Insulated (3.5e Equipment)
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Insulated items have thin copper wiring down their sides ending in rubber caps and endpoints. Even if struck by a massive pulse of electromagnetic energy, insulated items seem unaffected. An insulated weapon, armor, or shield has double its hardness against the effects of electrical damage and is treated as non-magnetic and non-metallic for the purposes of spells and other effects (but not against rust). For example, repel metal or stone has no effect on an insulated item.
Faint Transmutation; CL 5th; Craft Magic Arms and Armor, resist energy; Price: 500 gp.
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Eiji-kunv |
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Author | Eiji-kun + |
Cost | 500 gp + |
Identifier | 3.5e Equipment + |
Rating | Undiscussed + |
Summary | An insulated weapon, armor, or shield has double its hardness against the effects of electrical damage and is treated as non-magnetic and non-metallic for the purposes of spells and other effects (but not against rust). + |
Title | Insulated + |