Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Bouncy (5e Feat) + (Your cartoonish plushie physics allow you to rebound from impacts.)
- Guarded Spell (3.5e Feat) + (Your casting does not provoke attacks of opportunity, and if disrupted the spell is not lost.)
- Horrid Touch (3.5e Feat) + (Your cause severe status effect.)
- Angelic Appearance (3.5e Feat) + (Your celestial heritage transforms you into a holy icon.)
- Crystalline Cortex (3.5e Invocation) + (Your cerebral cortex hardens, shimmering faintly through your skull.)
- Greater Knight's Challenge (3.5e Feat) + (Your challenge make opponents regrets ever crossing you.)
- Temper (3.5e Feat) + (Your character gets into a battle rage easier than usual.)
- Sexist (3.5e Trait) + (Your character has something against the opposite sex and believes that the character's sex is the superior sex.)
- Infinite Charger (3.5e Feat) + (Your charge is not limited by your speed.)
- Greater Deadly Charge (4e Feat) + (Your charges are even more deadly)
- Advantageous Charge (3.5e Feat) + (Your charges are more likely to land when they need to.)
- Radical Upbringing (3.5e Trait) + (Your childhood and basic training has been radically different from that of your peers, causing you to focus on different subjects.)
- Slippery Contortionist (3.5e Feat) + (Your childhood nickname was "Greasy the Pig," but now people call you "The Great Hamster.")
- Jeweled Elytron (3.5e Feat) + (Your chitin is shimmering like a jewel.)
- Greater Demonic Claws (4e Feat) + (Your claws are infused with arachane power.)
- Draegloth (4e Monster) + (You can use the innate drow powers of ''darkfire'' and ''cloud of darkness''.)
- Abyssal Poison (4e Equipment) + (Your claws drip with a poison as dark as the abyss.)
- Poison Talons (4e Feat) + (You can secrete ''Abyssal poison'' onto your claws.)
- Tremorsense (3.5e Feat) + (Your close connection to your home element gives you [[SRD:Tremorsense|Tremorsense]].)
- Elemental Aura (3.5e Feat) + (Your close relationship with primal elemental forces has manifested in a damaging aura.)
- Sheer Cold (3.5e Maneuver) + (Your cold damage is so chilling it bypass cold resistance and halves immunity.)
- Numbing Spell (3.5e Feat) + (Your cold spells are extremely gelid.)
- Tongue of Heaven and Earth (3.5e Maneuver) + (Your connection to all that lives gives you both understanding of other creatures, and protection against that which would use words against you.)
- Vision of the Lotus (3.5e Feat) + (Your connection to your allies lets you see their afflictions clearly.)
- Bond of the Vermin (3.5e Feat) + (Your connection with the bugs that even crawl underneath your skin grows ever stronger.)
- Adaptable Technique (3.5e Feat) + (Your constant training has allowed you access to an unconscious collective of sorts, allowing you to pull new tricks and techniques from thin air.)