Ventriloquy (3.5e Skill Trick)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Ventriloquy (Manipulation)
Prerequisites: Bluff 4 ranksBenefit: You may use the ventriloquism spell at-will as an extraordinary ability (though you are still limited by the rules for skill tricks).
Special: This is not an illusion and it's not treated as such. Instead, you make a Bluff check opposed by a Sense Motive to successfully bluff those that hear the sound.
Back to Main Page → 3.5e Homebrew → Character Options → Skill Tricks
the bluez in the dungeonv |
---|
Facts about "Ventriloquy (3.5e Skill Trick)"
Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Skill Trick + |
Prerequisite | Bluff 4 ranks + |
Rating | Undiscussed + |
Summary | Produce sounds as if originating in other places. + |
Title | Ventriloquy + |
Type | Manipulation + |