Tremorsense (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Tremorsense [Elemental]
Prerequisites: (Earth) or (Water) Subtype, Character level 6+Benefit: You gain Tremorsense out to 120'. You gain Blindsight out to 30', detecting any creature you can Tremorsense. If you have the (Water) subtype and not the (Earth) subtype, your Tremorsense works at its full range in liquids, but only to half range through solids; it also does not grant Blindsight through solids.
Back to Main Page → 3.5e Homebrew → Character Options → Feats Back to Main Page → 3.5e Homebrew → Sourcebooks → Book of Elements → Elementals of Style
Facts about "Tremorsense (3.5e Feat)"
Article Balance | Very High + |
Author | IGTN + |
Identifier | 3.5e Feat + |
Prerequisite | (Earth) or (Water) Subtype + and Character level 6+ + |
Rating | Undiscussed + |
Summary | Your close connection to your home element gives you Tremorsense. + |
Title | Tremorsense + |
Type | Elemental + |