Difference between revisions of "Neo Tri Beam (3.5e Invocation)"

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| colspan="2" | [[Level::Saiyan Warrior Greater]]; 7th, [[Level::Ki Warrior Greater]]; 7th
 
| colspan="2" | [[Level::Saiyan Warrior Greater]]; 7th, [[Level::Ki Warrior Greater]]; 7th
 
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'''Requirements:''' Must already have [[Tri Beam (3.5e Invocation|Tri-Beam]] invocation.
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'''Requirements:''' Must already have [[Tri Beam (3.5e Invocation)|Tri-Beam]] invocation.
  
 
{{#set:Summary=You use your ki volley to channel your ki into a shockwave of destructive energy}}
 
{{#set:Summary=You use your ki volley to channel your ki into a shockwave of destructive energy}}
  
This ability enhances on the user's [[Tri Beam (3.5e Invocation|Tri-Beam]] attack, and he has learned how to infuse more of his own life force into his Tri-Beam. To do this a user must take a standard action to press just his index fingers together, his middle fingers together and his thumbs together making a vague upside down diamond shape with his hands. When he does this he takes 1d4 damage to use his own life force to infuse his ki. He can then fire a 5 ft wide shockwave of energy. The beam is resolved as a ranged touch attack with a Reflex save for half damage. If it hits the target, the target must make a reflex saving throw (DC = 10 + user's class level + user's dexterity modifier) if they fail, the attack deals an amount of damage equal to the user's normal unarmed strike damage + the users class level.   
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This ability enhances on the user's [[Tri Beam (3.5e Invocation)|Tri-Beam]] attack, and he has learned how to infuse more of his own life force into his Tri-Beam. To do this a user must take a standard action to press just his index fingers together, his middle fingers together and his thumbs together making a vague upside down diamond shape with his hands. When he does this he takes 1d4 damage to use his own life force to infuse his ki. He can then fire a 5 ft wide shockwave of energy. The beam is resolved as a ranged touch attack with a Reflex save for half damage. If it hits the target, the target must make a reflex saving throw (DC = 10 + user's class level + user's dexterity modifier) if they fail, the attack deals an amount of damage equal to the user's normal unarmed strike damage + the users class level.   
  
 
If the beam misses the original target completely it continues on for 50 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions.
 
If the beam misses the original target completely it continues on for 50 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions.
  
In addition, if a user spends an additional 6 ki on this attack he can take an additional 1d4 damage and deal an additional 2d6 damage with the attack. He may spend no more than  6 ki per class level on the attack. This ki is spent before the attack roll is resolved.
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In addition, if a user spends an additional 6 ki on this attack he can take an additional 1d4 damage and deal an additional 2d6 damage with the attack. He may also spend an additional 10 ki points to increase the area of effect from a 5' x 5' shockwave to 10' x 10' area. He may spend no more than  6 ki per class level on the attack. This ki is spent before the attack roll is resolved.
  
 
Example: If Toma a 20th level Saiyan Warrior used this ability he would spend 5 ki points and this attack would deal his 2d10 unarmed damage that he normally gets with Ki Volley +20 damage for his class level. So for the 1d6 damage taken, and the 5 ki spent this beam would deal 2d10 + 20 damage. Alternatively, he could spend 5 ki on the base attack and enhance it with 114 ki which would make it deal 2d10 + 19d6 +20 and he would take 20d4 damage himself.
 
Example: If Toma a 20th level Saiyan Warrior used this ability he would spend 5 ki points and this attack would deal his 2d10 unarmed damage that he normally gets with Ki Volley +20 damage for his class level. So for the 1d6 damage taken, and the 5 ki spent this beam would deal 2d10 + 20 damage. Alternatively, he could spend 5 ki on the base attack and enhance it with 114 ki which would make it deal 2d10 + 19d6 +20 and he would take 20d4 damage himself.

Latest revision as of 17:54, 8 May 2019

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Author: The-Marksman (talk)
Co-Authors: Iskerbabble
Date Created: May 2019
Status: Complete
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Neo Tri-Beam
Saiyan Warrior Greater; 7th, Ki Warrior Greater; 7th

Requirements: Must already have Tri-Beam invocation.


This ability enhances on the user's Tri-Beam attack, and he has learned how to infuse more of his own life force into his Tri-Beam. To do this a user must take a standard action to press just his index fingers together, his middle fingers together and his thumbs together making a vague upside down diamond shape with his hands. When he does this he takes 1d4 damage to use his own life force to infuse his ki. He can then fire a 5 ft wide shockwave of energy. The beam is resolved as a ranged touch attack with a Reflex save for half damage. If it hits the target, the target must make a reflex saving throw (DC = 10 + user's class level + user's dexterity modifier) if they fail, the attack deals an amount of damage equal to the user's normal unarmed strike damage + the users class level.

If the beam misses the original target completely it continues on for 50 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions.

In addition, if a user spends an additional 6 ki on this attack he can take an additional 1d4 damage and deal an additional 2d6 damage with the attack. He may also spend an additional 10 ki points to increase the area of effect from a 5' x 5' shockwave to 10' x 10' area. He may spend no more than 6 ki per class level on the attack. This ki is spent before the attack roll is resolved.

Example: If Toma a 20th level Saiyan Warrior used this ability he would spend 5 ki points and this attack would deal his 2d10 unarmed damage that he normally gets with Ki Volley +20 damage for his class level. So for the 1d6 damage taken, and the 5 ki spent this beam would deal 2d10 + 20 damage. Alternatively, he could spend 5 ki on the base attack and enhance it with 114 ki which would make it deal 2d10 + 19d6 +20 and he would take 20d4 damage himself.


Marksman's Homebrews
^The-Marksmanv
Classes Battle Juggernaut, Bewitcher, Bounty Hunter, Cat Burglar, Divine Healer, Enchantress, Footpad, Grimslayer, Half-Nymph, Half-Rylvain, Hunter, Ki Warrior, Martial Artist, Noble, Platinum Dragoon, Radiant Champion, Rylvain, Saiyan Warrior, Scout, Socialite Deluxe, Spy, Undead Slayer, Undead Stalker, Warlord, Wolverine
Races Elven Nymph, Half-Drow, Elf, Half-Giant, Half-Nymph, Half-Rylvain, Half-Saiyan, Liantia, Moogle, Namekian, Ronso, Rylvain, Saiyans, Xanthian
Character Options Ascended Super Saiyan, Ascetic Juggernaut, Awesome Blow, Enhanced Ki Pool, Full Power Super Saiyan, Saiyan Elite, Tail Defense, Ultra Super Saiyan
Equipment Cloak of Bullshit, Cloak of Greater Bullshit, Cloak of Lesser Bullshit, Dragon Balls, Excalibur, Potion of Youth
Spells & Powers Condition, Eternal Charm Monster, Eternal Charm Person, Eternal Slumber, Reraise, Restore Youth, Steal Youth, Summon Wyvern
Invocations After Image, Alternate Delivery, Beam Blast, Candy Beam, Death Beam, Destructo Disc, Dragon Fist, Energy Channel, Energy Rings, Explosive Wave, Final Explosion, Flash Step, Four Witches, Fusion Dance, Greater Ki Transmutation, Healing Spirit, Improved Intimidating Ki, Improved Ki Charging, Improved Ki Flying, Improved Ki Volley, Instant Transmission, Intimidating Ki, Kaio-ken, Ki Barrage, Ki Charging, Ki Enhancement, Ki Flying, Ki Sense, Ki Shield, Ki Sight, Ki Supression, Ki Sword, Ki Transmutation, Ki Wind, Lesser Electrical Transmutation, Lesser Fire Transmuation, Lesser Frost Transmutation, Master Ki Transmutation, Multi-Form, Neo Tri Beam, Nova Chariot, Power Ball, Scatter Shot, Solar Flare, Spirit Ball, Spirit Bomb, Super Ghost Kamikaze Attack, Tri Beam, Warp Blast
Espers Bomb, Cactuar, Cait Sith, Chocobo Esper, Cockatrice, Esper, Goblin, Kirin, Mindflayer, Shiva, Siren, Sylph, Tonberry, Unicorn
Monsters Adamantoise, Ash Viper, Behemoth, Drake, Malboro V.2, Murder of Crows, Tangle Tree
Other Aralhal, Celesdra, Golbez System, James Houlton, Levels That Spells Are Obtained, Rydel Taerun, Shenron, Spirit Beast
Sandbox 1 / Box 2 / Box 3 / Box 4 / Box 5 / Box 6 / Box 7 / Box 8 / Box 9 / Organized table of published races with statistics / Talk page



Back to Main Page3.5e HomebrewClass Ability ComponentsInvocationsSaiyan Warrior

Article BalanceHigh +
AuthorThe-Marksman + and Iskerbabble +
Identifier3.5e Invocation +
LevelSaiyan Warrior Greater + and Ki Warrior Greater +
RatingUndiscussed +
SummaryYou use your ki volley to channel your ki into a shockwave of destructive energy +
TitleNeo Tri Beam +