Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Spore Touch (3.5e Feat) + (You can extend your abilities through your spores.)
- Casual Stealth (3.5e Feat) + (You can fade into the crowd, allowing you to use stealth without concealment in certain situation.)
- Counter Feint (3.5e Feat) + (You can fake out people trying to counter you with a feint attempt.)
- Sensitive Corpse (3.5e Feat) + (You can feel again!)
- Superior Feint (3.5e Feat) + (You can feint as a swift action and some extra goodies.)
- Combat Performance (3.5e Feat) + (You can fight and perform at the same time.)
- Two-Weapon Stance (3.5e Feat) + (You can fight competently with two weapons.)
- Thousand-Spell Style (3.5e Feat) + (You can fight in a flurry of spells and skeletal fists.)
- Steady Stance (3.5e Feat) + (You can fight just about anywhere.)
- Multi-Weapon Fighting, Sulacu Variant (3.5e Feat) + (You can fight very competently with two or more weapons.)
- Magic Pot Fighting (3.5e Feat) + (You can fight with a [[Magic Pot (3.5e Equipment)|magic pot]] as a weapon.)
- SRD:Two-Weapon Fighting (Feat) + (You can fight with a weapon in each hand. You can make one extra attack each [[SRD:Round|round]] with the second weapon.)
- Weaponize Tool (3.5e Feat) + (You can fight with tool like if they were weapons.)
- Pathfinder (3.5e Feat) + (You can find your way even when it would be impossible for others.)
- Ki Volley (3.5e Feat) + (You can fire a bolt of ki as an attack action.)
- Ocular Laser (3.5e Feat) + (You can fire a powerful heat ray from your eyes.)
- Publication:Grim-N-Gritty/Appendix 4/Hail of Bullets (3.5e Feat) + (You can fire at all foes around you in a single instant.)
- Publication:Grim-N-Gritty/Appendix 4/Improved Accelerated Pair (3.5e Feat) + (You can fire at all foes around you in a single instant.)
- Arcane Bolt (3.5e Feat) + (You can fire bolts of arcane residue, and use spells to increase their power.)
- Multi-Spike Throw (3.5e Feat) + (You can fire multiple spikes in a single attack with your spiked tail.)
- Improved Spiked Tail (3.5e Feat) + (You can fire multiple spikes in a single attack with your spiked tail.)
- Implement Gunnery (3.5e Feat) + (You can fire occultist spell or focus power through a firearm selected as an implement.)
- Ranged Tactician (3.5e Feat) + (You can fire ranged attacks for more purposes than just damage.)
- Rapid Rapid Shot (3.5e Feat) + (You can fire shots with an unmatched speed)
- Weapon Archery (3.5e Feat) + (You can fire weapons from your bow.)
- Vital Energy Projection (3.5e Feat) + (You can fire you ''cure'' and ''inflict'' spell as rays and possibly other shapes by expending other spells.)