Punch Ghost (3.5e Alternate Class Feature)
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Punch Ghost
Your phantom has an inherent knowledge of martial arts, prefering to deliver barrage of blows over powerful slam attacks.
Class: Spiritualist's Phantom
Level: 1st
Replaces: Slam Attack, Slam Damage Progression
Benefit: A punch ghost receive the following adjustment:
"Ora Ora Ora Ora!"
Physical Phantom (Ex): A punch ghost receive a +2 bonus on Strength and it scaling phantom bonus to Dexterity and Charisma also applies to it Strength. However when a punch ghost manifests, it may only do so in ectoplasmic form, it cannot take incorporeal form.
Unarmed Combat (Ex): Instead of two slam attack, a punch ghost phantom's gain Improved Unarmed Strike as a bonus feat and its unarmed strike deals 1d6 point of base damage instead of 1d3. The phantom's unarmed strike counts as a slam attack for the purposes of the phantom’s other abilities.
This ability replaces the phantom's slam attack.
Punch Barrage (Ex): A punch ghost gains the flurry of blows as an unchained monk of it hit dice. The punch ghost never does not have access to style strikes.
This ability replaces the phantom's slam damage progression.
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Leziadv |
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Author | Leziad + |
Class | Spiritualist's Phantom + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | Your phantom has an inherent knowledge of martial arts, prefering to deliver barrage of blows over powerful slam attacks. + |
Title | Punch Ghost + |