3.5e Magic Armor Enhancements
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Revision as of 04:53, 27 February 2010 by ClaytonQuintero (talk | contribs) (moved 3.5e Magical Armor Enhancements to 3.5e Magic Armor Enhancements: a saner naming scheme)
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Magical Armor Enhancements
Name | Summary |
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Ability Shield | This armor form a protective barrier around you, powered by your mental faculties. |
Ablative | Armor with this enhancement can absorb up to 20 points of damage from any physical ranged attack (including siege weapons or massive weapons), after which any damage beyond it taken normally. |
Adorable | Your armor transforms into something adorable and cute-looking. Hard iron appears as soft fur, deadly spikes look like brightly colored feathers, and other glamorous options. |
Aeon Nix | An enhancement which protect the item it is applied to from corrosion and the wear of ages. |
Antifreeze | An antifreeze weapon, armor, or shield has double its hardness against the effects of cold damage and protects its wielder from extreme cold damage when used. |
Antistrain | Gain protection against spellstrained levels. |
Autorepair | Autorepair weapons and armor recover hit points with time, and can even be restored if destroyed or sundered. |
Balorscale | Those wearing this armor can set themselves on fire to protect themselves from grapplers. |
Bulletproof | This enhancement reinforces metal or fabric at key places on the armor, allowing it to deflect most of the force of incoming ranged attacks. |
Cleansing | Sometimes just being Clean isn't clean enough. |
Comfort | Wearing this armor provides comfort against the elements and allows one to sleep in any armor and resist discomfort. |
Compression | A compression item can well compress itself into a small item such as a ring or a belt. |
Compression Matrix | A compression matrix armor you to store your entire inventory in a single item. |
Coolant | A coolant weapon, armor, or shield has double its hardness against the effects of heat damage and protect its wielder from extreme heat damage when used. |
Critical Recovery | When a creature wearing this armor is struck with a confirmed critical hit, the armor erupts in a burst of positive energy to save them. |
Dauntless | Wearing this armor offers some scant protection against attacks that target the mind. |
Dauntless, Greater | Wearing this armor offers significant protection against attacks that target the mind. |
Dauntless, Improved | Wearing this armor offers solid protection against attacks that target the mind. |
Defiant | An enchantment that evens the odds. |
Devoted | This enhancement is placed upon an armor and grant protection against divine caster of an opposed alignment. |
Durable | What if the Invulnerability enhancement was actually useful? Gain damage reduction. |
Energy Shield | An armor enchanted with this ability grants its bearer temporary hit points every few rounds. |
Facade | This enhancement allows the user to use minor disguises on their clothing and person, as well as augmenting other disguise attempts. |
Fiendhide | This armor enhancement grant DR 2/Good and improve while worn by evil outsider. |
Flameguard | This armor and shield enhancement grant resistance to fire and extremely hot temperatures. |
Forceplate | Your armor or shield improved max dexterity by +5, decreases armor check penalty by 5, and has no weight. |
Form Fitting | Form fitting armor and shields have their armor check penalty lowered, flexing perfectly in time with your own body. |
Full Speed | Full speed equipment doesn't slow you down. |
Gravity Resistant | Gravity Resistant armor seems to be unusually lightweight for its build, and is easier to carry. Wearing it makes you seem to resist the pull of gravity easier. |
Graze | When an attack misses your AC by 5 or less, you may make a 5 foot step as a non-action action. |
Hardened | Increase the hardness and DR/– granted by armor. |
Helpless Guile | Armor with this enchantment makes it hard for weak-willed foes to attack you. |
Holographic Projection | This armor has strange crystalline or technological bit on it, it is capable or recording information and playing it back |
Hyperpoised | You armor is indomitable, no matter the injury you do not flinch. |
Iceguard | This armor and shield enhancement grant resistance to cold and extremely low temperatures. |
Inscribed | This enhancement acts as a reusable scroll, and can absorb text and symbol effects from other sources. |
Insulated | An insulated weapon, armor, or shield has double its hardness against the effects of electrical damage and is treated as non-magnetic and non-metallic for the purposes of spells and other effects (but not against rust). |
Invulnerable | Gain universal damage reduction which applies even against energy effects. |
Juking | Once per encounter those wearing juking armor can dodge as an immediate action, gaining a +4 dodge bonus to AC and Reflex saves and the benefits of improved evasion (regardless of armor category) until the end of your next turn. |
Levitating | An armor enhancement which grant its wearer a fly speed |
Life Support | When activated with a helmet, life support armor becomes form fitting and seals you from the outside environment. |
Lightweight | A lightweight armor is lighter and has it weight category reduced by one. |
Luminous | A luminous item may be commanded to shed light as a continual flame. |
Material Composite | A piece of armor, shield or weapon enhanced with material composite effectively gains benefits as if it were made from an additional material. |
Meditative | This enhancement allow the wearer to regain their psionic focus as a move action at the cost of power points. |
Mirage | Cause your armor to appear as a different kind of armor. |
Monarch's Courage | Part of the Monarch's Regalia enhancement set, this inspires the wearer and their allies to proceed without fear. |
Monarch's Fortune | Part of the Monarch's Regalia enhancement set, this wards its user against the machinations of assassins by resisting poison and foul play. |
Monarch's Indomitability | Part of the Monarch's Regalia enhancement set, this protects its wearer against all but the most chaotic of beings with DR/chaos. |
Monarch's Persistence | Part of the Monarch's Regalia enhancement set, those who wear this life supporting armor are protected. Even if they should die, their determination will live on. |
Nimble | Nimble equipment increases maximum Dexterity bonus. |
Noble Perfumed Regalia | Command attention and presence with this enhancement. |
Nullstrain | Gain protection against spellstrained. |
Pearly Protection | This enhancement used a pearl's natural magical potential and unleash it, making it a much more efficient armor. |
Phantom Weight | A phantom weight armor or shield count as heavier or lighter when appropriate. |
Pictograph | |
Prismshine | Prismshine armor glows with many colors, for fashion and for fighting. |
Refitting | Refitting armor changes size to fit its wearer, as well as providing a deterrent against thieves. |
Rocket Charge | Rocket charge armor has a burning ethereal flame held upon its back. When you charge forward it erupts into a jet engine of flame, crashing you into your opponents. |
Sacrificial Bloodhide | When you intentionally injure yourself with a weapon while wearing sacrificial bloodhide armor, it binds itself to your skin violently and becomes more like armored scales with deadly spines, and whose plates and fabric flex and breathe as you do. |
Sacrificial Lifelock | When you intentionally injure yourself with a weapon while wearing sacrificial lifelock armor, it obtains a armor buff that protects you against the forces of undeath. |
Sacrificial Swiftskin | When you intentionally injure yourself with a weapon while wearing sacrificial swiftskin armor, it wraps tightly about you and accelerates your movements. |
Safehouse | Those who wear this armor automatically benefit from the effect of sanctuary at the start of combat (even during a surprise round) with a DC of 11 + your highest mental ability modifier.
In addition, over the course of 10 minutes, you can cause your armor to transform into a protective domicile from which you and others can rest. |
Sanctified | A sanctified armor turn exotic from of damage into regular damage and sanctified shield grant you a resistance to those damage type. |
Secure | Secure items deny their use to all but specific users. Advanced secure items can even deal punitive measures to ensure compliance. |
Self-Donning | You can don the armor as a full round action. |
Shapecloth | This enhancement behave as the glamered enhancement but only change the clothing it applied to into another of the same kind. |
Shield Protector | An armor enhancement which protect the wearer, at least until it is pierced. |
Shield Resistance Fire | You add one of your mental ability score as a shield bonus to your Armor Class (up to +7) with some limits. |
Shield of Elements | You gain the 5 energy resistance versus a specified element, when you apply this enhancement to your shield. |
Shocktouch | A dangerous enhancement placed upon armor that deliver a powerful shock. |
Speed Booster | The wearer of a speed booster armor may, up to 3 times per day, activate this special enhancement to get a boost to his land speed. |
Spell Invulnerability | Renders the wearer immune to spells up to a certain level. |
Spellshield | Spellshield armor and shields grant its user spell resistance equal to their character level + 6, or SR 13, whichever is greater. |
Spellshield, Greater | Greater spellshield armor and shields grant its user spell resistance equal to their character level + 11, or SR 17, whichever is greater.. |
Spellshield, Lesser | Lesser spellshield armor and shields grant its user spell resistance equal to their character level +1, or SR 9, whichever is greater. |
Steel Wings | This enhancement grant the wearer the ability to deploy wings made from their armor. |
Steelwood | For some reason the ironwood spell isn't permanent. Then someone figured out how to do it. |
Stormguard | This armor and shield enhancement grant resistance to electricity and high winds. |
Swapmetal | Swapmetal armors, shields, or weapons can switch a normal item to adamantine, silver, or other materials... provided you've spent the funds for the material itself. |
TRON Light | TRON light adds stylish lines of soft, glowing, colorful light to armor or weapons when willed. |
Titan | A titan armor is extremely bulky and powerful. It can only be added to heavy armor. |
Unblemished | Unblemished armor protects the body from wounds which would cause bleeding, mutilation, and other grievous injuries. |
Weightless | Your item has no weight. |
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