Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Curse of Spell Allergy (3.5e Spell) + (Those affected go into sneezing and coughing fits when around magic.)
- Sunvenom (3.5e Equipment) + (Those afflicted by this poison glow brightly, and eventually go blind!)
- Plaguehive (3.5e Template) + (Those afflicted with a incredibly severe case of fiendish disease usually simply die, but a rare unfortunate few not only survive, but come out tougher and yet more rotten for it.)
- Contagious Fireball (3.5e Spell) + (Those hit by this ''[[SRD:Fireball|fireball]]'' become explosive, and can detonate into other ''fireballs'' as well.)
- Spider Cocoon (3.5e Invocation) + (Those hit by your eldritch blasts risk entanglement, cocooning, and death.)
- Gord (3.5e Bloodline) + (Those of born into this bloodline are filled with great intelligence and charisma. It started with a human family and spread to the offspring of those married into it.)
- Warp Seeker (3.5e Feat) + (Those pesky teleporting demons and Wizards won't get away from you so easily.)
- Ape Warrior (3.5e Prestige Class) + (Those that attune themselves with the revered power of great apes gain the power to transform themselves into apes and retain some of their abilities.)
- Potion of Motion (3.5e Equipment) + (Those that drink this potion gain an extra move action each round that can only be used to move, but the user ''must'' move up to their full speed with this bonus action.)
- Vest of Phantom Limbs (3.5e Equipment) + (Those that wear this vest gain an extra pair of phantom arms which can be used to grasp and hold objects.)
- Balorscale (3.5e Equipment) + (Those wearing this armor can set themselves on fire to protect themselves from grapplers.)
- Capra Spawn (3.5e Prestige Class) + (Those who don the cursed mask of the capra demon can call on its power, and transform into something like a capra demon themselves.)
- Bloodcryst (3.5e Other) + (Those who get this fatal disease inevitably have their blood harden into crystalline form. Extremely contagious.)
- Necropolitan (3.5e Template) + (Those who have chosen to, or forced to take upon themselves the mantle of undeath.)
- Gildencursed (3.5e Template) + (Those who have lived steeped in greed for their entire lives are punished in the afterlife by being dipped in molten gold.)
- Godspark (3.5e Template) + (Those who have obtained a divine rank 0 possess the spark of divinity. While not much stronger initially, they can begin the process of rising through the ranks to a position of power.)
- Death Toller (3.5e Class) + (Those who hear the ringing never live past the night they hear it.)
- Publication:Unearthed Arcana/Live My Nightmare (Feat) + (Those who magically pry into your mind become privy to your most frightening dreams.)
- Improved Stench of the Dead (3.5e Feat) + (Those who persist in your stinking aura will become nauseated.)
- Whitechapel, the Blinded Truth (3.5e Vestige) + (Those who poke around forbidden tomes and … Those who poke around forbidden tomes and ancient evils usually end up dead or worse, and the wise leave such things well alone. One man was to be another of the unfortunate former group when equally unspoken forces spirited him away, but they left something behind...im away, but they left something behind...)
- Divetongue Casting (3.5e Feat) + (Those who speak Divetongue can vocalize, but not cast, underwater. This feat allows Divetongue to be the vocal components for spells, and thus permit underwater casting.)
- Empty Hands Curse (3.5e Maneuver) + (Those who strike or steal become supernaturally sick with guilt.)
- Caelistis (3.5e Campaign Setting)/Classes/Magi + (Those who study the limits of divine magic)
- Publication:Unearthed Arcana/False Pretenses (Feat) + (Those who try to charm you get an unpleasant surprise.)
- Berserker Torch (3.5e Equipment) + (Those who use this [[War Torch (3.5e Equipment)|war torch]] can let off a large number of attacks, but it leaves them open.)
- Publication:Unearthed Arcana/Ineluctable Echo (Feat) + (Those who use words of power around you hear the sound of their own voices.)