Street Punk (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 3-21-17
Status: Complete
Editing: Mechanical changes on Talk
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Street Punk [Archetype] Prerequisites: Any non-lawful alignment.Benefit: See below. Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You gotta be smart to survive on the streets. You know where to buy and sell illegal items, such as many poisons, and otherwise locate black markets. You gain a +3 bonus on Bluff, Knowledge Local, and Sense Motive checks and may use such checks untrained.
  • 3 HD: Street punks know how to fight. They gain Improved Unarmed Strike and Improvised Weapon Proficiency as bonus feats. In addition they never experience difficult terrain from crowds. If they already have unarmed strike proficiency they gain the unarmed strike of a monk of their level +4. Lastly living on the streets is tough and bound to give you cool scars. They gain a +2 bonus on natural armor (a creature with no natural armor has an effective natural armor of +0).
  • 8 HD: The street punk looks like trouble, and most people don't mess with them. Opponents coming within 10 ft must make a Will save (DC 10 + 1/2 HD + Charisma modifier) or be At Bay as long as they remain in the aura. They may also intimidate out to a range of 60 ft. You also gain the Fear Itself skill trick which does not count towards your total skill tricks known. This stacks with actually getting the skill trick normally, granting you two uses per encounter.
  • 15 HD: You're so intimidating and cool you are bound to gain admirers. You gain followers (but not a cohort) as if you had the Leadership feat. The followers dress and act in a way which is identifiable as being connected to you, and they gain a +4 morale bonus to attack, damage, AC, saves, skills, and ability checks within 100 ft of you. Your network of minions gives you a 10% discount on purchases and the your skill bonuses to Bluff/Knowledge Local/Sense Motive rise to +6. Once per day while in civilization, you can hire any 5th level or lower creature to perform a non-dangerous task for you for free, as long as it takes 1 hour/level or less. They can also do dangerous tasks for you, but for a gold cost akin to Call Minion.

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Eiji-kun's Homebrew (5608 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteAny non-lawful alignment. +
RatingUndiscussed +
SummaryYou're a real troublemaker! Stay away from that kid, he's a bad influence. +
TitleStreet Punk +
TypeArchetype +