Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Motivated Prayer (3.5e Feat) + (Your granted maneuvers are no longer randomly granted to you.)
- The Meek Hulk (3.5e Flaw) + (Your great shows of strength only apply when you're stressed out.)
- Strong Grip (3.5e Feat) + (Your grip strengthens, allowing you to wield your weapon with even greater strength.)
- Unnatural Aura (3.5e Trait) + (Your growth has been tainted by a strange creepiness that scares others.)
- Shocker Lizard, Paragon (3.5e Feat) + (Your growth potential is shocking.)
- Lockpicking Hairs (3.5e Feat) + (Your hair lash is capable of performing feats of legerdemain.)
- Corrosive Spittle (3.5e Feat) + (Your hairs can spit globs of acidic poisonous substance.)
- Hand of Radiance (5e) + (Your hand creates a beam of [[SRD5:Radiant|radiance]] that damages a target.<br /><br />)
- Freehand Shield (3.5e Feat) + (Your hand is considered free even if wielding a shield.)
- Marksman (3.5e Feat) + (Your hand-eye coordination has evolved to become far greater than mere normal archers; you can more accurately pinpoint locations on your enemies' body that are weak.)
- Shaky Hands (3.5e Flaw) + (Your hands are shaking badly, most likely caused by nerve damage following a bad wound. You often fail to use your skills with your hands, and you tend to drop your tools and weapons.)
- Claws of the Beast (4e Feat) + (Your hands are twisted like claws. This deformity allows you to deal more damage than usual with your unarmed attacks.)
- Perfection - Hands of Mercy (3.5e Feat) + (Your hands heal others, and are bane to the undead.)
- Weapon of Righteous Destruction (3.5e Feat) + (Your hands make whatever is being held by them Magical and on Fire. For some reason this doesn't make them melt or burn up.)
- Skin Recoil (3.5e Feat) + (Your hard flesh damages those that hit you.)
- Rage Against the Machine, bluez variant (3.5e Feat) + (Your hate against technology shows itself when you attack constructs)
- Steadfast Zealousness (3.5e Feat) + (Your hate for the enemies of your faith is so deep that it endures throughout the whole fight.)
- Zealous Crusader (3.5e Alternate Class Feature) + (Your hatred of evil tends to overwhelm your reason, leading to a more erratic, less chivalrous, fighting style.)
- Adamant Focus (3.5e Feat) + (Your have improved upon your innate ability to focus.)
- Clouded Sight (3.5e Flaw) + (Your have poor eyesight, causing you to have a limited range of vision.)
- Vorpal Strike-CE (3.5e Feat) + (Your have vorpal unarmed strike, and kick off people's heads.)
- Pumpkin Head (3.5e Invocation) + (Your head is now an pumpkin, most people consider it scary.)
- Rock Head (3.5e Feat) + (Your head is very hard)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Positive Healing (3.5e Feat) + (Your healing spells also give fast healing)
- One for One (3.5e Feat) + (Your health is a skill for you.)