Star Pact Warlock (3.5e Alternate Class Feature)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: NigelWalmsley
Date Created: 2020-08-24
Status: Complete
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article

Star Pact Warlock

Far beneath the surface world, beneath even the great cave-cities of the dwarves and drow there is a world older than man. Older than writing. Older even than the gods. But not older than magic. In the bones of the earth, there lurk horrors fetid with eldritch knowledge who have been practicing their mystical arts since time began. Among their slaves there number Warlocks, and all of these are sworn to the Great Old Ones, the stargods that dwell beyond and beneath this reality. Most among them die in the wars of their inhuman masters, but over the years, some have escaped and spread their arts among the people of the world. Those who devote themselves to this path learn great and terrible secrets, learning to warp space, time, and even magic itself, but are warped in turn by the touch of beings beyond mortal comprehension.

Class: Warlock

Level: 1st-20th

Replaces: Deceive Item, Imbue Item

Benefit: The Warlock gains the following abilities.


Forgotten Lore: At 1st level, the Warlock gains access to the ancient and forgotten knowledge of the stargods. This is mechanically equivalent to bardic knowledge, but the topics it covers are different. He may make forgotten lore checks to uncover secrets of ancient magic, knowledge of lost civilizations, unspeakable horrors, or similar subjects.

Places That Are Not Places: At 6th level, the Warlock gains the ability to reach into the space between bits of reality and store things there. This is similar to a Bag of Holding, but it has no weight or volume limits, and retrieving items is always a move action.

Pierce the Veil of Ages: At 11th level, the Warlock can partially detach himself from the ordinary flow of time. He no longer ages, and can peer into the past, future, or alternate present to gain secret knowledge.

This effect is broadly similar to commune, but different in a number of important ways. The answers are more complex, coming in the form of sentences or images. Rather than a limited number of questions, each answer inflicts a point of Wisdom damage. Finally, the answers given are sometimes deceptive. For each answer, the Warlock must roll a Sense Motive check (opposed by a +8 Bluff check). If he fails, he is mislead in some important fashion by the answer. Additionally, until the sun next rises or sets, any further questions will be answered as if that misconception was accurate.

For example, if a Warlock were to ask "who killed the king", receive an incorrect answer of "the queen", and then ask "where is the king's killer", he would learn the queen's location, rather than that of the actual killer.

Arcane Nexus: At 16th level, the Warlock learns to manipulate the fundamental structure of magic. He may apply any metamagic feat with a level adjustment of +4 or less he has to an ongoing spell effect as a swift action, or to a spell being cast as an immediate action. He also gains Extend Spell, Sculpt Spell (CArc), Widen Spell, Empower Spell, and Energy Substitution (CArc) as bonus feats. If he has one of these feats, he may select another metamagic feat for which he meets the prerequisites.


Back to Main Page3.5e HomebrewCharacter OptionsAlternate Class Features

ClassWarlock +
Identifier3.5e Alternate Class Feature +
RatingUnrated +
SummaryFar beneath the surface world, beneath eve
Far beneath the surface world, beneath even the great cave-cities of the dwarves and drow there is a world older than man. Older than writing. Older even than the gods. But not older than magic. In the bones of the earth, there lurk horrors fetid with eldritch knowledge who have been practicing their mystical arts since time began. Among their slaves there number Warlocks, and all of these are sworn to the Great Old Ones, the stargods that dwell beyond and beneath this reality. Most among them die in the wars of their inhuman masters, but over the years, some have escaped and spread their arts among the people of the world. Those who devote themselves to this path learn great and terrible secrets, learning to warp space, time, and even magic itself, but are warped in turn by the touch of beings beyond mortal comprehension.
uch of beings beyond mortal comprehension. +
TitleStar Pact Warlock +