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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Martial Adept Rogue (3.5e Alternate Class Feature) + (The core Rogue with some Tome of Battle goodness added.)
- Publication:Unearthed Arcana/Elemental Racial Variants + (The core [[SRD:System Reference Document|d … The core [[SRD:System Reference Document|d20 System]] cosmology has six inner planes, four of which correspond to the classic elements: air, earth, fire and water. You can link races to various elements without making them extraplanar creatures. In fact, you can create an entire philosophical system based on various combinations of element types and and their relative strengths.nt types and and their relative strengths.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Depraved Physiognomy (3.5e Feat) + (The corrupt powers that seep through your body and mind have stretched and deformed your body, forcing you into a shape more to their liking.)
- True Dodge (3.5e Spell) + (The counterpart to true strike, this makes it easy to dodge one single attack.)
- Spellborg (3.5e Template) + (The creature before you seems to have had artificial grafts applied to their body. Its arms are plated with steel and stone, and magical energy flickers under its surface.)
- Minimal Effort (3.5e Spell) + (The creature is destined for failure, rolling natural 1s on all it seeks to do.)
- Digestive Fluids (3.5e Spell) + (The creature's bite attack drips with acid which persists after the bite has been made.)
- Bewitched Summons (3.5e Feat) + (The creatures you summon are hexed and touched by witchcraft)
- Kung Fu Summons (3.5e Feat) + (The creatures you summon have some monk class abilities.)
- Crocodile (3.5e Cleric Domain) + (The crocodile domain is all about crocodiles.)
- Half-Pangoloid (3.5e Race) + (The cross of [[Pangoloid (3.5e Race)|pangoloid]] and most humanoid races.)
- Half-Goblin (3.5e Race) + (The crossbreed of goblins and humans or other medium sized humanoid races.)
- Half-Orq (3.5e Race) + (The crossbreed of humanoids (typically humans) and [[Orq (3.5e Race)|orqs]], they have the versatility unseen in orqs yet retain much of their warrior spirit.)
- Crown of the Undying Kingdom (3.5e Equipment) + (The crowns of the Undying Kingdom belonged … The crowns of the Undying Kingdom belonged to the Five Wraith Kings who ruled an ancient realm of unrivaled power. However, as they saw their death approaching, they sold everything for immortality. The crowns of the Undying Kingdom belonged to the Five Wraith Kings who ruled an ancient realm of unrivaled power. However, as they saw their death approaching, they sold everything for immortality.ing, they sold everything for immortality.)
- Publication:Journeys through the Radiant Citadel + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
- Mad Beast (3.5e Alternate Class Feature) + (The curse of lycanthropy is akin to an ill … The curse of lycanthropy is akin to an illness that bore deep in the mind of those afflicted. Some hold the urges in, trying to be model citizens during the day and locking themselves in at night. Others revel in their urges, becoming a serial killer at night and using the veil of innocence as a shield.d using the veil of innocence as a shield.)
- Granling (3.5e Race) + (The cursed form of [[Aroghin (3.5e Race)|aroghin]]. Strong but simple minded.)
- Epic Overwhelming Curse (3.5e Feat) + (The curses you know to cast as an Overwhelming curse now become so powerful that neither foe can escape to them.)
- Daggerling (3.5e Monster) + (The daggerling, also known as a sicarii, are lawful evil outsiders found on Acheron admists the bloodied battlefields of a thousand wars.)
- Persisting Razor (3.5e Maneuver) + (The damage from your attack persists, and is very good at disrupting spellcasting.)
- Publication:Grim-N-Gritty/Appendix 4/Armor Piercing Power (3.5e Feat) + (The damage from your powers ignores half of an enemy's protection.)
- Publication:Grim-N-Gritty/Appendix 4/Armor Ignoring Power (3.5e Feat) + (The damage from your powers ignores protection.)
- Publication:Grim-N-Gritty/Appendix 4/Armor Piercing Spell (3.5e Feat) + (The damage from your spells ignores half the protection an enemy enjoys.)
- Publication:Grim-N-Gritty/Appendix 4/Armor Ignoring Spell (3.5e Feat) + (The damage from your spells ignores protection.)
- Absolute (3.5e Equipment) + (The damage of an absolute weapon cannot be prevented.)
- Damned (3.5e Subtype) + (The damned subtype represent mortals being turned into devils after their passing.)
- Promathia (3.5e Deity) + (The dark God of Twilight, Promathia, father god of Vana'diel and instiller of each race's sin.)
- Dark Robin (3.5e Alternate Class Feature) + (The dark robins are a rather enigmatic typ … The dark robins are a rather enigmatic type of antipaladin who oppose the law. While as destructive as their brethren, they can make alliances with rebels and do-gooders if it helps them bring down a tyrannical empire. Of course a dark robin sees little difference between a good or evil country. At best a dark robin lives a free life outside the boundaries of the laws, at worst they seek to bring down civilization itself.ey seek to bring down civilization itself.)
- Darkhunter (3.5e Alternate Class Feature) + (The darkhunter are a specialized function of inquisitors, who renounce fighting over religious differences and instead focus on defeating the scourge of the night.)
- Swallow Light (3.5e Feat) + (The darkness you invoke is pitch black and seems to be especially apt to dispel light)
- Publication:Complete Gear/Variant Rules/Special Materials + (The data given on the table regarding Infl … The data given on the table regarding Influence Points by level could be reduced by a specified amount so that the difference can be given to the players in the form of gold pieces. With that gold, a player can buy a piece of armor made out of the [[SRD:Special Materials|special materials]] which can then be influenced by the character as the player desires.ed by the character as the player desires.)
- Felix Weathershine (3.5e NPC) + (The de facto town mage, his interests largely lie in utility magic and study for acedemic pursuits. He wishes to obtain enough funds to eventually leave town and learn from a more prestigous arcane university.)
- Pokémon d20 (3.5e Sourcebook)/The Pokémaster + (You caught a Golem!)
- Undead Pokémon (3.5e Feat) + (The dead shall serve.)
- Bond of the Death's-Head Hawkmoth (3.5e Feat) + (The deathly moths that flutter across your form have grown closer to you, till now, you have almost as tight a bond with them, as they do with death.)
- Bloodbond Dvati (5e Subrace) + (The default Dvati subrace, Bloodbonded Dvati can share their life essence - And their pain - Between themselves, and even with others.)
- Entropy (3.5e Other) + (The degradation of all by time, Entropy is a form of energy all around us but usable by very few.)
- Mind Of The Beast (3.5e Feat) + (The deity can make plants and animals sentient, and it can reduce sentient creatures to animal or plant form.)
- Free Move (3.5e Feat) + (The deity can move up to its speed once a round as a free action.)
- Instant Move (3.5e Feat) + (The deity can travel up to their move speed as though using the ''[[SRD:Dimension Door|dimension door]]'' spell, except that the deity never appears within a solid object and can act immediately after teleporting. Also, immunity to being prone.)
- Increased Energy Resistance (3.5e Feat) + (The deity gains resistance equal to 10 + its divine rank x5 to acid, cold, electricity, fire, and sonic energy.)
- Aralhal (3.5e Deity) + (The deity of hunting and learning, patron deity and creator of the Rylvain.)
- Curse Eater Quelaan (3.5e Vestige) + (The demigoddess Quelaan had taken pity on … The demigoddess Quelaan had taken pity on the mortals who suffered around her, and drew their suffering into herself. It freed her kin, but condemned her to a slow death. Yet the grateful populace would not forget and her memory persisted after she left the mortal coil.persisted after she left the mortal coil.)
- Realm of Yath (3.5e Location) + (The demiplane known as the Realm of Yath is an old demiplane created by an ancient wizard. Over the years it has been colonized and transformed into a micro-nation of its own.)
- User:Rithaniel/Denizen of Chaos (3.5e Race) + (The demons of fleetingness and uncontrollability descend upon reality.)
- Cultist (3.5e NPC Class) + (The deranged minions of an elder power, demon, dragon, or other being of significant power.)
- Xanthian (3.5e Race) + (The descendants of Human whom stumbled onto the magical land of Xanth. The magic of the land itself eventual infused itself into the first Humans ancestors who soon developed inherent magic talents.)
- Agni (3.5e Race) + (The descendants of those mortals that bred with races with affinity with fire and magic.)
- Focused Energy (3.5e Feat) + (The destruction you wreak with spells of the chosen energy type increases by leaps and bounds.)
- Deva Proselyte (3.5e Prestige Class) + (The deva proselyte is a path to becoming a martial celestial outsider with several Charisma-based abilities.)