Difference between revisions of "Bot (3.5e Subtype)"

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<noinclude>
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<small>[[Complete Xeno (3.5e Sourcebook)|Complete Xeno]]&rarr;[[Alien Codex (3.5e Campaign Setting)|Alien Codex]]&rarr;[[Fleet Ship (3.5e Location)|Fleet Ship]]</small>
 
 
<small> &larr; [[Xeno Codex (3.5e Sourcebook)/Travelers of the Fates]]</small>
 
 
 
<small> &larr; [[Nyota Mji (3.5e Location)]]</small>
 
 
 
 
{{author
 
{{author
 
|author_name=Franken Kesey
 
|author_name=Franken Kesey
 +
|contributors=Eiji-kun
 
|date_created=03/26/2011
 
|date_created=03/26/2011
 
|status=Fin
 
|status=Fin
|editing=
+
|editing=}}
}}
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==Bot Subtype==
 +
[[Summary::Invented by [[Octoxeno (3.5e Race)|Octoxeno]] to help compensate for there frail bodies. Bots are mindless [[SRD:Aberration Type|aberrations]] and [[SRD:Construct Type|constructs]], that have been built for a specific task, and have multiple modes of servitude.]]
 +
<onlyinclude>=== Traits ===
 +
A bot possesses the following traits (unless otherwise noted in a creature’s entry).
  
== Bot Subtype ==
+
'''Bot Traits:''' Bots, even organic and aberrant bots, have an amount of resistance to normally organic threats, and share many construct traits.
 
 
[[Summary::Invented by [[Kisalli (3.5e Race)|Kisalli]] to help compensate for there frail bodies. Bots are mindless [[SRD:Aberration Type|aberration]]s and [[SRD:Construct Type|construct]]s, that have been built for a specific task, and have multiple modes of servitude.]]
 
 
 
===Features===
 
 
 
All bots have the following features.
 
</noinclude>
 
'''Manual Mode:''' When in manual mode, a bot has no mental scores of its own, but takes the scores of its operator, as well as initiative, and skills.  To operate a bot, you must have a command counsel that can communicate with the bot, and must succeed a DC 10 [[Puhua (3.5e Skill)|puhua]], check to start the system as a move action. Once active, it remains active until you disconnect. Basic commands that all bots posses are as follows:
 
*<small>'''SCANW/_:''' name of spell or power. </small>
 
*<small>'''SELF_DESTRUCT:''' Explodes, dealing damage equal to half its current HP. </small>
 
*<small>'''SHIELD:''' Sacrifices self to shield target creature. </small>
 
*<small>'''TALKW/_:''' name of spell or power. </small>
 
*<small>'''TAG_:''' Tags a group of creatures or objects. This may be used to mark friend from foe. </small>
 
*<small>'''UNTAG_:''' For when one makes mistakes. </small>
 
 
 
'''Automatic Mode:''' When in automatic mode, a bot does not have an intelligence score (and no skills), but has its own wisdom and charisma scores, and initiative. It operates as a mindless object that follows programing. To program a bot, you must have a command counsel that can communicate with the bot, must switch it to manual mode, and must succeed a DC 15 [[Puhua (3.5e Skill)|puhua]], check to start programing as a standard action. Once initiated, it takes from 1 to 5 full round actions to finish the programing. The bot will continue the command until told otherwise. Basic programs that all bots posses are as follows:
 
*<small>'''B_ATTACK_ALL:''' Fights all monsters in area to the death. </small>
 
*<small>'''B_ATTACK_TAGED:''' Fights all ''tagged'' monsters in area to the death. </small>
 
*<small>'''B_ATTACK_UNMARKED:''' Fights all ''unmarked'' monsters in area to the death. </small>
 
*<small>'''B_NEUTRALISE_UNMARKED:''' Removes weapons from ''unmarked'' monsters in area, and may damage (but not kill), creatures that try to run away. </small>
 
*<small>'''DO_NOT_ENGAGE:''' Does not attack monsters, even when attacked. </small>
 
*<small>'''GREET_AND_SCAN:''' Greets all newcomers. Then goes through a scan of whole area, every unit of time; using all known spells and powers. </small>
 
*<small>'''B_PROTECT_:''' Will defend target creature at all costs. </small>
 
*<small>'''B_RECORD_ONLY:''' Goes through a scan of whole area, every unit of time; using all known spells and powers. </small>
 
 
 
'''Surveillance Systems:''' Bots can scan there environment, and can output waves (visual and oratory) - making it great around doors. Bots can have a wide variety of sensors as seen on [[#Surveillance Systems|list]]. Input and output can be treated like the noted spells and powers, though they are always an extraordinary ability. The bot specific scans are as follows:
 
<noinclude>
 
=== Traits ===
 
 
 
A bot possesses the following traits (unless otherwise noted in a creature’s entry).
 
* Anything inside has 100% cover from others and possess their own air cycling unit, rendering them immune to gaseous effects.  
 
 
* Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the [[SRD:Craft Construct|Craft Construct]] [[SRD:Feats|feat]]. A construct with the [[SRD:Fast Healing|fast healing]] special quality still benefits from that quality.
 
* Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the [[SRD:Craft Construct|Craft Construct]] [[SRD:Feats|feat]]. A construct with the [[SRD:Fast Healing|fast healing]] special quality still benefits from that quality.
 
* Immunity to all [[SRD:Mind-Affecting Effect|mind-affecting]] effects ([[SRD:Charm Subschool|charms]], [[SRD:Compulsion Subschool|compulsions]], [[SRD:Phantasm Subschool|phantasms]], [[SRD:Pattern Subschool|patterns]], and morale effects).
 
* Immunity to all [[SRD:Mind-Affecting Effect|mind-affecting]] effects ([[SRD:Charm Subschool|charms]], [[SRD:Compulsion Subschool|compulsions]], [[SRD:Phantasm Subschool|phantasms]], [[SRD:Pattern Subschool|patterns]], and morale effects).
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* Immunity to any effect that requires a [[SRD:Saving Throw|Fortitude]] save (unless the effect also works on objects, or is harmless).
 
* Immunity to any effect that requires a [[SRD:Saving Throw|Fortitude]] save (unless the effect also works on objects, or is harmless).
 
* Not at risk of death from massive damage. Immediately destroyed when reduced to 0 [[SRD:Hit Points|hit points]] or less.
 
* Not at risk of death from massive damage. Immediately destroyed when reduced to 0 [[SRD:Hit Points|hit points]] or less.
* Since it was never alive, a construct cannot be [[SRD:Raise Dead|raised]] or [[SRD:Resurrection|resurrected]].
+
* Since it was never alive, a bot cannot be [[SRD:Raise Dead|raised]] or [[SRD:Resurrection|resurrected]].
 
* Proficient with its [[SRD:Natural Weapons|natural weapons]].
 
* Proficient with its [[SRD:Natural Weapons|natural weapons]].
* Bots do not breathe, eat, or sleep.
+
* Bots do not breathe, eat, or sleep.</onlyinclude>
  
 +
'''Manual Operation {{Ex}}:''' You can "push" a bot to perform actions it does not know by assuming direct control of its functions.  This acts like operating a bot normally, but you must succeed on a DC 25 [[Knowledge Xeno (3.5e Skill)|Knowledge Xeno]] or [[Program (3.5e Skill)|Program]] check to perform the unknown task as a full round action.  The functionality of the bot may prevent it from being capable of performing certain tasks.
  
 +
'''Mindless {{Ex}}:''' Bots have no [[Intelligence]] scores of their own.  However, if run in manual operation they are considered to have the mental scores, initiative, and skills of their operator (if better).
  
The following creatures have the bot subtype:
+
'''Operate Bot {{Ex}}:''' Every bot comes with a series of pre-programmed commands it can follow, not unlike tricks for animals.  To operate a bot, you must give the appropriate command in a way the bot is capable of accepting (sometimes a vocal command, but it can also be a keyboard command or connection to another device), and succeed on a DC 10 [[Knowledge Xeno (3.5e Skill)|Knowledge Xeno]] or [[Program (3.5e Skill)|Program]] check to start the system as a move action.  Once active, it remains active until you disconnect or shut down the bot.
  
{| class="sortable d20" style="text-align: left;"
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'''Alter Programming:''' You can use the [[Program (3.5e Skill)|Program]] skill to add, subtract, or change what pre-programmed commands a bot knows.  How many programs a bot can use is specified in the creature entry, but by default it is 3 programs, plus an additional program for every point of [[Wisdom]] bonus the bot normally possesses.
|-
 
! Creature Entry !!  CR !! Type and Subtypes !! Description
 
{{#ask: [[Category:Monster]] [[Subtype::Bot]]
 
|?Challenge Rating
 
|?Type
 
|?Subtype
 
|?Summary
 
|format=template
 
|template=3.5e Monster Table Row
 
|link=none
 
}}
 
|}
 
  
===Surveillance Systems===
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The following are common programmed commands, though not an exclusive list.
  
====Scans====
+
''Attack:'' The bot is capable of using what means it has available to it to attack.  It will attack all living creatures or objects without difference unless also paired with the identify creature or identify object commands, or commanded to specifically focus on a single creature or object.
  
Each scan has a difficulty level (as seen below). For every HD bots gain 2 scan points; each scan costs its level in scan points. While bots start with a set number of scans known; they may switch out any scan(s), for an equating scan(s). Taking a week for the new scan to take effect. A bot may use any scan an unlimited amount of times per day. All scans are treated as [[Ex|extraordinary]] abilities.
+
''Calculate:'' The bot is capable of calculating large numbers and logical puzzles, displaying the results on whatever output methods it possesses.
  
'''1st''' — ''[[SRD:Detect Psionics|Detect Psionics]], [[SRD:Detect Teleportation|Detect Teleportation]], [[SRD:Empathy|Empathy]], [[SRD:Know Direction and Location|Know Direction and Location]], ''[[SRD:Sense Link|Sense Link]]'', [[World Map (3.5e Power)|World Map]]''
+
''Collect:'' The bot is capable of following and collecting a specific creature or object, moving it to a pre-determined location.  If equipped with identify creature or identify object, it can collect a class of creatures or objects such as "all halflings" or "all gold objects" rather than a specific instance of a creature or object.
  
'''2nd''' — ''[[SRD:Clairvoyant Sense|Clairvoyant Sense]], [[SRD:Detect Hostile Intent|Detect Hostile Intent]], [[SRD:Object Reading|Object Reading]], [[SRD:Psionic Identify|Psionic Identify]], [[SRD:Sensitivity to Psychic Impressions|Sensitivity to Psychic Impressions]]''
+
''Communication:'' The bot is capable of complex communication, understanding text or speech like a person rather than specific command phrases.  This can be taken twice; the first time results in a stilted and obviously robotic communication.  The second is more humanoid in its conversation, able to understand things such as "metaphors" and intention.
  
'''3rd''' — ''[[SRD:Danger Sense|Danger Sense]], [[SRD:Psionic Darkvision|Psionic Darkvision]], [[SRD:Psionic Scent|Psionic Scent]], [[SRD:Read Thoughts|Read Thoughts]], [[SRD:Ubiquitous Vision|Ubiquitous Vision]]''
+
''Identify Creature:'' The bot is capable of using its sensory organs to identify the difference between different living creatures, allowing you to give commands to include or exclude different creatures from another command (such as attack, communicate, or search).  It does not include non-living or undead creatures, which are ignored.
  
'''4th''' — ''[[SRD:Anchored Navigation|Anchored Navigation]], [[SRD:Aura Sight|Aura Sight]], [[SRD:Detect Remote Viewing|Detect Remote Viewing]], [[SRD:Psionic Dimensional Anchor|Psionic Dimensional Anchor]], [[SRD:Psionic Divination|Psionic Divination]], [[SRD:Remote Viewing|Remote Viewing]], [[SRD:Steadfast Perception|Steadfast Perception]], [[SRD:Trace Teleport|Trace Teleport]]'' 
+
''Identify Object:'' The bot is capable of using its sensory organs to identify the difference between different objects and nonliving or undead creatures, allowing you to give commands to include or exclude different objects from another command (such as attack, communicate, or search).  This allows you to attack other nonliving or undead creatures, or attack specific objects.
  
'''5th''' — ''[[SRD:Psionic True Seeing|Psionic True Seeing]]''
+
''Job Function:'' The bot receives a +10 racial bonus to a specific Profession skill, and can perform all tasks required for that Profession.  However, it does not know tasks outside of this profession.  This can allow a bot to perform something complex, such as building a car, but be completely befuddled by having the same bot attempt to cook.
  
Campaigns that are magic based replace the above with the below.
+
''Mimic:'' The bot can observe a creature perform an identical task at least 20 times and can then duplicate said task effortlessly, using the same skill bonus and abilities as the creature it observed.  It follows the routine perfectly, making it suitable for skill checks but not so for attacking, because while one can mimic an expert sword fighter, any major variance in the situation will cause it to be unable to mimic correctly.  Mimic can duplicate extraordinary abilities but not supernatural or spell-like, and mimic base attack bonus but not ability scores or damage.  A bot can store up to it's [[Wisdom]] modifier (minimum 1) in mimicked actions in reserve and duplicate them on command, provided it is in the correct situation to perform them.  This is sometimes used in place of the Work command as you can have them mimic an expert, but requires very specific environment.  Mimic only functions if the bot is duplicating something of similar overall body structure as it.
  
<small><small>'''{{Anchor|1st}}'''&mdash; ''[[SRD:Detect Animals or Plants|Detect Animals or Plants]]'', ''[[Detect Disease (3.5e Spell)|Detect Disease]]'', ''[[SRD:Detect Magic|Detect Magic]]'', ''[[Detect Parentage (3.5e Spell)|Detect Parentage]]'', ''[[SRD:Detect Poison|Detect Poison]]'', ''[[Detect Power Level (3.5e Spell)|Detect Power Level]]'', ''[[SRD:Detect Secret Doors|Detect Secret Doors]]'', ''[[SRD:Detect Snares and Pits|Detect Snares and Pits]]'', ''[[SRD:Detect Undead|Detect Undead]]'', ''[[Discern Lighting Level (3.5e Spell)|Discern Lighting Level]]'', ''[[Ell's Magic Timepiece (3.5e Spell)|Ell's Magic Timepiece]]'', ''[[SRD:Know Direction|Know Direction]]'', ''[[SRD:Read Magic|Read Magic]]'', ''[[Sense Spiders (3.5e Spell)|Sense Spiders]]''.
+
''Protect:'' The bot is assigned to the protection of a specific creature of object, and will do whatever actions it is capable of to ensure the preservation and safety of said creature or object. With identify creature or identify object, this can apply to an entire class of creatures or objects such as "all members of this company" or "all of the spare parts".
  
'''2nd'''&mdash; ''[[SRD:Comprehend Languages|Comprehend Languages]]'', ''[[Detect Heat (3.5e Spell)|Detect Heat]]'', ''[[Discern Ancestry (3.5e Spell)|Discern Ancestry]]'', ''[[SRD:Find Traps|Find Traps]]'', ''[[SRD:Identify|Identify]]'', ''[[SRD:Object Reading|Object Reading]]'', ''[[SRD:Status|Status]].
+
''Reposition:'' The bot is capable of repositioning itself on command, either following orders to relocate to another area, to follow a creature, or to hold position. It also gives them the ability to follow pre-programmed routes, even complex routes.
  
'''3rd'''&mdash; ''[[SRD:Clairaudience/Clairvoyance|Clairaudience/Clairvoyance]]'', ''[[SRD:See Invisibility|See Invisibility]]'', ''[[Scan (3.5e Spell)|Scan]]''.
+
''Search:'' The bot is capable of using its sensory abilities to look out for a specific creature, object, or event, and react with another programmed response, such as activating an alarm or attacking.
  
'''4th'''&mdash; ''[[SRD:Arcane Eye|Arcane Eye]]'', ''[[SRD:Detect Scrying|Detect Scrying]]'', ''[[SRD:Discern Lies|Discern Lies]]'', ''[[SRD:Greater Status|Greater Status]]''.
+
''Self-Preservation:'' Most bots have no sense of self-preservation.  With this command the bot will make attempts to preserve itself.  It usually comes with the caveat of self-preservation up to the point of where humanoids come to harm, though it can also be set to self-preserve itself at all costs.
  
'''5th'''&mdash; ''[[Greater Clairaudience/Clairvoyance (3.5e Spell)|Greater Clairaudience/Clairvoyance]]'', ''[[SRD:True Seeing|True Seeing]]''</small></small>
+
''Sort:'' The bot is capable of sorting through large piles of materials or creatures, creating inventory, and sorting them. This is often paired with collect command to be able to search for and then sort materials. It is also able to keep records of materials in cause of audit.
 
 
====Output====
 
 
 
Creature specific, the list of possible output is as follows: ''[[SRD:Mindlink|Mindlink]]'', ''[[SRD:Psionic Tongues|Psionic Tongues]]'', [[SRD:Mass Missive|Mass Missive]]. These are all at will abilities.
 
 
 
Magic campaigns use: <small><small>''[[SRD:Commune with Nature|Commune with Nature]]'', ''[[SRD:Speak with Animals|Speak with Animals]]'', ''[[SRD:Speak with Plants|Speak with Plants]]'', ''[[SRD:Stone Tell|Stone Tell]]'', ''[[SRD:Telepathic Bond|Telepathic Bond]]''</small></small>.
 
 
 
 
 
==Creating Bots and Programs==
 
 
 
Bots can only be created by [[Teknolojia (3.5e Racial Paragon Class)|teknolojia]] with the proper experience in [[Craft Xeno- (3.5e Skill)|Craft Xeno-]]. (Most use the [[Creation Ex Xeno (3.5e Feat)|Creation Ex Xeno]] feat to manifest material.)
 
 
 
Bots can acquire programs from 4th level [[Teknolojia (3.5e Racial Paragon Class)|teknolojia]]. The following table lists all nuance programs, check, time, and pricing.
 
  
 +
The following creatures have the bot subtype:
 
{| class="sortable d20" style="text-align: left;"
 
{| class="sortable d20" style="text-align: left;"
 
|-
 
|-
! Program !! [[Puhua (3.5e Skill)|Puhua]] !! Time !! XP traded
+
! Creature Entry !! CR !! Type and Subtypes !! Description
{{#ask: [[Category:Programs and Commands]] [[Category:Program]]
+
{{#ask: [[Category:Monster]] [[Subtype::Bot]]
|?Puhua
+
|?Challenge Rating
|?Time
+
|?Type
|?XP
+
|?Subtype
 +
|?Summary
 
|format=template
 
|format=template
 
|template=3.5e Monster Table Row
 
|template=3.5e Monster Table Row
|link=none
 
 
}}
 
}}
 
|}
 
|}
 
 
==Other==
 
 
===Creature Specific Commands===
 
 
Always two words
 
 
====[[Crescendo (3.5e Monster)|Crescendo]]====
 
 
<small>'''FIRE_LASER:'''</small> As an attack action, a uon can fire from its laser.
 
 
====[[Scarab Monarch (3.5e Monster)|Scarab Monarch]]====
 
 
{{:Scarab Monarch (3.5e Monster)}}
 
====[[Uon Turret (3.5e Monster)|Uon Turret]]====
 
 
{{:Uon Turret (3.5e Monster)}}
 
===Creature Specific Programs===
 
 
Always 3 or more words
 
 
====[[Crescendo (3.5e Monster)|Crescendo]]====
 
 
{{:Crescendo (3.5e Monster)}}
 
  
 
----
 
----
{{3.5e Glossary Articles Breadcrumb}}
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{{3.5e Glossary Articles Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Subtype]] {{Navboxes}}
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:Subtype]]
 
</noinclude>
 

Latest revision as of 15:51, 25 May 2019

Complete XenoAlien CodexFleet Ship

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Author: Franken Kesey (talk)
Contributors: Eiji-kun
Date Created: 03/26/2011
Status: Fin
Editing: Clarity edits only please
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Bot Subtype[edit]

Invented by Octoxeno to help compensate for there frail bodies. Bots are mindless aberrations and constructs, that have been built for a specific task, and have multiple modes of servitude.

Traits

A bot possesses the following traits (unless otherwise noted in a creature’s entry).

Bot Traits: Bots, even organic and aberrant bots, have an amount of resistance to normally organic threats, and share many construct traits.

Manual Operation (Ex): You can "push" a bot to perform actions it does not know by assuming direct control of its functions. This acts like operating a bot normally, but you must succeed on a DC 25 Knowledge Xeno or Program check to perform the unknown task as a full round action. The functionality of the bot may prevent it from being capable of performing certain tasks.

Mindless (Ex): Bots have no Intelligence scores of their own. However, if run in manual operation they are considered to have the mental scores, initiative, and skills of their operator (if better).

Operate Bot (Ex): Every bot comes with a series of pre-programmed commands it can follow, not unlike tricks for animals. To operate a bot, you must give the appropriate command in a way the bot is capable of accepting (sometimes a vocal command, but it can also be a keyboard command or connection to another device), and succeed on a DC 10 Knowledge Xeno or Program check to start the system as a move action. Once active, it remains active until you disconnect or shut down the bot.

Alter Programming: You can use the Program skill to add, subtract, or change what pre-programmed commands a bot knows. How many programs a bot can use is specified in the creature entry, but by default it is 3 programs, plus an additional program for every point of Wisdom bonus the bot normally possesses.

The following are common programmed commands, though not an exclusive list.

Attack: The bot is capable of using what means it has available to it to attack. It will attack all living creatures or objects without difference unless also paired with the identify creature or identify object commands, or commanded to specifically focus on a single creature or object.

Calculate: The bot is capable of calculating large numbers and logical puzzles, displaying the results on whatever output methods it possesses.

Collect: The bot is capable of following and collecting a specific creature or object, moving it to a pre-determined location. If equipped with identify creature or identify object, it can collect a class of creatures or objects such as "all halflings" or "all gold objects" rather than a specific instance of a creature or object.

Communication: The bot is capable of complex communication, understanding text or speech like a person rather than specific command phrases. This can be taken twice; the first time results in a stilted and obviously robotic communication. The second is more humanoid in its conversation, able to understand things such as "metaphors" and intention.

Identify Creature: The bot is capable of using its sensory organs to identify the difference between different living creatures, allowing you to give commands to include or exclude different creatures from another command (such as attack, communicate, or search). It does not include non-living or undead creatures, which are ignored.

Identify Object: The bot is capable of using its sensory organs to identify the difference between different objects and nonliving or undead creatures, allowing you to give commands to include or exclude different objects from another command (such as attack, communicate, or search). This allows you to attack other nonliving or undead creatures, or attack specific objects.

Job Function: The bot receives a +10 racial bonus to a specific Profession skill, and can perform all tasks required for that Profession. However, it does not know tasks outside of this profession. This can allow a bot to perform something complex, such as building a car, but be completely befuddled by having the same bot attempt to cook.

Mimic: The bot can observe a creature perform an identical task at least 20 times and can then duplicate said task effortlessly, using the same skill bonus and abilities as the creature it observed. It follows the routine perfectly, making it suitable for skill checks but not so for attacking, because while one can mimic an expert sword fighter, any major variance in the situation will cause it to be unable to mimic correctly. Mimic can duplicate extraordinary abilities but not supernatural or spell-like, and mimic base attack bonus but not ability scores or damage. A bot can store up to it's Wisdom modifier (minimum 1) in mimicked actions in reserve and duplicate them on command, provided it is in the correct situation to perform them. This is sometimes used in place of the Work command as you can have them mimic an expert, but requires very specific environment. Mimic only functions if the bot is duplicating something of similar overall body structure as it.

Protect: The bot is assigned to the protection of a specific creature of object, and will do whatever actions it is capable of to ensure the preservation and safety of said creature or object. With identify creature or identify object, this can apply to an entire class of creatures or objects such as "all members of this company" or "all of the spare parts".

Reposition: The bot is capable of repositioning itself on command, either following orders to relocate to another area, to follow a creature, or to hold position. It also gives them the ability to follow pre-programmed routes, even complex routes.

Search: The bot is capable of using its sensory abilities to look out for a specific creature, object, or event, and react with another programmed response, such as activating an alarm or attacking.

Self-Preservation: Most bots have no sense of self-preservation. With this command the bot will make attempts to preserve itself. It usually comes with the caveat of self-preservation up to the point of where humanoids come to harm, though it can also be set to self-preserve itself at all costs.

Sort: The bot is capable of sorting through large piles of materials or creatures, creating inventory, and sorting them. This is often paired with collect command to be able to search for and then sort materials. It is also able to keep records of materials in cause of audit.

The following creatures have the bot subtype:

Creature Entry CR Type and Subtypes Description
Accel XLV-5 Autocycle 6 Construct [Bot, Vehicle]
Amarok AL-04a Attack Hound 12 Construct [Bot]
Aran-388 Hunter Starship 15 Construct [Bot, Vehicle]
Arup TA-2 Drone Transport 8 Construct [Bot, Vehicle]
Asclepius-1928 Medibot 9 Construct [Bot]
Athanas-1923 Autonomous Bulldozer 5, 11 Construct [Bot, Vehicle]
BigDog-2005 Robotic Mule 1, 2 Construct [Bot]
Binesi AL-05a Drone Fighter 8 Construct [Bot]
Boubaball 1/4 Construct [Bot, Psionic]
Buster MW-10 Ride Armor 4 Construct [Bot, Vehicle]
Centipede-99 All-Terrain Miner 7, 3, 8 Construct [Bot]
Crescendo 2, 3, 1 Construct [Bot]
Crimping Crawler 6 Aberration [Bot]
Digger-360 Autonomous Backhoe 5 Construct [Bot, Vehicle]
Djadokhta AL-06c Anti-Personnel Hunter 7 Construct [Bot]
Drebbel-1562 Submarine Hunter 13 Construct [Bot]
Eyes of Orz 12 Construct [Bot, Extraplanar]
Falcon 9 10 Construct [Bot, Vehicle]
Fenrir AL-04c Attack Hound 6 Construct [Bot]
Gebhardt-1916 Autonomous Mixer 3 Construct [Bot]
Heine-1830 Autonomous Chain Trencher 9 Construct [Bot]
Hellbore-25 Autonomous Tank 13 Construct [Bot, Vehicle]
Heracles-216 Heavy Loader 4 Construct [Bot]
Hooligan-19 Automated Laser League Football Player 5 Construct [Bot]
Ironman-163 Heavy Combat Android 15 Construct [Bot]
Ivan-T70 Combat Droid 4 Construct [Bot]
Juno-15 Unarmed Combat Android 6 Construct [Bot]
Jupiter-9 Autonomous Railgun 26 Construct [Bot]
Kayespi-2 Aero Bike 4 Construct [Bot, Vehicle]
Lizbot 5 Aberration [Bot, Shapechanger]
Locusta MX-7 Drone Fighter 5 Construct [Bot]
Longbow-64 Autonomous Attack Chopper 15 Construct [Bot, Vehicle]
Martina TBM-130 Tunnel Bore 13 Construct [Bot]
MowBot-1969 Lawnmower 2 Construct [Bot]
Murphy-3 Robotic Law Enforcer 9 Construct [Bot]
Myobite-6 Microbot Swarm 11 Construct [Bot, Swarm]
N-19 Combat Robot 8 Construct [Bot]
Nixie-1080 Cam Drone 1/4 Construct [Bot]
Noh-15 Assassin 4 Construct [Bot]
Percy TD-20 Skycrane 7 Construct [Bot]
Proteus MX-440 Modular Exo-Suit 4 Construct [Bot, Vehicle]
Quint-1901 Autonomous Fire Engine 7 Construct [Bot, Vehicle]
Reaper-1826 Autonomous Combine 11 Construct [Bot, Vehicle]
Replicant Human 3, 1/2 Humanoid [Bot, Human, Psionic]
Rex AL-06a Mobile Launcher 19, 23 with pilot Construct [Bot, Vehicle]
RinLen-1910 Autonomous Steamroller 5 Construct [Bot, Vehicle]
Scara-1981 Welding Arm 3 Construct [Bot]
Scarab Monarch 4, 6, 8 Construct [Bot, Siege]
Schaft-6006 General Purpose Robot 1 Construct [Bot]
Schaft-93 Toy Robot 1/4 Construct [Bot]

... further results


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Franken Kesey's Homebrew (123 Articles)
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Facts about "Bot (3.5e Subtype)"
AuthorFranken Kesey +
Identifier3.5e Subtype +
Rated ByQwertyu63 +
RatingRating Pending +
SummaryInvented by [[Octoxeno (3.5e Race)|Octoxen
Invented by Octoxeno to help compensate for there frail bodies. Bots are mindless aberrations and constructs, that have been built for a specific task, and have multiple modes of servitude.
ask, and have multiple modes of servitude. +
TitleBot +