Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Publication:Unearthed Arcana/Weapon Group - Crossbows (Feat) + (You understand how to use crossbows.)
- User:Paleomancer/Emerald Sun (3.5e Campaign Setting)/Character Options + (You understand how to use firearms.)
- Publication:Unearthed Arcana/Weapon Group - Flails and Chains (Feat) + (You understand how to use flails and chain weapons.)
- Publication:Unearthed Arcana/Weapon Group - Heavy Blades (Feat) + (You understand how to use large bladed weapons.)
- Publication:Unearthed Arcana/Weapon Group - Light Blades (Feat) + (You understand how to use light bladed weapons.)
- Publication:Unearthed Arcana/Weapon Group - Maces and Clubs (Feat) + (You understand how to use maces and clubs.)
- Publication:Unearthed Arcana/Weapon Group - Picks and Hammers (Feat) + (You understand how to use picks and hammers.)
- Publication:Unearthed Arcana/Weapon Group - Polearms (Feat) + (You understand how to use polearms.)
- Publication:Unearthed Arcana/Weapon Group - Slings and Thrown Weapons (Feat) + (You understand how to use slings and handheld thrown weapons.)
- Publication:Unearthed Arcana/Weapon Group - Spears and Lances (Feat) + (You understand how to use spears and javelins.)
- Publication:Unearthed Arcana/Weapon Group - Claw Weapons (Feat) + (You understand how to use strapped to the hands.)
- Publication:Unearthed Arcana/Weapon Group - Exotic Double Weapons (Feat) + (You understand how to use the exotic double weapons associated with the weapon groups that you have mastered.)
- Publication:Unearthed Arcana/Weapon Group - Exotic Weapons (Feat) + (You understand how to use the exotic weapons associated with the weapon groups that you have mastered.)
- Publication:Unearthed Arcana/Weapon Group - Druid Weapons (Feat) + (You understand how to use weapons favored by [[druid]]s.)
- Publication:Unearthed Arcana/Weapon Group - Monk Weapons (Feat) + (You understand how to use weapons normally favored by [[monk]]s.)
- SRD:Magical Aptitude + (You understand magic more intuitively.)
- Pain Tolerance Training (3.5e Trait) + (You underwent a harsh training regiment, which involved being harmed for the purpose of gaining a high resistance to pain. Sadly, not all that does not kill makes you stronger.)
- Blade Beam (3.5e Feat) + (You unleash a blade beam from a magic weapon, making a ranged attack with your melee weapon.)
- Polar Burst (3.5e Maneuver) + (You unleash a blast of cold air, knocking your foes off their feet.)
- Blue Fire (3.5e Spell) + (You unleash a bout of terrible blue flame which deal high fire damage and causes affected creature to catch on fire.)
- Frost Breath (3.5e Maneuver) + (You unleash a breath of cold wind, which blows away opponents and gases, deals cold damage and dazes.)
- Scalding Mud (3.5e Spell) + (You unleash a cone of extremely hot mud, which deals fire damage and slowly boil away your opponents.)
- Wei Yu's Cloud Tsunami (3.5e Spell) + (You unleash a flying tsunami out of hell.)
- Vicious Mockery (One) + (You unleash a magical insult on a [[Creature (One)|creature]] which takes [[SRD5:Psychic|psychic]] damage and is hindered on its next [[Attack Roll (One)|attack roll]] ([[SRD5:Wisdom|Wisdom]] [[Save (One)|Save]] to avoid).)
- Malbolt (3.5e Spell) + (You unleash a powerful ray of dark energy, dealing high damage and [[SRD:Dazed|dazing]] the struck creature.)
- Gigaton Blow (3.5e Feat) + (You unleash a truly powerful blow, but always last in initiative.)