Unstoppable Object (3.5e Feat)
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Unstoppable Object [Archetype]
Prerequisites: Dex 15+Benefit: See below
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
Archetype Feat Bonus are based on HD.
- 1 HD: You gain a +1 dodge bonus to AC, which rises to +3 if you move at least 10 ft in a round. This counts as possessing the Dodge feat.
- 3 HD: You gain a 50% due to concealment on attacks of opportunity against you. This counts as the Mobility feat.
- 8 HD: Nothing can slow you down. You ignore difficult terrain and ignore anything which halves your speed (though you are subject to other effects which it may carry, such as slow). For things which reduce your speed even further, such as solid fog or being prone you are instead reduced to half speed.
- 15 HD: Nothing can get in your way. You can phase through solid objects as if they weren't there, even force effects! However, for every 10 ft you travel through a solid object you take 1d6 damage, and traveling through force effects deals 5d6 damage for every force effect you pass through.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Eiji-kunv |
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Facts about "Unstoppable Object (3.5e Feat)"
Article Balance | Very High + |
Author | Eiji-kun + |
Feat Replaces | Dodge + and Mobility + |
Identifier | 3.5e Feat + |
Prerequisite | Dex 15+ + |
Rating | Unrated + |
Summary | You're always on the move, you just can't stop! + |
Title | Unstoppable Object + |
Type | Archetype + |