Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Improved Pact Augmentation (3.5e Feat) + (Your pact augmentation class feature is stronger.)
- Jealous Patron (3.5e Flaw) + (Your patron gives you power but at an high cost.)
- Zen Reflexes (3.5e Feat) + (Your peace of mind grant you incredible reflexes, both to avoid incoming threats and act before others. You may also do a cool somersault once per encounter.)
- Mammon's Greed (3.5e Feat) + (Your penchant for excess and selfishness knows no bounds, and in the name of your lord Mammon you take what you desire.)
- Legendary Prowess (3.5e Feat) + (Your perception and skill in combat are the stuff of legend.)
- Motivational Performer (3.5e Feat) + (Your performances inspire your allies beyond what they thought themselves capable of! You're like that Tony Robbins guy or something.)
- Melodic Fighting (3.5e Feat) + (Your performing style emphasizes martial rhythms and you combine fighting with art.)
- Schizophrenic (3.5e Flaw) + (Your personality changes, often vibrantly and unpredictably.)
- Hard Freeze (3.5e Feat) + (Your personality chills people to the bone.)
- Punch Ghost (3.5e Alternate Class Feature) + (Your phantom has an inherent knowledge of martial arts, preferring to deliver a barrage of blows over powerful slam attacks.)
- Phantom Knight (3.5e Alternate Class Feature) + (Your phantom has an inherent knowledge of martial arts, prefering to deliver a barrage of blows over powerful slam attacks.)
- Enduring Tether (3.5e Feat) + (Your phantom is sent back to your consciousness instead of being banished to the ethereal plane and slowly healed while harbored in your consciousness.)
- Planar Philosopher (5e) + (Your philosophy of the nature and working of the [[SRD5:Plane|plane]]s dominated your pre-adventurer life.)
- Toxic Corrosion (3.5e Feat) + (Your poison can eat through dead flesh, wood and even metal. This allows it to affect creatures normally immune to poison.)
- Supernatural Virulence (3.5e Feat) + (Your poison is as much magical as it is biological.)
- Venom of Obox-ob (3.5e Feat) + (Your poisons are like those of Obox-ob himself.)
- Putrifying Poison Potency (3.5e Maneuver) + (Your poisons bypass immunity while in this stance, and carry an extra burning acid touch.)
- Maintenance (3.5e Spell) + (Your possessions become unwilling to leave your side.)
- Potion Potency (3.5e Feat) + (Your potions are more potent for the first 24 hours.)
- Tainted Source (3.5e Feat) + (Your power flows from a dark source that taints your magical abilities.)
- Awesome Power Focus (3.5e Feat) + (Your power focus flaw turn into a boon somewhat.)
- Minimal Power (3.5e Feat) + (Your power is cheaper, maybe even free, but it won't grow at all.)
- Eldritch Power (3.5e Feat) + (Your power over eldritch magic manifests in additional power for your rays.)
- SRD:Power Penetration + (Your powers are especially potent, breaking through power resistance more readily than normal.)
- Psionic Interference (3.5e Alternate Class Feature) + (Your powers are very subtle but also strangely disrupted when wearing armor. This lack of physical defense lead you to adapt using flahses of isnight for defensive purposes.)