duels, they learn to focus on the target of their hunt, exploiting their weakness through their singular focus.eir weakness through their singular focus.)
- Legacy (3.5e Template) + (A monster with a legacy. Or a 'boss', if you will.)
- Aghalor Oros (3.5e NPC) + (A monster with eyes that glow in the darkness, glinting like the purest rubies ever mined, the beast charges, smashing through stone and steel alike.)
- Gravity Warrior (3.5e Class) + (Gravity warriors are people gifted with the ability to manipulate gravity, They may take many paths, but whether they are the slaughterer or the arbiter, they are a force to be reckoned with.)
- Pale Maiden (3.5e Prestige Class) + (A monstrous progression class for becoming a [[Pale Maiden (3.5e Monster)|pale maiden]].)
- Moonlight (3.5e Equipment) + (A moonlight weapon deals mild magical damage, however its true power is revealed while under the light of the moon.)
- Warriorlock (3.5e Alternate Class Feature) + (A more brutal melee warlock, and master of casting in any armor.)
- War Wizard's Parry (3.5e Spell) + (A more effective, but also more limited variant on the ''shield'' spell.)
- Mage (3.5e Alternate Class Feature) + (A more elaborate take on specialist wizards. Reducing their versatility but giving flavorful rewards towards their specializations.)
- Shadowdancer, Clockwerks Variant (3.5e Prestige Class) + (A more flavorful variation of the Shadowdancer that's open to more than just Rogues.)
- Greater Healing Spirit (3.5e Spell) + (A more improved mobile healing spirit for you and your allies that can also damage undead foes.)
- Wall of Plasma (3.5e Spell) + (A more powerful ''[[SRD:Wall of Fire|wall of fire]]'', it glows with the light of the sun.)
- Publication:Dread Codex/New Spells/Disruption Missiles + (A more powerful [[SRD:Magic Missile|magic missile]] that only affects undead creatures.)
- Preserved Clone (3.5e Spell) + (A more powerful clone spell, which solve several of it weaknesses.)
- Alter Physiognomy (3.5e Spell) + (A more powerful transmutation version of disguise self.)
- Hypnotism, Greater (3.5e Spell) + (A more powerful version of [[SRD:Hypnotism|''hypnotism'']].)
- Unarmed Fighting Style (3.5e Feat) + (A more powerful version of [[SRD:Improved Unarmed Strike|improved unarmed strike]].)
- Annihilate Mind Barriers (3.5e Power) + (A more powerful version of [[SRD:Shatter Mind Blank|''shatter mind blank'']] that also allows the psion to immediately follow up with a mind-affecting power.)
- E=mc^2 (3.5e Spell) + (A more powerful version of [[SRD:Telekinesis|''telekinesis'']] that can also make things go boom via the power of relativity.)
- Accelerate Time (3.5e Spell) + (A more powerful version of haste, but limited to a single creature.)
- See Untruth (3.5e Spell) + (A more powerful version of true seeing, but with mindbreaking consequences.)
- Alloy Steel (3.5e Equipment) + (A more technologically advanced form of steel, it is resistant to corrosion and more versatile than the steel medieval blacksmith work with.)
- Stunt Fighter (3.5e Class) + (A more versatile [[SRD:Fighter|Fighter]] for higher balance games.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)