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Casinoid (3.5e Monster)

209 bytes added, 19:14, 31 October 2012
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Energy Symbols
==== Energy Symbols ====
The first five symbols on a casinoid's leers reels are energy-based, one corresponding with each of the five different energy types. Each symbol is capable of creating powerful energy-based effects when doubles or triples are rolled. In combination of a double of a different energy type, a single energy symbol determines the shape of the energy that is released.
'''{{Anchor|Flame}}:''' The ''flame'' symbol is capable of creating [[SRD:Fire Effect|fire]] effects. A single of ''flame'' focuses any energy effect into a 30-ft. cone. A double of ''flame'' deals 15d6 [[SRD:Fire Effect|fire]] damage.
'''{{Anchor|Lightning Bolt}}:''' The ''lightning bolt'' symbol is capable of creating [[SRD:Electricity Effect|electricity]] effects. A single of ''lightning bolt'' focuses any energy effect into a 60-ft line. A double of ''lightning bolt'' deals 15d6 electricity damage.
'''{{Anchor|Slime}}:''' The ''slime'' symbol creates [[SRD:Acid Effect|acid]] effects. A single of ''slime'' allows an energy effect to be released in the shape of 4 10-foot cubes. A double of ''slime'' deals 15d6 acid damage.
'''{{Anchor|Ice Cube}}:''' The ''ice cube'' symbol creates [[SRD:Cold Effect|cold]] effects. A single of ''ice cube'' releases an energy effect in the shape of a 20-foot-radius burst with an effective range of Long. A double of ''ice cube'' deals 15d6 cold damage.
'''{{Anchor|Music Note}}:''' The ''music note'' symbol creates [[SRD:Sonic Effect|sonic]] effects. A single of ''music note'' releases an energy effect in a 20-foot-radius emanation centered on the casinoid. A double of ''music note'' deals 15d6 sonic damage.
==== Effect Symbols ====
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