Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Hellfrost (3.5e Variant Rule) + (The freezing counterpart to hellfire, no amount of cold resistance will save you.)
- Frydai (3.5e Race) + (The frydai may appear human on the outside … The frydai may appear human on the outside, but these are merely suits containing the Frydai within. Frydai are small rodent like creatures resembling squirrels, hamsters, rabbits, or other rodents who possess an advanced biotechnology, allowing the construction of humanoid organic mecha that only appears to be human.ganic mecha that only appears to be human.)
- Winter Wolf Pelt (3.5e Equipment) + (The fur of the [[SRD:Winter Wolf|winter wolf]], when carefully treated and removed, keeps a small amount of its powers. Items made of a winter wolf's pelt are furry or have patches of the soft white fur)
- Adrenaline Surge (3.5e Alternate Class Feature) + (The fury of battle gives your character a higher consciousness.)
- Gargoyle (3.5e Race) + (The gargoyle monster entry, reduced down to a playable LA 0 race.)
- Plushie Product (5e Monster) + (The generic brand Eiji Plushie, a product for everyone to enjoy. And you will enjoy. Do not attempt to escape this Happy Fun Time Product.)
- Thaumaturge (3.5e Class) + (The generic spellcaster for most of your arcane, divine, and psionic needs!)
- Genesis Virus (3.5e Disease) + (The genesis virus is an insidious black liquid which acts as a mutagen, transforming a creature into a specific aberration.)
- Mewtwo (3.5e NPC) + (The genetic god-thing.)
- Ghost of Ianthe (3.5e NPC) + (The ghost form of Ianthe the Threefold Death.)
- Graz'zt's Shadows (3.5e Feat) + (The ghosts of Graz'zt protect you.)
- Gigant (3.5e Template) + (The gigant are a host of giant sized creatures with voracious cruel appetites and immortal bodies, they can only be put down for good by striking their weak point.)
- Goblin, Pinebalm (3.5e Race) + (The goblins of the Pinebalm forest have a strange tradition. Rolling themselves into a ball and crashing into things. M-M-M-MULTIBALL!)
- Mefathiel (3.5e Deity) + (The god of mischief is a impish little being, appearing to be the size of a child in bizarre, jester-like clothing and with a huge pair of fox ears, with blue hair and green skin.)
- Khaine(3.5e Deity) + (The god of war and law, he does not revile in slaughter like Bane, though, he reviles in successful and beneficial Wars.)
- Silver Elf Pantheon (3.5e Pantheon) + (The gods of the Silver Elves, a race of elves who hail from the Astral Plane.)
- Planet Gokia (3.5e Location) + (The gokiburi homeworld, rich with tropical forests, vast deserts, and urban sprawl.)
- Flumph (3.5e Race) + (The good-natured flying pancakes may seem like a joke, but even these oddball aberrations can become a hero. Sometimes.)
- The Destroyer (5e Deity) + (The great destroyer, consumer of worlds and all that.)
- Tenebrous Midnight Focus (3.5e Feat) + (The greater version of [[Tenebrous Twilight Focus (3.5e Feat)|Tenebrous Twilight Focus]].)
- Chaos Gloves (3.5e Equipment) + (The green Chaos Weapon, which commands the attributes of earth and plants.)
- Green Knight (3.5e Alternate Class Feature) + (The green knight is a martial focused drui … The green knight is a martial focused druid, eschewing much of their spellcasting abilities in exchange for pure combat abilities. A green knight is especially proficient at using slashing weapons, such as scimitars, to hunt down the foes of nature or her fey liege. A green knight still gain access to a mighty companion and spellcasting abilities, which make her a great foe to face.ities, which make her a great foe to face.)
- Green Lich (3.5e Template) + (The green lich, also called a ''Hyleoroi'' or ''Wood Haunts'', is a druid who has become one with the natural world and acts as their immortal guardian.)
- Greenade (3.5e Equipment) + (The greenade is a glass vial loaded with alchemical fertilizers, unstable alchemical propellants and green dyes.)
- SRD5:Grick + (The grick appears as a large snake or worm with a beak for a mouth. Surrounding the mouth are four tentacles used to attack and capture prey.)
- SRD5:Griffon + (The griffon appears as a winged lion with an eagle's head.)
- SRD5:Grimlock + (The grimlock is a degenerate, grey-white, subterranean, blind humanoid.)
- SRD5:Gynosphinx + (The gynosphinx appears to be a large winged lion.)
- Half-Jinn (3.5e Prestige Class) + (The half-jinn prestige class is a method for characters to embrace their jinn ancestry, and gain power from it.)
- Onocentaur (3.5e Race) + (The half-man, half-donkey cousins of the [[SRD:Centaur|Centaur]])
- Halfling Hurler (3.5e Optimized Character Build) + (The halfling hurler (which doesn't actuall … The halfling hurler (which doesn't actually have to be a halfling) is a simple Rogue-only build to show how you can make the Rogue decently powerful and playable at every level of the game. The halfling hurler is not as powerful as the Wizard, Cleric, or Druid, but is capable of sitting down at the same table with such classes and playing the same game.th such classes and playing the same game.)
- Hamham (3.5e Race) + (The hamhams are sapient hamster people with a strong sense of justice, a compassionate heart, and no tolerance for evil in a most unassuming frame.)
- Loon Flute (3.5e Equipment) + (The haunting call of the loon echoes from this flute.)
- La Llorona, the Drowned Maid (3.5e Vestige) + (The haunting specter of a betrayed lover and a caring mother.)
- Phantom Health (3.5e Feat) + (The health gained by various effects does not cause you additional damage upon disappearing.)
- Demon Heart (3.5e Equipment) + (The heart of a demon, which fills those that carry it with unending rage.)
- Heat Drain (5e Spell) + (The heat in the room seems to rush toward you, leaving everyone around you in bone chilling pain while you feel amazingly refreshed and alive.<br /><br />)
- Zodiac Knight (3.5e Prestige Class) + (The heavens contain spirits unknown, those who follow this path can channel those spirits to produce special powers.)
- Heavy Thing (3.5e Equipment) + (The heavy thing is bane to all creatures mobile, as it slows them down to the point of staggering.)
- SRD:Elves, High (Race) + (The high elf is the most common elf variety.)
- Idylis (3.5e Location) + (The home of the [[Idylean Young God (3.5e Template)|Idylean New Gods]].)
- Ranch House (3.5e Equipment) + (The home of the middle class, it is big enough for comfort while not being a mansion.)
- Mansion (3.5e Equipment) + (The home of the rich, mansions belong to members of nobility.)
- Hook Shield (3.5e Equipment) + (The hook shield is a jagged looking shield useful for disarming opponents.)
- Horn of Harmony (3.5e Equipment) + (The horn from the legendary and rare Rainbow Steel Unicorn, it is possessed of great magical powers.)
- Dread Chill (3.5e Feat) + (The horror of your presence is so great that the air grows cold.)
- Xaphan (3.5e Deity) + (The horrors of war are made manifest through Xaphan, a towering burning red classic demon with massive leathery wings and obsidian horns.)
- Nidoking (3.5e Monster) + (The hunched violet beast is the height of a man and relative girth of a dwarf, and bears only cursory resemblance to the porcupine-thing it once was. The earth shakes while it walks, more than its girth alone would make possible.)
- Vargulf (3.5e Deity) + (The hunting moon god of the natalupe pantheon, he embodies the predatory spirit, the chaos of battle, and the power of the body.)
- Elemental Artificer (3.5e Alternate Class Feature) + (The idea of binding an elemental to an ite … The idea of binding an elemental to an item isn’t so strange, after all it is widely used in the creation of the [[Elemental Airship (3.5e Monster)|Elemental Airship]]. However some brilliant minds have extrapolated, correctly, that a smaller elemental could be bound to a suit of armor to provide its wearer with great power. The risk however where great, the suit’s containment system isn’t bottomless which can lead to an overload, or even an elemental escape. But those who succeeded became Elemental Artificer, harnessing elemental powers through their suit.ssing elemental powers through their suit.)
- Eternal Thought (3.5e Feat) + (The idea of making things last forever appeals to you.)