Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Power Recoil (3.5e Feat) + (You move in the opposite direction of any power you manifest.)
- Spell Recoil (3.5e Feat) + (You move in the opposite direction of any spells you cast.)
- Flash Step (3.5e Feat) + (You move so fast you are not even visible.)
- Billiards Bounce (3.5e Maneuver) + (You move some of the way and your target moves the rest.)
- Telekinetic Tricks (3.5e Spell) + (You move things around a bit.)
- Divine Dash (3.5e Maneuver) + (You move toward an ally at an incredible speed, not provoking attack of opportunities.)
- Lightspeed Step (3.5e Maneuver) + (You move up to long range with a single move action, at the cost of ending your turn; spend breath energy to continue acting.)
- Creepy Erratic Movement (3.5e Trait) + (You move with an unsteady, arrhythmic, unnatural motion, and most people find it unsettling.)
- Gravitational Implosion (3.5e Maneuver) + (You move your foes toward a single point in space.)
- Esoteric Multiclasser (3.5e Feat) + (You multiclass between classes like a lunatic.)
- Multiclasser (3.5e Feat) + (You multiclass like a madman.)
- Paragon Multiclassing (3.5e Feat) + (You multiclassing with racial paragon classes extremely well.)
- Power Up (3.5e Flaw) + (You must gather yourself before you can fight at your full potential, which leaves you somewhat vulnerable.)
- Hexbringer (3.5e Feat) + (You must have some hag blood in your ancestry, bad things happen to those you dislike, and nature seems to be listening to your desires.)
- Medication (3.5e Flaw) + (You must take medication frequently, which costs you and has ill effect if you fail to take it.)
- Wood Caster (3.5e Flaw) + (You must use wood as a catalyst for your magic.)
- Publication:Unearthed Arcana/Traits/Brawler + (You naturally move close to your opponents when fighting, instinctively grabbing and punching rather than striking with weapons.)
- Publication:Unearthed Arcana/Traits/Reckless + (You naturally sacrifice accuracy to put more power behind your blows.)
- Need a Hero (3.5e Flaw) + (You need a hero, otherwise your resolve falter and your fighting skills suffer from it.)
- Slow Metabolism (3.5e Feat) + (You need less food than most, and can enter a state of hibernation if you need to wait a while.)
- Stealth Wisdom (3.5e Feat) + (You need neither smarts nor deft fingers to sneak around skillfully.)
- Living Weapon (3.5e Feat) + (You need no weapon other than your body.)
- Legendary Leaper-CE (3.5e Feat) + (You need only move 5 feet in a straight line to make a running jump.)
- Deliberately Unaware (3.5e Flaw) + (You never cared much for studying economics and have no motivation to do so in the future. As a result, you are naive toward the market bartering system.)
- Vital Spirit (3.5e Feat) + (You never sleep. Like an elf.)
- Handyman (3.5e Feat) + (You never take penalties for not having the right tools on hand.)