Difference between revisions of "User:The-Marksman/Sandbox5"
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+ | {{author | ||
+ | |author_name=The-Marksman | ||
+ | |co-authors=Iskerbabble | ||
+ | |date_created=May 2019 | ||
+ | |status=Complete | ||
+ | |balance=Rogue | ||
+ | }} | ||
+ | {| class="dragon monstats" cellspacing="0" cellpadding="0" | ||
+ | |+ style="font-size: larger; white-space: nowrap;" | Greater Ki Transmutation | ||
+ | |- | ||
+ | | colspan="2" | [[Level::Saiyan Warrior Lesser]]; 5th, [[Level::Ki Warrior Lesser]]; 5th | ||
+ | |} | ||
+ | '''Requirements:''' Must already have Ki Transmutation (3.5e Invocation). | ||
+ | {{#set:Summary=Turn all of beam blast damage into proficient element, and cause status effects when someone is hit by your elemental attacks}} | ||
+ | |||
+ | A user that takes this ability has learned to completely transmute his beam blast into any element that he can already transmute his ki into. After he takes this ability, anytime a user does a beam blast, he may spend 12 extra ki points as a free action and completely turn his beam blast into any element he is proficient in. If he does this, all of his beam blast's damage is considered to be his elements damage and he gets an additional 3d6 elemental damage on top of his normal ki volley and beam blast damage any time he transmutes some of all of the ki into elemental damage. | ||
+ | |||
+ | In addition, any opponent struck by either a ki volley or a beam blast that is made up of 100% elemental damage must also make a saving throw or suffer one of the following conditions as well. | ||
+ | |||
+ | '''Lesser Fire Transmutation:''' An opponent must make a Reflex saving throw or be caught on fire and take an additional 1d6 fire damage each round until they take a full round action to put it out. | ||
+ | '''Lesser Frost Transmuation:''' An opponent must make a Fortitude saving throw or become ''[[SRD:Slow|slow]]'' for 2d6 rounds. | ||
+ | '''Lesser Electrical Transmutation:''' An opponent must make a Fortitude saving throw or become stunned for 1 round. | ||
+ | |||
+ | The saving throw for this ability is separate from the saving throw for avoiding damage from the initial damage from the ki volley or beam blast. The saving throw if it was done by a ki volley is DC 14 XXX | ||
+ | |||
+ | For example, Toma an 8th level Saiyan Warrior has taken this invocation and has Lesser Electrical Transmutation, and wants to use electricity damage against a water elemental. He then throws an electical ki volley at the elemental. He spends an extra 6 ki to infuse his ki volley for a total of 8 ki spent. His damage would be 1d10, all of which would be considered electricity damage, and deals an additional 2d6 electricity damage. Making this attack 1d10+2d6. Alternatively, if he also has Beam Blast, he can use the Beam Blast invocation and can spend an extra 6 ki to turn ½ (rounded down) of his beam blast damage into Electricity damage + his 2d6 bonus Electricity damage. | ||
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+ | {{:User:The-Marksman/NavBox}} | ||
+ | |||
+ | ---- | ||
+ | |||
+ | {{3.5e Saiyan Warrior Invocations Breadcrumb}} | ||
+ | {{Copyright Disclaimer}} | ||
+ | [[Category:Invocation]] | ||
+ | [[Category:3.5e]] | ||
+ | [[Category:User]] | ||
+ | |||
+ | {{Navboxes}} |
Revision as of 18:18, 15 May 2019
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Saiyan Warrior Lesser; 5th, Ki Warrior Lesser; 5th |
Requirements: Must already have Ki Transmutation (3.5e Invocation).
A user that takes this ability has learned to completely transmute his beam blast into any element that he can already transmute his ki into. After he takes this ability, anytime a user does a beam blast, he may spend 12 extra ki points as a free action and completely turn his beam blast into any element he is proficient in. If he does this, all of his beam blast's damage is considered to be his elements damage and he gets an additional 3d6 elemental damage on top of his normal ki volley and beam blast damage any time he transmutes some of all of the ki into elemental damage.
In addition, any opponent struck by either a ki volley or a beam blast that is made up of 100% elemental damage must also make a saving throw or suffer one of the following conditions as well.
Lesser Fire Transmutation: An opponent must make a Reflex saving throw or be caught on fire and take an additional 1d6 fire damage each round until they take a full round action to put it out. Lesser Frost Transmuation: An opponent must make a Fortitude saving throw or become slow for 2d6 rounds. Lesser Electrical Transmutation: An opponent must make a Fortitude saving throw or become stunned for 1 round.
The saving throw for this ability is separate from the saving throw for avoiding damage from the initial damage from the ki volley or beam blast. The saving throw if it was done by a ki volley is DC 14 XXX
For example, Toma an 8th level Saiyan Warrior has taken this invocation and has Lesser Electrical Transmutation, and wants to use electricity damage against a water elemental. He then throws an electical ki volley at the elemental. He spends an extra 6 ki to infuse his ki volley for a total of 8 ki spent. His damage would be 1d10, all of which would be considered electricity damage, and deals an additional 2d6 electricity damage. Making this attack 1d10+2d6. Alternatively, if he also has Beam Blast, he can use the Beam Blast invocation and can spend an extra 6 ki to turn ½ (rounded down) of his beam blast damage into Electricity damage + his 2d6 bonus Electricity damage.
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