Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Graham Body (3.5e Feat) + (Your body is specifically designed to resist crashes.)
- Tauric (3.5e Feat) + (Your body is tauric, with four hooves.)
- SRD:Deceitful + (Your body lies to others quite naturally.)
- Synesthesia (3.5e Trait) + (Your body mixes up your senses, generally a person with synesthesia is able to see sounds, hear with their eyes.)
- Insectile (3.5e Feat) + (Your body morphs to become partly insectile, gaining additional sensory abilities and a unique ability.)
- Wretched Existence (3.5e Feat) + (Your body partially disintegrated into ghostly and shadowy remains, granting you partial incorporeality and a high resistance to divination.)
- Drench (3.5e Feat) + (Your body puts out fires.)
- Energy Storm (3.5e Feat) + (Your body releases positive or negative energy into a powerful maelstrom which destroys your opponents (and heals allies) and protects you in energy.)
- Slime Trail (3.5e Feat) + (Your body secretes a slick mucus that dries quickly in contact with air, but you've learned to use this to your advantage.)
- Tenebrous Deviation (3.5e Grim Alteration) + (Your body temporarily becomes like shadow-stuff, allowing you to ''[[SRD:Dimension Door|dimension door]]''.)
- Trollbane Shots (3.5e Maneuver) + (Your bolts remain embedded in a foe)
- Bond of the Scorpion (3.5e Feat) + (Your bond with the scorpions that crawl across you has grown to a disturbing degree, and you have started to take on even more of their traits.)
- Boneless (5e Feat) + (Your bones are softer than most, granting you supreme flexability.)
- Improved Unarmored Defense (4e Feat) + (Your bonus to AC improves greatly)
- Inexorable Breath (3.5e Feat) + (Your breath is extremely difficult to avoid or resist)
- Sniper Breath Weapon (3.5e Feat) + (Your breath weapon becomes a very long distance ray.)
- Shoop da Whoop (3.5e Feat) + (Your breath weapon cone becomes a line. You can charge it up to deal extra damage and push opponents back.)
- Improve Breath Weapon (3.5e Feat) + (Your breath weapon damage increases.)
- Minor Breath (3.5e Feat) + (Your breath weapon deals minimal damage, but can be used at will.)
- Scaling Breath Weapon, Greater (3.5e Feat) + (Your breath weapon dice now equal your HD)
- Reverse Breath Weapon (3.5e Feat) + (Your breath weapon drag creatures toward you., straight into your jaw.)
- Improved Exotic Breath Weapon (3.5e Feat) + (Your breath weapon has the signature effects of dragons of your kind)
- Spiritual Breath Weapon (3.5e Feat) + (Your breath weapon is based on a mental stat)
- Scaling Breath Weapon (3.5e Feat) + (Your breath weapon now scales with your HD)
- Pushing Breath Weapon (3.5e Feat) + (Your breath weapon push away those who fail to resist it.)
- Sticky Breath Weapon (3.5e Feat) + (Your breath weapon stick to creature and immobilize them.)