Wildsoul Warlock (3.5e Alternate Class Feature)

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Author: Leziad (talk)
Date Created: 30th March 2018
Status: Finished
Editing: Clarity edits only please
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Wildsoul Warlock

Although not common in the already uncommon warlocks, few individual prefer the seclusion and privacy the wilderness grants. These individuals gain powers akin to those of the druid, tapping into the primal spirits hidden away from civilization in addition to the power residing in their bloodline.

Class: Bloodline Warlock

Level: 1st-20th

Replaces: Bonus Feats, Invocations (2nd, 8th, 14th and 20th)

Benefit: A Wildsoul Warlock may use her Wisdom instead of her Charisma for all of her Warlock class features, she also gain access to the following class features:

Limited Bloodline: A Wildsoul Warlock must select either the Abyssal, Fey, Primal or Yuan-Ti Bloodline as her bloodline. She may not take the Hybrid Bloodline feat.

Invocation: A Wildsoul Warlock do not gain an additional invocation at 2nd, 8th, 14th and 20th level.

Call Familiar: A 2nd level Wildsoul Warlock gain a Familiar as a Wizard of her class level. Unlike a normal wizard, if a Wildsoul Warlock's familiar dies she may revive at no cost once per day with a 1 hour ritual.

Wildsoul Bloodline Ability: At 2nd, 6th, 12th and 18th level the Wildsoul Warlock gain an additional bloodline ability. She also gain access to a special Wildsoul Bloodline list as well as her normal list:

Beastblood (Ex): You gain the Shapechanger subtype as well as the Bad Moon Rising feat. You may change your DR/Cold Iron into DR/Silver and finally if you possess the Wildform ability you gain Lycan Shapeshift as a bonus feat.

Dark Brews (Ex): You gain the Brew Potion feat as a bonus feat, if you already possess it you may gain another [Item Creation] feat you meet the prerequisites for. You may create strange dark brew, which you may imbue any 24 hours duration invocation you know and grant them to whoever drink them. The cost of these eldritch brew is equal to a potion of the same level. Unlike a normal potion, these brew must be maintained and otherwise lose their potency within a week.

Greater Familiar: You gain both the Improved Familiar and Superior Familiar as a bonus feat. At your option you may select an Druid's animal companion creature as the base creature for your familiar, however any druid's adjustment level still apply to it. Requires a minimum class level of 3rd level.

Hex of Discord (Su): As a standard action you may imbue a single target withing medium range with a powerful hex, turning them against their allies as per the song of discord. A successful Will save render the target immune to further attempt for 24 hours. Requires a minimum class level of 8th.

Savage Blast (Ex): You imbue your eldricth blast with your savage spirit, causing it to deal tremendous damage. You may have your eldritch blast deal 1d12s instead of d10s and the blast critical change to 18-20/x2, however upon being used it is unusable for 1d4 rounds thereafter. This is an eldritch essence and may not be applied alongside any shape which grant a duration to your eldritch blast. Requires a minimum class level of 3rd.

Soul of the Green (Ex): You gain access to the Verdant Channeler Invocations list as well as the Warlock list. However you cannot pick invocations which improve your vine lash (since you lack it) and you may only pick an invocation of at least one tier lower than your highest tier of invocation. Requires a minimum class level of 6th.

Wildform (Su): You gain the ShapeshiftPHB2 if a druid or her level. She lose access to her eldritch blast and invocation as normal, however while in this form all of her attacks deal 1 additional point of magic damage per dice of eldritch blast she possess and her warlock's damage reduction increase by one-half.

Witch of the Wild (Ex): You have fled civilization in search for peace and space for your dark practices, you have a number of free ranks in the Survival skill equal to your class level +3 and gain the Outdoorsman feat as a bonus feat.

Wild Resilience (Su): At 5th level a Wildsoul Warlock gain Fast Healing 1. It increase by 1 at 10th level and each 5 level thereafter.




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Leziad's Homebrew (4521 Articles)
Leziadv
AuthorLeziad +
ClassBloodline Warlock +
Identifier3.5e Alternate Class Feature +
RatingUndiscussed +
SummaryAlthough not common in the already uncommo
Although not common in the already uncommon warlocks, few individual prefer the seclusion and privacy the wilderness grants. These individuals gain powers akin to those of the druid, tapping into the primal spirits hidden away from civilization in addition to the power residing in their bloodline.
to the power residing in their bloodline. +
TitleWildsoul Warlock +